
Name: Boots
Gold: 300(total:300,sell:210)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :25
Plaintext: Slightly increases Move Speed
Desc: 25 Move Speed,

Name: Faerie Charm
Gold: 200(total:200,sell:140)
Ability: ManaRegen
Effect:
Stats:
Plaintext: Slightly increases Mana Regen
Desc: 50% Base Mana Regen,

Name: Rejuvenation Bead
Gold: 300(total:300,sell:120)
Ability: HealthRegen
Effect:
Stats:
Plaintext: Slightly increases Health Regen
Desc: 100% Base Health Regen,

Name: Giant's Belt
Gold: 500(total:900,sell:630)
Ability: Health
Effect:
Stats: FlatHPPoolMod :350
Plaintext: Greatly increases Health
Desc: 350 Health,

Name: Cloak of Agility
Gold: 600(total:600,sell:420)
Ability: CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.15
Plaintext: Increases critical strike chance
Desc: 15% Critical Strike Chance,

Name: Blasting Wand
Gold: 850(total:850,sell:595)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :45
Plaintext: Moderately increases Ability Power
Desc: 45 Ability Power,

Name: Sapphire Crystal
Gold: 300(total:300,sell:210)
Ability: Mana
Effect:
Stats: FlatMPPoolMod :300
Plaintext: Increases Mana
Desc: 300 Mana,

Name: Ruby Crystal
Gold: 400(total:400,sell:280)
Ability: Health
Effect:
Stats: FlatHPPoolMod :150
Plaintext: Increases Health
Desc: 150 Health,

Name: Cloth Armor
Gold: 300(total:300,sell:210)
Ability: Armor
Effect:
Stats: FlatArmorMod :15
Plaintext: Slightly increases Armor
Desc: 15 Armor,

Name: Chain Vest
Gold: 500(total:800,sell:560)
Ability: Armor
Effect:
Stats: FlatArmorMod :40
Plaintext: Greatly increases Armor
Desc: 40 Armor,

Name: Null-Magic Mantle
Gold: 400(total:400,sell:280)
Ability: SpellBlock
Effect:
Stats: FlatSpellBlockMod :20
Plaintext: Slightly increases Magic Resist
Desc: 20 Magic Resist,

Name: Emberknife
Gold: 350(total:350,sell:140)
Ability: LifeSteal,SpellVamp,Jungle
Effect:Effect1Amount:60, Effect2Amount:25, Effect3Amount:5, Effect4Amount:8
Stats:
Plaintext:
Desc: 7% Omnivamp against jungle monsters, Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Challenging Path: Smiting 5 times consumes this item and upgrades your Smite to Challenging Smite, increasing its damage to monsters to 900 and damage to minions to 500 +10% target max Health. Challenging Smite marks champions for 4 seconds. Damaging a marked champion deals an additional true damage to them over 2.5 seconds. You take 10% reduced damage from marked champions. Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river. Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience. Only attacks and abilities apply Challenging Smite's burn,

Name: Long Sword
Gold: 350(total:350,sell:245)
Ability: Damage,Lane
Effect:
Stats: FlatPhysicalDamageMod :10
Plaintext: Slightly increases Attack Damage
Desc: 10 Attack Damage,

Name: Pickaxe
Gold: 875(total:875,sell:613)
Ability: Damage
Effect:
Stats: FlatPhysicalDamageMod :25
Plaintext: Moderately increases Attack Damage
Desc: 25 Attack Damage,

Name: B. F. Sword
Gold: 1300(total:1300,sell:910)
Ability: Damage
Effect:
Stats: FlatPhysicalDamageMod :40
Plaintext: Greatly increases Attack Damage
Desc: 40 Attack Damage,

Name: Hailblade
Gold: 350(total:350,sell:140)
Ability: LifeSteal,SpellVamp,Jungle
Effect:Effect1Amount:60, Effect2Amount:25, Effect3Amount:5, Effect4Amount:8
Stats:
Plaintext: Provides damage against Monsters and Mana Regen in the Jungle
Desc: 7% Omnivamp against jungle monsters, Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Chilling Path: Smiting 5 times consumes this item and upgrades your Smite to Chilling Smite, increasing its damage to monsters to 900 and damage to minions to 500 +10% target max Health. Chilling Smite deals true damage to champions and steals 20% of their Move Speed for 2 seconds. Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river. Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.

Name: Obsidian Edge
Gold: 350(total:350,sell:140)
Ability: LifeSteal,SpellVamp,Jungle
Effect:Effect1Amount:60, Effect2Amount:25, Effect3Amount:5, Effect4Amount:8
Stats:
Plaintext:
Desc: 8% Omnivamp against jungle monsters, Sear: Damaging jungle monsters burns them for magic damage over 5 seconds. Auto Path: Smiting 5 times consumes this item and upgrades your Attack-Smite, increasing its damage to monsters to 900. Huntsman: Killing large jungle monsters grants bonus experience. Recoup: Regen up to Mana (based on missing mana) per second when in the jungle or river. Consuming this item grants all item effects permanently and increases Smite damage to monsters. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks. If two levels behind the average champion level of the game, monster kills grant bonus experience.

Name: Dagger
Gold: 250(total:250,sell:175)
Ability: AttackSpeed
Effect:
Stats: PercentAttackSpeedMod :0.1
Plaintext: Slightly increases Attack Speed
Desc: 10% Attack Speed,

Name: Recurve Bow
Gold: 450(total:700,sell:490)
Ability: AttackSpeed,OnHit
Effect:
Stats: PercentAttackSpeedMod :0.15
Plaintext: Greatly increases Attack Speed
Desc: 15% Attack Speed, Sting, Attacks deal 15 bonus physical damage On-Hit.

Name: Amplifying Tome
Gold: 400(total:400,sell:280)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :20
Plaintext: Slightly increases Ability Power
Desc: 20 Ability Power,

Name: Vampiric Scepter
Gold: 550(total:900,sell:630)
Ability: Damage,LifeSteal
Effect:
Stats: FlatPhysicalDamageMod :15, PercentLifeStealMod :0.07
Plaintext: Basic attacks restore Health
Desc: 15 Attack Damage, 7% Life Steal,

Name: Doran's Shield
Gold: 450(total:450,sell:180)
Ability: Health,HealthRegen,Lane
Effect:Effect1Amount:8, Effect2Amount:5, Effect3Amount:45, Effect4Amount:0.66
Stats: FlatHPPoolMod :110, FlatHPRegenMod :0.8
Plaintext: Good defensive starting item
Desc: 110 Health, Enduring Focus, Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds.Helping Hand, Attacks deal 5 bonus physical damage to minions.

Name: Doran's Blade
Gold: 450(total:450,sell:180)
Ability: Health,Damage,LifeSteal,SpellVamp,Lane
Effect:
Stats: FlatHPPoolMod :80, FlatPhysicalDamageMod :10
Plaintext: Good starting item for attackers
Desc: 10 Attack Damage, 80 Health, 2.5% Omnivamp,

Name: Doran's Ring
Gold: 400(total:400,sell:160)
Ability: Health,Lane,ManaRegen,SpellDamage
Effect:
Stats: FlatHPPoolMod :90, FlatMagicDamageMod :18
Plaintext: Good starting item for casters
Desc: 18 Ability Power, 90 Health, Drain, Restore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping Hand, Attacks deal 5 bonus physical damage to minions.

Name: Negatron Cloak
Gold: 450(total:850,sell:595)
Ability: SpellBlock
Effect:
Stats: FlatSpellBlockMod :45
Plaintext: Moderately increases Magic Resist
Desc: 45 Magic Resist,

Name: Needlessly Large Rod
Gold: 1200(total:1200,sell:840)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :65
Plaintext: Greatly increases Ability Power
Desc: 65 Ability Power,

Name: Dark Seal
Gold: 350(total:350,sell:140)
Ability: Health,SpellDamage,Lane
Effect:
Stats: FlatHPPoolMod :50, FlatMagicDamageMod :15
Plaintext: Provides Ability Power and Mana. Increases in power as you kill enemies.
Desc: 15 Ability Power, 50 Health, GloryTakedowns grant Glory, up to 10. 5 Glory is lost on death.Gain 4 Ability Power per Glory.

Name: Cull
Gold: 450(total:450,sell:180)
Ability: Damage,OnHit,Lane
Effect:
Stats: FlatPhysicalDamageMod :7
Plaintext: Provides damage and Life Steal on hit - Killing minions grant bonus Gold
Desc: 7 Attack Damage, Reap, Restore 3 Health On-Hit.Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.

Name: Doran's Bow
Gold: 400(total:400,sell:160)
Ability: Damage,AttackSpeed,SpellVamp,Lane
Effect:
Stats: FlatPhysicalDamageMod :8, PercentAttackSpeedMod :0.15
Plaintext:
Desc: 8 Attack Damage, 15% Attack Speed, 1.5% Omnivamp,

Name: Quest: Top
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Quest: Mid
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Quest: Bot
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Quest: Support
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Quest: Jungle
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Scorchclaw Pup
Gold: 450(total:450,sell:0)
Ability: Jungle
Effect:
Stats:
Plaintext:
Desc: Jungle Companions, Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Name: Gustwalker Hatchling
Gold: 450(total:450,sell:0)
Ability: Jungle
Effect:Effect1Amount:60, Effect2Amount:25, Effect3Amount:5, Effect4Amount:8
Stats:
Plaintext:
Desc: Jungle Companions, Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Name: Mosstomper Seedling
Gold: 450(total:450,sell:0)
Ability: Jungle
Effect:
Stats:
Plaintext:
Desc: Jungle Companions, Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Name: Eye of the Herald
Gold: 0(total:0,sell:0)
Ability: Trinket,Active
Effect:Effect1Amount:240, Effect2Amount:1, Effect3Amount:20, Effect4Amount:180
Stats:
Plaintext:
Desc: Active - Consume: Crush the Eye of the Herald, begining the ritual to summon Rift Herald. You may click the Rift Herald after it has summoned to control how it charges. This control effect can be done once when it is summoned, and once each time a nearby enemy structure dies.

Name: Mosstomper Seedling
Gold: 450(total:450,sell:180)
Ability: Jungle
Effect:Effect1Amount:60, Effect2Amount:25, Effect3Amount:5, Effect4Amount:8
Stats:
Plaintext:
Desc: Jungle Companions, Summon a Mosstomper that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants a Shield while out of combat and after killing large monsters.

Name: Gustwalker Hatchling
Gold: 450(total:450,sell:180)
Ability: Jungle
Effect:Effect1Amount:60, Effect2Amount:25, Effect3Amount:5, Effect4Amount:8
Stats:
Plaintext:
Desc: Jungle Companions, Summon a Gustwalker that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.

Name: Scorchclaw Pup
Gold: 450(total:450,sell:180)
Ability: Jungle
Effect:
Stats:
Plaintext:
Desc: Jungle Companions, Summon a Scorchclaw that assists you against monsters. The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and periodically imbues your next Attack or Ability to burn enemies and Slow them. Killing large monsters readies this immediately.

Name: Jarvan I's
Gold: 300(total:300,sell:210)
Ability: Armor,AttackSpeed,Boots,Tenacity,MagicPenetration,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :20, FlatMovementSpeedMod :100, FlatArmorMod :25, PercentAttackSpeedMod :0.25
Plaintext:
Desc: 25% Attack Speed, 100 Move Speed, 10 Ability Haste, 12 Magic Penetration, 25 Armor, 20 Magic Resist, 30% Tenacity, Jarvan One, Gives you stats and passives from all boots.Requires Augment: Quest: Sneakerhead

Name: Doran's Helm
Gold: 450(total:450,sell:180)
Ability: Health,SpellBlock,Armor,Lane
Effect:
Stats: FlatSpellBlockMod :10, FlatHPPoolMod :140, FlatArmorMod :10
Plaintext:
Desc: 140 Health, 10 Armor, 10 Magic Resist, Helping Hand, Attacks deal 5 bonus physical damage to minions.

Name: Top Lane Quest
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Takedown champions, minions, towers, plates, and epic monsters to complete your quest. Earn points much faster in top lane!, Rewards, • Teleport as a 3rd Summoner Spell• Flat bonus experience, more experience from all sources, and increased level cap

Name: Mid Lane Quest
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Takedown champions, minions, towers, plates, and epic monsters to complete your quest. Earn points much faster in mid lane!, Rewards, • Upgrade boots to tier 3• Increased Bonus AD and AP

Name: Bot Lane Quest
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Takedown champions, minions, towers, plates, and epic monsters to complete your quest. Earn points much faster in bot lane!, Rewards, • Gold imediately and Increased gold from Minion kills and champion takedowns• A bonus item slot for your boots

Name: Support Quest
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Control wards always go into your role quest slot. Upgrade your Support Item to complete your quest. Earn points by damaging enemy champions or turrets, or killing minions while near an ally. Earn points much faster in bot Lane!, Rewards, • Upgraded support item• Discounted control wards

Name: Jungle Quest
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Upgrade your Jungle Pet to complete your quest. Earn points by killing jungle monsters. Rewards, • Upgraded jungle pet and Smite• Increased gold and XP from large monsters• Bonus movement speed in the jungle

Name: Jungle Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Mid Lane Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Rewards, • Upgrade boots to tier 3• +8% bonus Attack Damage and Ability Power

Name: Bot Lane Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Rewards, • +300immediately and Boots move to a 7th slot, freeing up your inventory for 6 items• +2from Minion kills• +40from Champion takedowns

Name: Support Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Rewards, • A new slot for control wards• Discounted control wards• Bounty of Worlds item

Name: Jungle Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Rewards, • Upgraded Smite and evolve jungle pet to Mosstomper, • Increased gold and XP from large monsters• Bonus movement speed in the jungle

Name: Jungle Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Jungle Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc:

Name: Unleashed Teleport (Top Lane Quest Reward)
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Rewards, • Extra Action - Teleport: After channeling for 0 seconds, become Untargetable and travel to target allied structure, minion, or ward.• Flat bonus experience, more experience from all sources, and an increased level cap

Name: Top Lane Quest Reward
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Rewards, • Enhance your Teleport with a large max-health shield on use• Flat bonus experience, more experience from all sources, and an increased level cap

Name: Top Lane Quest
Gold: 0(total:0,sell:0)
Ability: Lane
Effect:
Stats:
Plaintext:
Desc: Takedown champions, minions, towers, plates, and epic monsters to complete your quest. Earn points much faster in top lane!, Rewards, • Enhance your Teleport with a large max-health shield on use• Flat bonus experience, more experience from all sources, and increased level cap

Name: Rite of Ruin
Gold: 650(total:3000,sell:2100)
Ability: CriticalStrike,SpellDamage,CooldownReduction,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :55, FlatCritChanceMod :0.25, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 55 Ability Power, 10 Ability Haste, 25% Critical Strike Chance, 4% Move Speed, Wrath and Ruin, On spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the Wreckage, Your spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.

Name: Sword of Blossoming Dawn
Gold: 550(total:2350,sell:1645)
Ability: Health,SpellDamage,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 200 Health, 12% Heal and Shield Power, 15 Ability Haste, Effervescence, Gain +1.2% Attack Speed for every 1% Heal and Shield Power you have. PeppermintOn-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.

Name: Hubris
Gold: 900(total:2950,sell:2065)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 18 Lethality, 10 Ability Haste, Eminence, Gain temporary AD based on champion kills on kill.

Name: Penetrating Bullets
Gold: 0(total:0,sell:0)
Ability: HealthRegen,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Fortification
Gold: 0(total:0,sell:0)
Ability:
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:0.35
Stats:
Plaintext:
Desc:

Name: Reinforced Armor
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:Effect1Amount:80
Stats:
Plaintext:
Desc: Reinforced, Turrets take 80% reduced damage, including True Damage, when no enemy Lane Minions or Rift Herald are nearby. Melee Weakness, Turrets take 20% increased damage from melee Champions.

Name: Warden's Eye
Gold: 0(total:0,sell:0)
Ability: HealthRegen,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Vanguard
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:Effect1Amount:30, Effect2Amount:30, Effect3Amount:30, Effect4Amount:300
Stats:
Plaintext:
Desc:

Name: Reinforced Armor
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc: Reinforced, Turrets take 80% reduced damage, including True Damage, when no enemy Lane Minions or Rift Herald are nearby. Melee Weakness, Turrets take 20% increased damage from melee Champions. Regeneration, Inhibitor turrets have health regeneration but cannot regenerate past their current segment at 30%, 75%, and 100% health.

Name: Reinforced Armor
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc: Reinforced, Turrets take 80% reduced damage, including True Damage, when no enemy Lane Minions or Rift Herald are nearby. Melee Weakness, Turrets take 20% increased damage from melee Champions. Regeneration, Inhibitor turrets have health regeneration but cannot regenerate past their current segment at 30%, 75%, and 100% health.

Name: Overcharged
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:Effect1Amount:75, Effect2Amount:75
Stats:
Plaintext:
Desc:

Name: Anti-tower Socks
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Gusto
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Phreakish Gusto
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Super Mech Armor
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Super Mech Power Field
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:
Stats:
Plaintext:
Desc:

Name: Turret Plating
Gold: 0(total:0,sell:0)
Ability: Armor
Effect:
Stats:
Plaintext:
Desc:

Name: Structure Bounty
Gold: 0(total:0,sell:0)
Ability: HealthRegen,ManaRegen,OnHit
Effect:Effect1Amount:0.3, Effect2Amount:0.4, Effect3Amount:1.2, Effect4Amount:3
Stats:
Plaintext:
Desc:

Name: Structure Bounty
Gold: 0(total:0,sell:0)
Ability: HealthRegen,ManaRegen,OnHit
Effect:Effect1Amount:0.3, Effect2Amount:0.4, Effect3Amount:1.2, Effect4Amount:3
Stats:
Plaintext:
Desc:

Name: Structure Bounty
Gold: 0(total:0,sell:0)
Ability: HealthRegen,ManaRegen,OnHit
Effect:Effect1Amount:0.3, Effect2Amount:0.4, Effect3Amount:1.2, Effect4Amount:3
Stats:
Plaintext:
Desc:

Name: Structure Bounty
Gold: 0(total:0,sell:0)
Ability: HealthRegen,ManaRegen,OnHit
Effect:Effect1Amount:0.3, Effect2Amount:0.4, Effect3Amount:1.2, Effect4Amount:3
Stats:
Plaintext:
Desc:

Name: OvererchargedHA
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:Effect1Amount:75, Effect2Amount:75
Stats:
Plaintext:
Desc:

Name: Fortification
Gold: 0(total:0,sell:0)
Ability: OnHit
Effect:Effect1Amount:0.35
Stats:
Plaintext:
Desc:

Name: Tower Power-Up
Gold: 0(total:0,sell:0)
Ability: Armor,Damage
Effect:Effect1Amount:3, Effect2Amount:3, Effect3Amount:0, Effect4Amount:0, Effect5Amount:40, Effect6Amount:40, Effect7Amount:9, Effect8Amount:12
Stats:
Plaintext:
Desc:

Name: Overcharged
Gold: 0(total:0,sell:0)
Ability: Armor,ManaRegen,OnHit
Effect:Effect1Amount:75, Effect2Amount:75
Stats:
Plaintext:
Desc:

Name: Overgrowth
Gold: 0(total:0,sell:0)
Ability: Armor,Damage
Effect:
Stats:
Plaintext:
Desc:

Name: Recall
Gold: 60(total:60,sell:42)
Ability:
Effect:
Stats:
Plaintext:
Desc: Teleports your champion to the Summoning Platform after 8 seconds. Any damage taken will cancel the teleport.

Name: Enhanced Recall
Gold: 60(total:60,sell:42)
Ability:
Effect:
Stats:
Plaintext:
Desc:

Name: Health Potion
Gold: 50(total:50,sell:20)
Ability: HealthRegen,Consumable,Lane,Jungle
Effect:
Stats:
Plaintext: Consume to restore Health over time
Desc: Consume, Restores 120 Health over 15 seconds.

Name: Disabled Recall
Gold: 60(total:60,sell:42)
Ability:
Effect:
Stats:
Plaintext:
Desc:

Name:
Gold: 60(total:60,sell:42)
Ability:
Effect:
Stats:
Plaintext:
Desc:

Name: Total Biscuit of Everlasting Will
Gold: 50(total:50,sell:5)
Ability:
Effect:Effect1Amount:10
Stats:
Plaintext:
Desc: Active - Consume: Eat the biscuit to restore Health over 5 seconds, increased based on missing health. Consuming or selling a biscuit permanently grants 30 maximum Health.

Name: Kircheis Shard
Gold: 350(total:700,sell:490)
Ability: Damage,OnHit
Effect:
Stats: FlatPhysicalDamageMod :15
Plaintext: Attack speed and a chargable magic hit
Desc: 15 Attack Damage, JoltEnergized Attacks deal an additional 50 magic damage.

Name: Steel Sigil
Gold: 150(total:1100,sell:770)
Ability: Armor,Damage
Effect:
Stats: FlatArmorMod :30, FlatPhysicalDamageMod :15
Plaintext:
Desc: 15 Attack Damage, 30 Armor,

Name: The Brutalizer
Gold: 212(total:1337,sell:936)
Ability: Damage,CooldownReduction,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :25
Plaintext:
Desc: 25 Attack Damage, 10 Ability Haste, 5 Lethality,

Name: Tunneler
Gold: 400(total:1150,sell:805)
Ability: Health,Damage
Effect:
Stats: FlatHPPoolMod :250, FlatPhysicalDamageMod :15
Plaintext:
Desc: 15 Attack Damage, 250 Health,

Name: Glowing Mote
Gold: 250(total:250,sell:175)
Ability: CooldownReduction
Effect:
Stats:
Plaintext:
Desc: 5 Ability Haste,

Name: Refillable Potion
Gold: 150(total:150,sell:60)
Ability: HealthRegen,Consumable,Active,Lane,Jungle
Effect:
Stats:
Plaintext: Restores Health over time. Refills at shop.
Desc: Active (2 charges)Restores 100 Health over 12 seconds. Refills upon visiting the shop.

Name: Corrupting Potion
Gold: 350(total:500,sell:200)
Ability: Active,Consumable,HealthRegen,Lane,ManaRegen
Effect:
Stats:
Plaintext: Restores Health and Mana over time and boosts combat power - Refills at Shop
Desc: Active - Consume: Consumes a charge to restore 100 Health and 75 Mana over 12 seconds. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Holds up to 3 charges and refills upon visiting the shop. Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage.

Name: Guardian's Amulet
Gold: 500(total:500,sell:250)
Ability: SpellDamage,ManaRegen,CooldownReduction,Lane,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :20
Plaintext: Increases Health and provides Stealth Wards over time
Desc: 15% Heal and Shield Power, 20 Ability Power, 20 Ability Haste, Recovery, Restores 10 Mana every 5 seconds. If you can't gain mana, restores 3 Health instead.

Name: Guardian's Shroud
Gold: 500(total:500,sell:250)
Ability: Health,SpellDamage,CooldownReduction,Lane,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :35
Plaintext:
Desc: 300 Health, 35 Ability Power, 15 Ability Haste,

Name: Guardian's Horn
Gold: 950(total:950,sell:665)
Ability: Health,HealthRegen,Lane
Effect:Effect1Amount:15, Effect2Amount:0.25
Stats: FlatHPPoolMod :150, FlatHPRegenMod :4
Plaintext: Good starting item for tanks
Desc: 150 Health, Recovery: Restores 20 Health every 5 seconds. Undaunted: Blocks 15 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).

Name: Poro-Snax
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Serves a scrumptious scoop to a nearby Poro, causing it to grow in size. This savory blend of free-range, grass-fed Avarosan game hens and organic, non-ZMO Freljordian herbs contains the essential nutrients necessary to keep your Poro purring with pleasure. All proceeds will be donated towards fighting Noxian animal cruelty.

Name: Control Ward
Gold: 75(total:75,sell:30)
Ability: Consumable,Lane,Stealth,Vision
Effect:Effect1Amount:1, Effect2Amount:2
Stats:
Plaintext: Used to disable wards and invisible traps in an area.
Desc: Consume, Places a Control Ward that grants vision and reveals enemy Stealth Wards, traps and Camouflaged enemies.

Name: Stealth Ward
Gold: 40(total:40,sell:16)
Ability: Consumable,Lane,Stealth,Vision
Effect:
Stats:
Plaintext: Use to temporarily provide vision in an area
Desc: Active - Consume: Places a Stealth Ward on the ground that lasts 60 seconds, is Invisible to enemies but grants your team vision of the surrounding area.

Name: Shurelya's Battlesong
Gold: 400(total:2200,sell:1540)
Ability: SpellDamage,ManaRegen,Active,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :50, PercentMovementSpeedMod :0.04
Plaintext: Activate to speed up nearby allies.
Desc: 50 Ability Power, 15 Ability Haste, 4% Move Speed, 125% Base Mana Regen, Inspiring Speech, Grant nearby allies 30% Move Speed for 4 seconds.

Name: Elixir of Iron
Gold: 500(total:500,sell:200)
Ability: Health,Consumable,NonbootsMovement,Tenacity
Effect:Effect1Amount:300, Effect2Amount:0.25, Effect3Amount:3, Effect4Amount:0.15, Effect5Amount:0.15, Effect6Amount:0, Effect7Amount:0, Effect8Amount:9
Stats:
Plaintext: Temporarily increases defenses. Leaves a trail for allies to follow.
Desc: Consume, Grants 300 Health, 25% Tenacity and increased size for 3 minutes. While active, you leave a path behind that boosts allied champions' Move Speed by 15%.

Name: Elixir of Sorcery
Gold: 500(total:500,sell:200)
Ability: Consumable,ManaRegen,SpellDamage
Effect:Effect1Amount:50, Effect2Amount:50, Effect3Amount:25, Effect4Amount:3, Effect5Amount:5, Effect6Amount:3, Effect7Amount:0, Effect8Amount:9
Stats:
Plaintext: Temporarily grants Ability Power and Bonus Damage to champions and turrets.
Desc: Consume, Grants 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s against champions).

Name: Elixir of Wrath
Gold: 500(total:500,sell:200)
Ability: Consumable,Damage,LifeSteal,SpellVamp
Effect:Effect1Amount:30, Effect2Amount:30, Effect3Amount:0.12, Effect4Amount:3, Effect5Amount:0, Effect6Amount:0, Effect7Amount:0, Effect8Amount:9
Stats:
Plaintext: Temporarily grants Attack Damage and heals you when dealing physical damage to champions.
Desc: Consume, Grants 30 Attack Damage and 12% Physical Vamp against champions for 3 minutes.

Name: Cappa Juice
Gold: 300(total:300,sell:300)
Ability: Damage,Consumable
Effect:
Stats:
Plaintext:
Desc: Helps you get on a head. Active - Consume: This juice does nothing.

Name: Juice of Power
Gold: 500(total:500,sell:500)
Ability: SpellDamage,Consumable
Effect:
Stats:
Plaintext:
Desc: Juices do not stack with themselves, but you can have multiple different ones active. Active - Consume: Automatically activates on Combat Start. Drink to gain 30+ 10% bonus Ability Power or 18+ 10% bonus Attack Damage for the next round. Made with 100% real cherries. Warning: May cause imbiber to deal tons of damage.

Name: Juice of Vitality
Gold: 500(total:500,sell:500)
Ability: Health,Consumable
Effect:
Stats:
Plaintext:
Desc: Juices do not stack with themselves, but you can have multiple different ones active. Active - Consume: Automatically activates on Combat Start. Drink to gain 300+ 10% Health for the next round. Our specially formulated veggie blend is proven to harden your skin to resist even the strongest attacks!,

Name: Juice of Haste
Gold: 500(total:500,sell:500)
Ability: Consumable,CooldownReduction
Effect:
Stats:
Plaintext:
Desc: Juices do not stack with themselves, but you can have multiple different ones active. Active - Consume: Automatically activates on Combat Start. Drink to gain 20+ 15% Ability Haste for the next round. For people who gotta go FAST. Made with lightning. REAL lightning!,

Name: Lucky Dice
Gold: 0(total:0,sell:0)
Ability: Consumable
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Roll to gain 1 additional reroll. For when skill isn't enough.

Name: Enhanced Lucky Dice
Gold: 0(total:0,sell:0)
Ability: Consumable
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Roll to gain 5 additional rerolls. For when skill isn't enough.

Name: Augment Level
Gold: 1250(total:1250,sell:0)
Ability: Consumable
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Gain 1 augment level. Good for you.

Name: Elixir of Skill
Gold: 0(total:0,sell:0)
Ability: Consumable
Effect:
Stats:
Plaintext:
Desc: Consume, Grants 1 Skill Point. This item does not increase your level or allow allocating skill points past the normal maximum in a skill,

Name: Elixir of Avarice
Gold: 50(total:50,sell:20)
Ability: Health,Consumable,Tenacity
Effect:
Stats:
Plaintext:
Desc: Consume, Grants 5 true damage on hit against minions for 60 seconds. When this effect expires, gain 60 gold.

Name: Elixir of Force
Gold: 50(total:50,sell:20)
Ability: Consumable,Tenacity
Effect:
Stats:
Plaintext:
Desc: Consume, Grants 25 Adaptive Force for 60 seconds.

Name: Bandle Juice of Power
Gold: 1000(total:1000,sell:1000)
Ability: SpellDamage,Consumable
Effect:
Stats:
Plaintext:
Desc: Drink to permanently gain 20+ 3% bonus Ability Power or 12+ 3% bonus Attack Damage. And a hat!, Made with 100% real cherries. Warning: May cause imbiber to deal tons of damage.

Name: Bandle Juice of Vitality
Gold: 1000(total:1000,sell:1000)
Ability: Health,Consumable
Effect:
Stats:
Plaintext:
Desc: Drink to permanently gain 200+ 3% Health. And a hat!, Our specially formulated veggie blend is proven to harden your skin to resist even the strongest attacks!,

Name: Bandle Juice of Haste
Gold: 1000(total:1000,sell:1000)
Ability: Consumable,CooldownReduction
Effect:
Stats:
Plaintext:
Desc: Drink to permanently gain 10+ 5% Ability Haste. And a hat!, For people who gotta go FAST. Made with lightning. REAL lightning!,

Name: Stat Bonus
Gold: 750(total:750,sell:375)
Ability: Health,SpellBlock,Armor,Damage,CriticalStrike,AttackSpeed,SpellDamage,Mana,Consumable,CooldownReduction,SpellVamp,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a permanent stat bonus.

Name: Legendary Fighter Item
Gold: 2250(total:2250,sell:2250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Legendary Fighter item.

Name: Legendary Marksman Item
Gold: 2250(total:2250,sell:2250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Legendary Marksman item.

Name: Legendary Assassin Item
Gold: 2250(total:2250,sell:2250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Legendary Assassin item.

Name: Legendary Mage Item
Gold: 2250(total:2250,sell:2250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Legendary Mage item.

Name: Legendary Tank Item
Gold: 2250(total:2250,sell:2250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Legendary Tank item.

Name: Legendary Support Item
Gold: 2250(total:2250,sell:2250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Legendary Support item.

Name: Prismatic Item
Gold: 4000(total:4000,sell:4000)
Ability: Consumable
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a Prismatic item.

Name: Anvil Voucher
Gold: 750(total:750,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Redeem during a Shopping Phase to gain a Stat Anvil!

Name: Gold Stat Anvil Voucher
Gold: 750(total:750,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Redeem during a Shopping Phase to gain a Stat Anvil!

Name: Prismatic Stat Voucher
Gold: 750(total:750,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Redeem during a Shopping Phase to gain a Stat Anvil!

Name: Bravery Voucher
Gold: 750(total:750,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Redeem during a Shopping Phase to gain a Stat Anvil and 1 bonus rerolls!

Name: Shardblade
Gold: 2500(total:2500,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Increase the effectiveness of stat shards.

Name: Giant's Belt
Gold: 500(total:500,sell:350)
Ability: Health
Effect:
Stats: FlatHPPoolMod :300
Plaintext:
Desc: 300 Health,

Name: Blasting Wand
Gold: 500(total:500,sell:350)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power,

Name: Chain Vest
Gold: 500(total:500,sell:350)
Ability: Armor
Effect:
Stats: FlatArmorMod :40
Plaintext:
Desc: 40 Armor,

Name: B. F. Sword
Gold: 1300(total:1300,sell:910)
Ability: Damage
Effect:
Stats: FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage,

Name: Recurve Bow
Gold: 500(total:500,sell:350)
Ability: AttackSpeed,OnHit
Effect:
Stats: PercentAttackSpeedMod :0.15
Plaintext:
Desc: 15% Attack Speed, Sting, Attacks deal 15 bonus physical damage On-Hit.

Name: Vampiric Scepter
Gold: 500(total:500,sell:350)
Ability: Damage,LifeSteal
Effect:
Stats: FlatPhysicalDamageMod :15, PercentLifeStealMod :0.07
Plaintext:
Desc: 15 Attack Damage, 7% Life Steal,

Name: Negatron Cloak
Gold: 450(total:450,sell:315)
Ability: SpellBlock
Effect:
Stats: FlatSpellBlockMod :30
Plaintext:
Desc: 30 Magic Resist,

Name: Needlessly Large Rod
Gold: 500(total:500,sell:0)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :120
Plaintext:
Desc: 120 Ability Power,

Name: Glowing Mote
Gold: 250(total:250,sell:175)
Ability: CooldownReduction
Effect:
Stats:
Plaintext:
Desc: 5 Ability Haste,

Name: Guardian's Horn
Gold: 500(total:500,sell:250)
Ability: Health,HealthRegen,Lane
Effect:Effect1Amount:12, Effect2Amount:0.25
Stats: FlatHPPoolMod :300, FlatHPRegenMod :4
Plaintext:
Desc: 300 Health, Recovery, Restores 20 Health every 5 seconds.Undaunted, Blocks 12 damage from attacks and spells from champions (25% effectiveness vs. damage over time abilities).

Name: Shurelya's Battlesong
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,ManaRegen,Active,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:30
Stats: FlatMagicDamageMod :55, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 55 Ability Power, 15 Ability Haste, 6% Move Speed, 150% Base Mana Regen, Inspiring Speech, Grants nearby allies Move Speed for a few seconds.

Name: Cappa Juice
Gold: 500(total:500,sell:500)
Ability: Consumable
Effect:
Stats:
Plaintext:
Desc: Helps you get on a head. Active - Consume: This juice does nothing.

Name: Unending Despair
Gold: 2500(total:2500,sell:1750)
Ability: Health,Armor,CooldownReduction,MagicResist,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatArmorMod :50
Plaintext:
Desc: 350 Health, 50 Armor, 10 Ability Haste, Anguish, Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Name: Blackfire Torch
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,Mana,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 600 Mana, 20 Ability Haste, Baleful Blaze, Dealing damage with Abilities causes enemies to burn. This damage increases to Monsters.Blackfire, For each enemy Champion, Epic Monster, and Large Monster affected by your Baleful Blaze, gain Ability Power.

Name: Kaenic Rookern
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,HealthRegen
Effect:
Stats: FlatSpellBlockMod :80, FlatHPPoolMod :350
Plaintext:
Desc: 350 Health, 80 Magic Resist, Magebane, After not taking magic damage for 15 seconds, gain a magic shield.

Name: Dusk and Dawn
Gold: 2500(total:2500,sell:1750)
Ability: Health,AttackSpeed,SpellDamage,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :60, PercentAttackSpeedMod :0.2
Plaintext:
Desc: 300 Health, 60 Ability Power, 20 Ability Haste, 20% Attack Speed, Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Name: Fiendhunter Bolts
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.4, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 40% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Night Vigil, Gain 30 Ultimate Ability Haste.Opening Barrage (0s)After casting your Ultimate, your next 3 basic attacks within 8 seconds gain 50% Attack Speed and Critically Strike for 75% of your normal Critical Strike damage. If an attack would already Critically Strike, it deals normal Critical Strike damage and also deals 10% bonus true damage.

Name: Endless Hunger
Gold: 2500(total:2500,sell:1750)
Ability: Damage,LifeSteal,SpellVamp,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 5% Omnivamp, 20% Tenacity, Famine, Gain Ability Haste based on your Bonus AD.Feast, When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

Name: Actualizer
Gold: 2500(total:2500,sell:1750)
Ability: SpellDamage,Mana,Active,AbilityHaste
Effect:
Stats: FlatMPPoolMod :300, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 300 Mana, 10 Ability Haste, Mana Made Real (0s)For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.

Name: Hexoptics C44
Gold: 2500(total:2500,sell:1750)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 25% Critical Strike Chance, Magnification, Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane Aim, When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 15 seconds.

Name: Bandlepipes
Gold: 2500(total:2500,sell:1750)
Ability: Health,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :25, FlatHPPoolMod :200, FlatArmorMod :25
Plaintext:
Desc: 200 Health, 10 Ability Haste, 25 Armor, 25 Magic Resist, FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 35 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.

Name: Protoplasm Harness
Gold: 2500(total:2500,sell:1750)
Ability: Health,NonbootsMovement,Tenacity,AbilityHaste
Effect:
Stats: FlatHPPoolMod :600
Plaintext:
Desc: 600 Health, 15 Ability Haste, Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.

Name: Whispering Circlet
Gold: 2500(total:2500,sell:1250)
Ability: Health,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :300, FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 8% Heal and Shield Power, 75% Base Mana Regen, 300 Mana, Holy, Gain Heal and Shield Power. Mana ChargeAfter 2 combat rounds, this item transforms into Diadem of Songs.

Name: Diadem of Songs
Gold: 2500(total:2500,sell:1750)
Ability: Health,Mana,ManaRegen,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 8% Heal and Shield Power, 1000 Mana, 100% Base Mana Regen, Harmony, Gain % Heal and Shield Power.Consonance, While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for .

Name: Evenshroud
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,Armor,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :200, FlatArmorMod :30
Plaintext:
Desc: 200 Health, 30 Armor, 30 Magic Resist, 20 Ability Haste, Coruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy champions to take 7% increased damage for 5 seconds. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist,

Name: Trailblazer
Gold: 2500(total:2500,sell:1750)
Ability: Health,Armor,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :45, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 300 Health, 45 Armor, 6% Move Speed, Lead the Way, While moving, build up to 20 bonus Move Speed. At max speed:Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.

Name: Archangel's Staff
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :55
Plaintext:
Desc: 55 Ability Power, 600 Mana, 25 Ability Haste, Awe Gain Ability Power equal to 2% bonus Mana. Mana ChargeAfter 2 combat rounds, this item transforms into Seraph's Embrace.

Name: Manamune
Gold: 2500(total:2500,sell:1250)
Ability: Damage,Mana,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 600 Mana, 15 Ability Haste, Awe, Gain bonus Attack Damage equal to . Mana ChargeAfter 2 combat rounds, this item transforms into Muramana.

Name: Ghostcrawlers
Gold: 500(total:500,sell:350)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :70
Plaintext:
Desc: 70 Move Speed, Wall Walk (0s)Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect.

Name: Berserker's Greaves
Gold: 500(total:500,sell:350)
Ability: AttackSpeed,Boots
Effect:
Stats: FlatMovementSpeedMod :55, PercentAttackSpeedMod :0.35
Plaintext:
Desc: 35% Attack Speed, 55 Move Speed,

Name: Gluttonous Greaves
Gold: 500(total:500,sell:350)
Ability: LifeSteal,SpellVamp,Boots
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext:
Desc: 45 Move Speed, 4% Omnivamp, Slay, Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.

Name: Boots of Swiftness
Gold: 500(total:500,sell:350)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :70
Plaintext:
Desc: 70 Move SpeedThe strength of movement slowing effects is reduced by 40%.

Name: Chemtech Putrifier
Gold: 500(total:1900,sell:1330)
Ability: SpellDamage,ManaRegen,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :35
Plaintext:
Desc: 35 Ability Power, 10% Heal and Shield Power, 75% Base Mana Regen, 15 Ability Haste, Puffcap Toxin, Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.If an enemy heals for more than 80% of their maximum health while continously affected by Grievous Wounds, it is increased to 60% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Name: Sorcerer's Shoes
Gold: 500(total:500,sell:350)
Ability: Boots,MagicPenetration
Effect:Effect1Amount:18
Stats: FlatMovementSpeedMod :55
Plaintext:
Desc: 20 Magic Penetration, 55 Move Speed,

Name: Guardian Angel
Gold: 2500(total:2500,sell:1250)
Ability: Armor,Damage
Effect:Effect1Amount:0.5, Effect2Amount:4, Effect3Amount:300, Effect4Amount:1
Stats: FlatArmorMod :45, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 45 Armor, Saving Grace:, Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown.

Name: Infinity Edge
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,Damage
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :75
Plaintext:
Desc: 75 Attack Damage, 25% Critical Strike Chance, 30% Critical Strike Damage,

Name: Yun Tal Wildarrows
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatPhysicalDamageMod :45, PercentAttackSpeedMod :0.4
Plaintext:
Desc: 45 Attack Damage, 40% Attack Speed, 0% Critical Strike Chance, Practice Makes Lethal, On-Attack, gain Critical Strike Chance permanently up to 25%.Flurry, On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Name: Mortal Reminder
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :30
Plaintext:
Desc: 30 Attack Damage, 30% Armor Penetration, 25% Critical Strike Chance, Sepsis, Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Name: Lord Dominik's Regards
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:Effect1Amount:0.2
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :30
Plaintext:
Desc: 30 Attack Damage, 40% Armor Penetration, 25% Critical Strike Chance,

Name: Atma's Reckoning
Gold: 2500(total:2500,sell:1250)
Ability: Health,CriticalStrike,Lane
Effect:
Stats: FlatHPPoolMod :700, FlatCritChanceMod :0.2
Plaintext:
Desc: 700 Health, 20% Critical Strike Chance, Big Hands, Gain 0-30% Critical Strike Chance, scaling with your bonus Health.

Name: Seraph's Embrace
Gold: 2500(total:2500,sell:1750)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1200, FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 1200 Mana, 25 Ability Haste, Awe, Gain Ability Power equal to 4% bonus Mana. (0).Lifeline, Upon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s).

Name: Muramana
Gold: 2500(total:2500,sell:1750)
Ability: Damage,Mana,CooldownReduction,OnHit,ArmorPenetration
Effect:
Stats: FlatMPPoolMod :1000, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 1000 Mana, 15 Ability Haste, Awe, Gain bonus Attack Damage based on Mana. Shock, Attacks against champions deal additional physical damage.

Name: Phantom Dancer
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.6, PercentMovementSpeedMod :0.08
Plaintext:
Desc: 60% Attack Speed, 8% Move Speed, 25% Critical Strike Chance, Spectral Waltz, Become Ghosted.

Name: Plated Steelcaps
Gold: 500(total:500,sell:350)
Ability: Armor,Boots
Effect:Effect1Amount:0.14
Stats: FlatMovementSpeedMod :30, FlatArmorMod :25
Plaintext:
Desc: 25 Armor, 30 Move SpeedReduces incoming damage from Attacks by 14%.

Name: Zeke's Convergence
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,Armor,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :300, FlatArmorMod :25
Plaintext:
Desc: 300 Health, 25 Armor, 15 Ability Haste, 30 Magic Resist, Frostfire Tempest, Casting your Ultimate summons a storm around you for 5 seconds. The storm deals magic damage per second to enemy champions and Slows them by 30%.

Name: Sterak's Gage
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,Tenacity
Effect:
Stats: FlatHPPoolMod :300
Plaintext:
Desc: 300 Health, 20% Tenacity, The Claws that Catch, Gain bonus Attack Damage.Lifeline (0s)Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds.

Name: Sheen
Gold: 2500(total:2500,sell:1750)
Ability: OnHit,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: 10 Ability Haste, Spellblade, After using an Ability, your next Attack is enhanced with additional damage.

Name: Spirit Visage
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,HealthRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :40, FlatHPPoolMod :300
Plaintext:
Desc: 300 Health, 40 Magic Resist, 10 Ability Haste, Boundless Vitality, Increases all Healing and Shielding effectiveness on you by 30%.

Name: Kindlegem
Gold: 500(total:500,sell:350)
Ability: Health,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 10 Ability Haste,

Name: Sunfire Aegis
Gold: 2500(total:2500,sell:1250)
Ability: Health,Armor,Aura,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatArmorMod :40
Plaintext:
Desc: 350 Health, 40 Armor, 10 Ability Haste, Immolate, After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

Name: Void Immolation
Gold: 6000(total:6000,sell:4200)
Ability: Health,SpellBlock,HealthRegen,Armor,Aura,CooldownReduction,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :80, FlatHPPoolMod :1000, FlatArmorMod :100
Plaintext:
Desc: 1000 Health, 100 Armor, 80 Magic Resist, 25 Ability Haste, 200% Base Health Regen, Immolate, After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds.

Name: Black Cleaver
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,CooldownReduction,OnHit,NonbootsMovement,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 350 Health, 20 Ability Haste, Carve, Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (Stacks 5 times).Fervor, Dealing physical damage grants 20 Move Speed for 2 seconds.

Name: Bloodthirster
Gold: 2500(total:2500,sell:1250)
Ability: Damage,LifeSteal
Effect:
Stats: FlatPhysicalDamageMod :70, PercentLifeStealMod :0.18
Plaintext:
Desc: 70 Attack Damage, 18% Life Steal, Ichorshield, Convert excess healing from your Life Steal to a Shield.

Name: Experimental Hexplate
Gold: 2500(total:2500,sell:1750)
Ability: Health,Damage,AttackSpeed,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :450, FlatPhysicalDamageMod :40, PercentAttackSpeedMod :0.3
Plaintext:
Desc: 40 Attack Damage, 30% Attack Speed, 450 Health, Hexcharged, Gain 30 Ultimate Ability Haste.Overdrive, After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.

Name: Ravenous Hydra
Gold: 2500(total:2500,sell:1250)
Ability: Damage,LifeSteal,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :70, PercentLifeStealMod :0.15
Plaintext:
Desc: 70 Attack Damage, 15 Ability Haste, 15% Life Steal, Cleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies. Ravenous Crescent, Deal physical damage to enemies around you. Your Life Steal applies to this damage.

Name: Thornmail
Gold: 2500(total:2500,sell:1250)
Ability: Health,Armor
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :60
Plaintext:
Desc: 300 Health, 60 Armor, Thorns:, When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Name: Trinity Force
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,AttackSpeed,CooldownReduction,OnHit,NonbootsMovement,AbilityHaste
Effect:Effect1Amount:25, Effect2Amount:60, Effect3Amount:2, Effect4Amount:1.5, Effect5Amount:1.5
Stats: FlatHPPoolMod :333, FlatPhysicalDamageMod :35, PercentAttackSpeedMod :0.25
Plaintext:
Desc: 35 Attack Damage, 25% Attack Speed, 333 Health, 20 Ability Haste, Spellblade, After using an Ability, your next Attack is enhanced with additional physical damage.Quicken, Basic attacks grant Move Speed.

Name: Heartsteel
Gold: 2500(total:2500,sell:1250)
Ability: Health
Effect:
Stats: FlatHPPoolMod :700
Plaintext:
Desc: 700 Health, Colossal Consumption (0s) per targetCharge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health.Goliath, Gain increased size based on Total Health.

Name: Runaan's Hurricane
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,AttackSpeed,OnHit,NonbootsMovement
Effect:Effect1Amount:0, Effect2Amount:40, Effect3Amount:2, Effect4Amount:0, Effect5Amount:40, Effect6Amount:1
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.45, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 45% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Wind's Fury, When Attacking, bolts are fired at up to 2 enemies near the target. Bolts apply On-Hit effects and can Critically Strike.Item is for Ranged champions only.

Name: Statikk Shiv
Gold: 2500(total:2500,sell:1250)
Ability: Damage,AttackSpeed,OnHit,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :45, FlatPhysicalDamageMod :45, PercentAttackSpeedMod :0.3, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 45 Attack Damage, 45 Ability Power, 30% Attack Speed, 4% Move Speed, Electrospark, Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to up to , targets.Electroshock Basic Attacks grant extra Energized stacks.

Name: Rabadon's Deathcap
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :65
Plaintext:
Desc: 65 Ability Power, Magical Opus, Increases your total Ability Power by 30%.

Name: Wit's End
Gold: 2500(total:2500,sell:1250)
Ability: SpellBlock,AttackSpeed,OnHit,Tenacity
Effect:
Stats: FlatSpellBlockMod :45, PercentAttackSpeedMod :0.5
Plaintext:
Desc: 50% Attack Speed, 45 Magic Resist, 20% Tenacity, Fray: Attacks apply magic damage On-Hit and grant Move Speed.

Name: Rapid Firecannon
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.3, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 30% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Energized, Moving and Attacking generates an Energized Attack.Sharpshooter, Your Energized Attack applies 200 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range.Energized stacks twice as fast in Arena.

Name: Stormrazor
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.2
Plaintext:
Desc: 50 Attack Damage, 20% Attack Speed, 25% Critical Strike Chance, Energized, Moving and Attacking generates an Energized Attack.Bolt, Your Energized Attack applies bonus magic damage and grants 45% Move Speed for 2s.Energized stacks twice as fast in Arena.

Name: Lich Bane
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,OnHit,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :80, PercentMovementSpeedMod :0.1
Plaintext:
Desc: 80 Ability Power, 10% Move Speed, 20 Ability Haste, Spellblade (0s)After using an Ability, your next Attack is enhanced with an additional magic damage On-Hit.

Name: Banshee's Veil
Gold: 2500(total:2500,sell:1250)
Ability: SpellBlock,SpellDamage
Effect:Effect1Amount:40, Effect2Amount:45, Effect3Amount:10, Effect4Amount:-0.1, Effect5Amount:8, Effect6Amount:2
Stats: FlatSpellBlockMod :40, FlatMagicDamageMod :80
Plaintext:
Desc: 80 Ability Power, 40 Magic Resist, Annul, Grants a Spell Shield that blocks the next enemy Ability.Item cooldown is restarted if you take damage from champions before it is completed.

Name: Aegis of the Legion
Gold: 500(total:500,sell:350)
Ability: SpellBlock,Armor,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatArmorMod :30
Plaintext:
Desc: 30 Armor, 30 Magic Resist, 10 Ability Haste,

Name: Redemption
Gold: 2500(total:2500,sell:1250)
Ability: Health,ManaRegen,CooldownReduction,AbilityHaste
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:0, Effect4Amount:0, Effect5Amount:0, Effect6Amount:90
Stats: FlatMagicDamageMod :30
Plaintext:
Desc: 30 Ability Power, 15 Ability Haste, 100% Base Mana Regen, 12% Heal and Shield Power, ACTIVE (0s), Intervention, Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions.

Name: Knight's Vow
Gold: 2500(total:2500,sell:1250)
Ability: Health,Armor,Aura,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatArmorMod :50
Plaintext:
Desc: 400 Health, 50 Armor, 15 Ability Haste, Sacrifice, While near your Worthy ally, take 12% of the damage they receive and heal for 12% of the damage they deal to Champions.ACTIVE (0s), Pledge, Designate an ally who is Worthy.

Name: Frozen Heart
Gold: 2500(total:2500,sell:1250)
Ability: Armor,Mana,Aura,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :450, FlatArmorMod :90
Plaintext:
Desc: 90 Armor, 450 Mana, 15 Ability Haste, Winter's Caress, Reduces the Attack Speed of nearby enemies.

Name: Mercury's Treads
Gold: 500(total:500,sell:350)
Ability: Boots,SpellBlock,Tenacity
Effect:
Stats: FlatSpellBlockMod :30, FlatMovementSpeedMod :30
Plaintext:
Desc: 30 Magic Resist, 30 Move Speed, 30% Tenacity,

Name: Guardian's Orb
Gold: 500(total:500,sell:250)
Ability: SpellDamage,ManaRegen,CooldownReduction,Lane
Effect:Effect1Amount:3
Stats: FlatMagicDamageMod :55
Plaintext:
Desc: 55 Ability Power, 25 Ability Haste, Recovery, Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.

Name: Nashor's Tooth
Gold: 2500(total:2500,sell:1250)
Ability: AttackSpeed,SpellDamage,OnHit,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :70, PercentAttackSpeedMod :0.45
Plaintext:
Desc: 70 Ability Power, 45% Attack Speed, 10 Ability Haste, Icathian Bite, Attacks apply magic damage On-Hit.

Name: Rylai's Crystal Scepter
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,Slow
Effect:Effect1Amount:-0.3, Effect2Amount:-0.3, Effect3Amount:-0.3, Effect4Amount:1, Effect5Amount:1, Effect6Amount:1
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 350 Health, Rimefrost, Damaging Abilities Slow enemies by 30% for 1 second.

Name: Malignance
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 600 Mana, 20 Ability Haste, Scorn, Your Ultimate spells gain Ability Haste.Hatefog, Damaging a champion with your Ultimate Burns the ground beneath them, dealing damage and reducing their Magic Resist.

Name: Winter's Approach
Gold: 2500(total:2500,sell:1250)
Ability: Health,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :400
Plaintext:
Desc: 400 Health, 600 Mana, 15 Ability Haste, Awe: Gain bonus Health equal to Total Mana. Mana Charge: After 2 combat rounds, this item transforms into Fimbulwinter.

Name: Fimbulwinter
Gold: 2500(total:2500,sell:1750)
Ability: Health,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatHPPoolMod :400
Plaintext:
Desc: 400 Health, 1000 Mana, 15 Ability Haste, Awe: Gain bonus Health based on Mana. Everlasting: Immobilizing or Slowing an enemy champion grants a Shield. The Shield is increased if more than one enemy is nearby.

Name: Guinsoo's Rageblade
Gold: 2500(total:2500,sell:1250)
Ability: Damage,AttackSpeed,SpellDamage,OnHit
Effect:Effect1Amount:0.08, Effect2Amount:2.5, Effect3Amount:2.5, Effect4Amount:3, Effect5Amount:4, Effect6Amount:0.1, Effect7Amount:0.1, Effect8Amount:15, Effect9Amount:1, Effect10Amount:3, Effect11Amount:0, Effect12Amount:0, Effect13Amount:3
Stats: FlatMagicDamageMod :25, FlatPhysicalDamageMod :20, PercentAttackSpeedMod :0.25
Plaintext:
Desc: 20 Attack Damage, 25 Ability Power, 25% Attack SpeedAttacks apply 30 magic damage On-Hit, .Seething Strike, Basic attacks grant 8% Attack Speed, stacking up to 4 times for a maximum of Attack Speed. While fully stacked, every third Attack applies your On-Hit effects twice.

Name: Void Staff
Gold: 2500(total:2500,sell:1250)
Ability: MagicPenetration,SpellDamage
Effect:
Stats: FlatMagicDamageMod :65
Plaintext:
Desc: 65 Ability Power, 40% Magic Penetration,

Name: Cryptbloom
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,MagicPenetration,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 30% Magic Penetration, 15 Ability Haste, Life from Death, When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.

Name: Mercurial Scimitar
Gold: 2500(total:2500,sell:1250)
Ability: SpellBlock,Damage,LifeSteal,Active,NonbootsMovement,Tenacity
Effect:Effect1Amount:0.5, Effect2Amount:1.5, Effect3Amount:45
Stats: FlatSpellBlockMod :40, FlatPhysicalDamageMod :45, PercentLifeStealMod :0.1
Plaintext:
Desc: 45 Attack Damage, 40 Magic Resist, 10% Life Steal, Active - Quicksilver: Remove all crowd control debuffs and gain Move Speed.

Name: Youmuu's Ghostblade
Gold: 2500(total:2500,sell:1250)
Ability: Damage,Active,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :55, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 55 Attack Damage, 22 Lethality, 4% Move Speed, Haunt Gain Move Speed while out of combat. ACTIVE (0s), Wraith Step, Gain Move Speed and Ghosting.

Name: Randuin's Omen
Gold: 2500(total:2500,sell:1250)
Ability: Health,Armor,Active,Slow
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :75
Plaintext:
Desc: 300 Health, 75 Armor, Resilience, Critical Strikes deal 30% less damage to you.HumilitySlow nearby enemies.ACTIVE (0s), Humility, Briefly Slow nearby enemies by 70% for 2 seconds.

Name: Hextech Gunblade
Gold: 2500(total:2500,sell:1250)
Ability: Damage,LifeSteal,SpellDamage,Active,SpellVamp
Effect:
Stats: FlatMagicDamageMod :90, FlatPhysicalDamageMod :45
Plaintext:
Desc: 90 Ability Power, 45 Attack Damage, 15% Omnivamp, ACTIVE (0s), Lightning Bolt, Shocks the target enemy champion, dealing magic damage and Slowing them by 25% for 1.5 seconds.

Name: Hextech Rocketbelt
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,Active,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatMagicDamageMod :95
Plaintext:
Desc: 95 Ability Power, 400 Health, 20 Ability Haste, Active - Supersonic: Dash in target direction, unleashing an arc of magic missiles that deal damage.

Name: Blade of The Ruined King
Gold: 2500(total:2500,sell:1250)
Ability: Damage,AttackSpeed,LifeSteal,Slow,OnHit
Effect:
Stats: FlatPhysicalDamageMod :30, PercentAttackSpeedMod :0.2, PercentLifeStealMod :0.1
Plaintext:
Desc: 30 Attack Damage, 20% Attack Speed, 10% Life Steal, Mist's Edge, Attacks apply an additional enemy current Health physical damage On-Hit.Clawing Shadows (0s)Attacking a champion 3 times Slows them.

Name: Maw of Malmortius
Gold: 2500(total:2500,sell:1250)
Ability: SpellBlock,Damage,LifeSteal,SpellVamp,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :40, FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 15 Ability Haste, 40 Magic Resist, Lifeline, Upon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat.

Name: Zhonya's Hourglass
Gold: 2500(total:2500,sell:1250)
Ability: Armor,SpellDamage,Active
Effect:Effect1Amount:0, Effect2Amount:2.5, Effect3Amount:120
Stats: FlatMagicDamageMod :80, FlatArmorMod :50
Plaintext:
Desc: 80 Ability Power, 50 Armor, Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s).

Name: Ionian Boots of Lucidity
Gold: 500(total:500,sell:350)
Ability: Boots,CooldownReduction
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext:
Desc: 40 Ability Haste, 45 Move SpeedGain 10 Summoner Spell Haste.

Name: Spear of Shojin
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 350 Health, Dragonforce Gain 25 Basic Ability Haste.Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Name: Morellonomicon
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :250, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 250 Health, 15 Ability Haste, Affliction, Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Name: Zephyr
Gold: 2500(total:2500,sell:1250)
Ability: AttackSpeed,CooldownReduction,OnHit,NonbootsMovement,Tenacity
Effect:
Stats: PercentAttackSpeedMod :0.5, PercentMovementSpeedMod :0.1
Plaintext:
Desc: 50% Attack Speed, 10% Move Speed, 30 Ability Haste, 20% Tenacity, Like the Wind, Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.

Name: Guardian's Blade
Gold: 500(total:500,sell:250)
Ability: Health,Damage,Lane,AbilityHaste
Effect:Effect1Amount:10
Stats: FlatHPPoolMod :250, FlatPhysicalDamageMod :25
Plaintext:
Desc: 25 Attack Damage, 250 Health, 15 Ability Haste,

Name: Hullbreaker
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :500, FlatPhysicalDamageMod :40, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 40 Attack Damage, 500 Health, 4% Move Speed, Skipper, Every fifth Attack against champions and epic monsters deals bonus physical damage, increased to , against structures.Solo Party, While no allied champions are within 1500 range, you gain Armor and Magic Resist.

Name: Guardian's Hammer
Gold: 500(total:500,sell:250)
Ability: Health,Damage,LifeSteal,Lane
Effect:
Stats: FlatPhysicalDamageMod :25, PercentAttackSpeedMod :0.35, PercentLifeStealMod :0.05
Plaintext:
Desc: 25 Attack Damage, 35% Attack Speed, 5% Life Steal,

Name: Guardian's Dirk
Gold: 500(total:500,sell:250)
Ability: Damage,ArmorPenetration,Lane
Effect:
Stats: FlatPhysicalDamageMod :25
Plaintext:
Desc: 25 Attack Damage, 11 Lethality, 10 Ability Haste, Agricultural Reaper Increases effects of Power Flower by 20%. Gain 100 Move Speed for 3s after attacking a plant.

Name: Locket of the Iron Solari
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,Armor,Aura,Active,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :35, FlatHPPoolMod :400, FlatArmorMod :25
Plaintext:
Desc: 400 Health, 25 Armor, 35 Magic Resist, 25 Ability Haste, Devotion, Grant nearby allies a Shield, decaying over time.

Name: Gargoyle Stoneplate
Gold: 2500(total:2500,sell:1750)
Ability: SpellBlock,Armor,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :60, FlatArmorMod :60
Plaintext:
Desc: 60 Armor, 60 Magic Resist, 15 Ability Haste, Fortify: Taking damage from a champion grants a stack of Armor and Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. Active - Unbreakable: Gain a Shield that decays and grow in size.

Name: Mikael's Blessing
Gold: 2500(total:2500,sell:1250)
Ability: Health,ManaRegen,Active,CooldownReduction,Tenacity,AbilityHaste
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:0, Effect4Amount:0, Effect5Amount:0, Effect6Amount:0, Effect7Amount:0, Effect8Amount:0, Effect9Amount:0, Effect10Amount:0, Effect11Amount:0, Effect12Amount:0, Effect13Amount:30
Stats: FlatHPPoolMod :400
Plaintext:
Desc: 400 Health, 100% Base Mana Regen, 12% Heal and Shield Power, ACTIVE (0s), Purify, Restore Health and Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion.

Name: Terminus
Gold: 2500(total:2500,sell:1250)
Ability: Damage,AttackSpeed,OnHit,MagicPenetration,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :30, PercentAttackSpeedMod :0.4
Plaintext:
Desc: 30 Attack Damage, 40% Attack Speed, Shadow, Attacks deal 30 bonus magic damage On-Hit.Juxtaposition, Alternate between Light and Dark Attacks against champions: , Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 8% Armor Penetration and Magic Penetration for 5s.

Name: Ardent Censer
Gold: 2500(total:2500,sell:1250)
Ability: AttackSpeed,SpellDamage,ManaRegen,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :40, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 40 Ability Power, 12% Heal and Shield Power, 150% Base Mana Regen, 6% Move Speed, Sanctify, Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit.

Name: Essence Reaver
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike,ManaRegen,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 20 Ability Haste, 25% Critical Strike Chance, Spellblade, After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Name: Dead Man's Plate
Gold: 2500(total:2500,sell:1250)
Ability: Health,Armor,Slow,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :40, PercentMovementSpeedMod :0.07
Plaintext:
Desc: 300 Health, 40 Armor, 7% Move Speed, Shipwrecker, While moving, build up Move Speed. Your next Attack discharges built up Move Speed to deal damage. If dealt by a Melee champion at top speed, the Attack also Slows the target.Unsinkable, The strength of movement slowing effects is reduced.

Name: Titanic Hydra
Gold: 2500(total:2500,sell:1250)
Ability: Health,HealthRegen,Damage,OnHit
Effect:
Stats: FlatHPPoolMod :400, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 400 Health, Colossus: Gain bonus Attack Damage based off of bonus Health. Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target.Titanic Crescent, Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Name: Edge of Night
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,ArmorPenetration
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:0, Effect4Amount:20
Stats: FlatHPPoolMod :375, FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 14 Lethality, 375 Health, Annul (0s)Gain a Spell Shield that blocks the next enemy Ability.Item's cooldown is restarted if you take damage before it is completed.

Name: Spectral Cutlass
Gold: 2500(total:2500,sell:1250)
Ability: Damage,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 21 Lethality, Active - Soul Anchor (0s)Mark your current location. After 5 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early.

Name: Imperial Mandate
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 35 Ability Haste, 150% Base Mana Regen, Coordinated Fire (0s) per target, Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 20% of current health.

Name: Force of Nature
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,NonbootsMovement
Effect:
Stats: FlatSpellBlockMod :50, FlatHPPoolMod :400, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 400 Health, 50 Magic Resist, 4% Move Speed, Absorb, Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.Dissipate, While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.One spell can add a new stack of Steadfast every 1 second.

Name: The Golden Spatula
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,CooldownReduction,NonbootsMovement
Effect:
Stats: FlatSpellBlockMod :30, FlatMPPoolMod :250, FlatHPPoolMod :250, FlatMagicDamageMod :125, FlatArmorMod :30, FlatCritChanceMod :0.25, FlatPhysicalDamageMod :90, PercentAttackSpeedMod :0.6, PercentMovementSpeedMod :0.1
Plaintext:
Desc: 90 Attack Damage, 125 Ability Power, 60% Attack Speed, 25% Critical Strike Chance, 250 Health, 30 Armor, 30 Magic Resist, 250 Mana, 20 Ability Haste, 10% Move Speed, 10% Omnivamp, 100% Base Health Regen, 100% Base Mana Regen, Doing Something, You are permanently On Fire!\

Name: Horizon Focus
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 25 Ability Haste, Hypershot, Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus, When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

Name: Cosmic Drive
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :65, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 65 Ability Power, 350 Health, 35 Ability Haste, 4% Move Speed, Spelldance, Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Name: Riftmaker
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,CooldownReduction,SpellVamp
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 350 Health, 15 Ability Haste, Void Corruption, For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void Infusion, Gain 2% of your bonus Health as Ability Power.

Name: Night Harvester
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellDamage,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 300 Health, 25 Ability Haste, Soulrend, Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 25% Move Speed for 1.5 seconds (30(0s) per champion).Damaging a new champion will extend the duration of the Move Speed bonus.

Name: Demonic Embrace
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellDamage
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :75
Plaintext:
Desc: 75 Ability Power, 350 Health, Azakana's Gaze, Dealing Ability damage burns enemies for {{ Item_Melee_Ranged_Split }} max Health magic damage every second for 4 seconds. Dark Pact, Gain 2% of your bonus Health as Ability Power. Azakana's Gaze deals a maximum of 40 damage to monsters.

Name: Crown of the Shattered Queen
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :250, FlatMagicDamageMod :85
Plaintext:
Desc: 85 Ability Power, 250 Health, 600 Mana, 20 Ability Haste, Safeguard, You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 2.5 seconds after taking champion damage. ((0s). Item cooldown is restarted when damage is taken from champions.

Name: Shadowflame
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,MagicPenetration
Effect:
Stats: FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 10 Magic Penetration, CinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 15% increased damage.

Name: Stormsurge
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,GoldPer,NonbootsMovement,MagicPenetration
Effect:
Stats: FlatMagicDamageMod :90, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 90 Ability Power, 15 Magic Penetration, 4% Move Speed, Stormraider, Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them and grants 25% Move Speed for 1.5 seconds.Squall, After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies and you gain 25% Move Speed for 1.5 seconds.

Name: Silvermere Dawn
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,Damage,Active,Tenacity
Effect:Effect1Amount:0.5, Effect2Amount:1, Effect3Amount:90
Stats: FlatSpellBlockMod :40, FlatHPPoolMod :300, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 300 Health, 40 Magic Resist, Active - Quicksilver: Remove all crowd control debuffs and gain Tenacity and Slow Resistance.

Name: Death's Dance
Gold: 2500(total:2500,sell:1250)
Ability: Armor,Damage,AbilityHaste
Effect:
Stats: FlatArmorMod :45, FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 10 Ability Haste, 45 Armor, Ignore Pain, Damage taken is dealt to you over time instead.Defy, Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time.

Name: Chempunk Chainsword
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :450, FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 450 Health, 15 Ability Haste, Hackshorn, Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds.If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Name: Sundered Sky
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 350 Health, 10 Ability Haste, Lightshield Strike, Your first Attack against a champion Critically Strikes and restores Health.

Name: Staff of Flowing Water
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :65
Plaintext:
Desc: 65 Ability Power, 14% Heal and Shield Power, 150% Base Mana Regen, 15 Ability Haste, Rapids, Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Name: Moonstone Renewer
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :35
Plaintext:
Desc: 35 Ability Power, 200 Health, 30 Ability Haste, 125% Base Mana Regen, Starlit GraceHealing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount.

Name: Echoes of Helia
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :40
Plaintext:
Desc: 40 Ability Power, 300 Health, 30 Ability Haste, 150% Base Mana Regen, Soul Siphon: Damaging a champion grants a Soul Shard. Healing or Shielding an ally consumes all Soul Shards to restore Health and deals magic damage per Shard to the nearest enemy champion.

Name: Dawncore
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,ManaRegen
Effect:
Stats: FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 12% Heal and Shield Power, 200% Base Mana Regen, First Light, Gain 3% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Name: Goredrinker
Gold: 2750(total:2750,sell:1100)
Ability: Health,Damage,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 400 Health, 20 Ability Haste, 10% Omnivamp, Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit.

Name: Stridebreaker
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage,AttackSpeed,Slow,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :375, FlatPhysicalDamageMod :40, PercentAttackSpeedMod :0.15
Plaintext:
Desc: 40 Attack Damage, 15% Attack Speed, 375 Health, Cleave, Attacks deal physical damage to nearby enemies. Breaking Shockwave, Deal physical damage and Slow nearby enemies by 40%.Gain 40% decaying Move Speed per champion hit for 3 seconds.

Name: Divine Sunderer
Gold: 2500(total:2500,sell:1750)
Ability: Health,Damage,CooldownReduction,OnHit,MagicPenetration,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 300 Health, 20 Ability Haste, Spellblade: After using an Ability, your next Attack is enhanced with an additional + {{ Item_Melee_Ranged_Split_B }} target max Health physical damage {{ Item_Cooldown }}. If the target is a champion, also heal for 55% of the premitigation damage. {{ Item_Mythic_Passive }} 3% Armor Penetration and 3% Magic Penetration. Spellblade deals min damage to units, but no more than damage to Monsters. {{ Item_Melee_Ranged_Rules }},

Name: Liandry's Anguish
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage
Effect:
Stats: FlatHPPoolMod :250, FlatMagicDamageMod :50
Plaintext:
Desc: 50 Ability Power, 250 Health, Torment, Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds.Suffering, For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Name: Luden's Echo
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,Mana,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :85
Plaintext:
Desc: 85 Ability Power, 600 Mana, 25 Ability Haste, Echo, Damaging Abilities consume all the charges to deal an additional magic damage to the target and one additional nearby target per charge. If there are insufficient targets in range, for each remaining shot, repeat the damage on the primary target.

Name: Everfrost
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellDamage,Mana,Active,CooldownReduction,Slow,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :250, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 250 Health, 600 Mana, 20 Ability Haste, ACTIVE (0s), Glaciate, Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead.

Name: Rod of Ages
Gold: 2500(total:2500,sell:1250)
Ability: Health,HealthRegen,SpellDamage,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :300, FlatHPPoolMod :350, FlatMagicDamageMod :60
Plaintext:
Desc: 60 Ability Power, 350 Health, 300 Mana, TimelessAfter 2 combat rounds, this item gains an additional 50 Ability Power, 300 Health, and 400 Mana, and you gain a level.Eternity, Taking damage from champions restores 7% of premitigation damage as Mana. Casting an ability heals for 25% of Mana spent, up to 20 Health per cast, per second.

Name:
Gold: 0(total:0,sell:0)
Ability: Health,AbilityHaste
Effect:
Stats: FlatHPPoolMod :550
Plaintext:
Desc: 550 Health, 5 Ability Haste, Immolate, After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.

Name: Iceborn Gauntlet
Gold: 2500(total:2500,sell:1250)
Ability: Health,Armor,CooldownReduction,Slow,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :45
Plaintext:
Desc: 300 Health, 45 Armor, 10 Ability Haste, Spellblade, After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Name: Hollow Radiance
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,Aura,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :40, FlatHPPoolMod :450
Plaintext:
Desc: 450 Health, 40 Magic Resist, 10 Ability Haste, Immolate, After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate, Killing an enemy deals magic damage around them.

Name: Jak'Sho, The Protean
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,Armor,MagicResist
Effect:
Stats: FlatSpellBlockMod :35, FlatHPPoolMod :350, FlatArmorMod :35
Plaintext:
Desc: 350 Health, 35 Armor, 35 Magic Resist, Voidborn Resilience, After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat.

Name: Radiant Virtue
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,Armor,Aura,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :350, FlatArmorMod :30
Plaintext:
Desc: 350 Health, 30 Armor, 30 Magic Resist, 10 Ability Haste, Guiding Light: Upon casting your Ultimate you Transcend, increasing your Max Health by 12.5% for 9s. While Transcended you and allies within 1200 range of you heal for 10% of your max Health over the duration (90(0s)).Mythic Passive: Grants all other Legendary items 75 Health.

Name: Galeforce
Gold: 2500(total:2500,sell:1750)
Ability: Damage,CriticalStrike,AttackSpeed,Active,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.2, FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.15, PercentMovementSpeedMod :0.07
Plaintext:
Desc: 50 Attack Damage, 15% Attack Speed, 20% Critical Strike Chance, 7% Move Speed, Mythic Passive: Grants all other Legendary items 5 Attack Damage.Maximum missile damage dealt when enemy Health is below 25%.Cloudburst's dash cannot pass through terrain. Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.

Name: Kraken Slayer
Gold: 2500(total:2500,sell:1250)
Ability: Damage,AttackSpeed,OnHit,NonbootsMovement
Effect:
Stats: FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.35, PercentMovementSpeedMod :0.07
Plaintext:
Desc: 50 Attack Damage, 35% Attack Speed, 7% Move Speed, Bring It Down, Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Name: Immortal Shieldbow
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 25% Critical Strike Chance, Lifeline, Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Name: Navori Flickerblades
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:Effect1Amount:0.5, Effect2Amount:1, Effect3Amount:90
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.35, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 35% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Transcendence, Your Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown.

Name: The Collector
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 12 Lethality, 25% Critical Strike Chance, Death, Your damage executes champions that are below 5% Health.Taxes, Champion kills grant 125 bonus gold.

Name: Duskblade of Draktharr
Gold: 2500(total:2500,sell:1750)
Ability: Damage,Stealth,CooldownReduction,Slow,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 22 Lethality, 15 Ability Haste, Nightstalker: Your Abilities deal up to an additional 16% damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (30(0s)) until your next action.Mythic Passive: Grants all other Legendary items 5 Ability Haste and 5 Move Speed.

Name: Eclipse
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 10 Ability Haste, Ever Rising Moon, Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Name: Prowler's Claw
Gold: 2750(total:2750,sell:1100)
Ability: Damage,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 22 Lethality, 15 Ability Haste, Sandswipe, Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.

Name: Serylda's Grudge
Gold: 2500(total:2500,sell:1250)
Ability: Damage,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 40% Armor Penetration, 10 Ability Haste, Bitter Cold, Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.

Name: Serpent's Fang
Gold: 2500(total:2500,sell:1250)
Ability: Damage,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 19 Lethality, Shield Reaver, Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. Item performance differs for melee and ranged users.

Name: Axiom Arc
Gold: 2500(total:2500,sell:1250)
Ability: Damage,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 18 Lethality, 20 Ability Haste, ApophthegmYour Ultimate Abilities deal 20% increased damage.

Name: Hubris
Gold: 2500(total:2500,sell:1250)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 18 Lethality, 10 Ability Haste, Eminence, When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers.

Name: Profane Hydra
Gold: 2500(total:2500,sell:1250)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 18 Lethality, 15 Ability Haste, Cleave, Attacks deal physical damage to nearby enemies. Heretical Cleave (0s)Deal physical damage around you.

Name: Voltaic Cyclosword
Gold: 2500(total:2500,sell:1250)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 18 Lethality, 20 Ability Haste, Galvanize, Damaging an Enemy Champions with an ability triggers Energized if it is ready.Firmament, Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds.

Name: Opportunity
Gold: 2500(total:2500,sell:1250)
Ability: Damage,Active,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 15 Lethality, Preparation, After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.Extraction, When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.

Name: Anathema's Chains
Gold: 2500(total:2500,sell:1250)
Ability: Health,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :650
Plaintext:
Desc: 650 Health, 20 Ability Haste, Vendetta:, Take reduced damage against your Nemesis. They have reduced Tenacity while near you.Active can be cast at global range. \

Name: Wooglet's Witchcap
Gold: 6000(total:6000,sell:4200)
Ability: Armor,SpellDamage,Active
Effect:Effect1Amount:0, Effect2Amount:2.5, Effect3Amount:20
Stats: FlatMagicDamageMod :300, FlatArmorMod :50
Plaintext:
Desc: 300 Ability Power, 50 Armor, 20 Ability Haste, Magical Opus:, Increases your total Ability Power by 50% (0).Time Stop, Enter Stasis for 2.5 seconds.

Name: Deathblade
Gold: 9000(total:9000,sell:6300)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.2, FlatPhysicalDamageMod :150
Plaintext:
Desc: 150 Attack Damage, 20% Critical Strike Chance, 45% Critical Strike Damage, 20 Lethality, Death and Taxes: Dealing damage that would leave an enemy champion below 7% Health executes them. Champion kills grant an additional 250 gold and heal you for 30% of the targets max health.

Name: Adaptive Helm
Gold: 6000(total:6000,sell:4200)
Ability: Health,SpellBlock,Armor,MagicResist
Effect:
Stats: FlatSpellBlockMod :100, FlatHPPoolMod :800, FlatArmorMod :50, PercentMovementSpeedMod :0.05
Plaintext:
Desc: 800 Health, 50 Armor, 100 Magic Resist, Voidborn Resilience: For each second in champion combat gain a stack granting 2 Armor and Magic Resist, up to 8 stacks max. At max stacks become empowered, instantly draining enemies around you for magic damage (healing you for the same amount), and increasing your bonus resists by 20% until end of combat. The drain repeats every 4s as long as you stay in combat. Absorb: Taking magic damage from enemy Champions grants a stack of Steadfast (max 8) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. Dissipate: While at 8 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed. One spell can add a new stack of Steadfast every 1 second.

Name: Obsidian Cleaver
Gold: 3000(total:3000,sell:2100)
Ability: Health,Damage,CooldownReduction,OnHit,NonbootsMovement,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatHPPoolMod :700, FlatPhysicalDamageMod :70
Plaintext:
Desc: 70 Attack Damage, 700 Health, 40 Ability Haste, Carve, Dealing physical damage to champions reduces the target's Armor by 500% for 0.1 seconds. (stacks 5 times).Fervor, Dealing physical damage grants 20 Move Speed for 2 seconds.

Name: Sanguine Blade
Gold: 3000(total:3000,sell:2100)
Ability: Damage,LifeSteal,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :130, PercentAttackSpeedMod :0.4, PercentLifeStealMod :0.3
Plaintext:
Desc: 130 Attack Damage, 40% Attack Speed, 15 Ability Haste, 30% Life Steal, Cleave, Attacks deal physical damage to nearby enemies.Ravenous Crescent, Deal physical damage to enemies around you. Your Life Steal applies to this damage.

Name: Runeglaive
Gold: 9000(total:9000,sell:6300)
Ability: Health,Damage,AttackSpeed,CooldownReduction,OnHit,NonbootsMovement,AbilityHaste
Effect:Effect1Amount:25, Effect2Amount:60, Effect3Amount:2, Effect4Amount:1.5, Effect5Amount:1.5
Stats: FlatHPPoolMod :600, FlatMagicDamageMod :85, FlatArmorMod :50, FlatCritChanceMod :0.2, FlatPhysicalDamageMod :65, PercentAttackSpeedMod :0.3, PercentMovementSpeedMod :0.1
Plaintext:
Desc: 65 Attack Damage, 85 Ability Power, 30% Attack Speed, 25 Ability Haste, 600 Health, 50 Armor, 10% Move Speed, 20% Critical Strike Chance,

Name: Multitool
Gold: 2500(total:2500,sell:1250)
Ability:
Effect:
Stats:
Plaintext:
Desc: Molds into another item each Shopping Phase.

Name: Abyssal Mask
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellBlock,SpellDamage,CooldownReduction,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :50, FlatHPPoolMod :350
Plaintext:
Desc: 350 Health, 50 Magic Resist, 15 Ability Haste, Unmake, Nearby enemy champions take 12% more magic damage.

Name: Minion Dematerializer
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Kill target lane minion. (0s)

Name: Seeker's Armguard
Gold: 500(total:1600,sell:640)
Ability: Armor,SpellDamage,Active
Effect:Effect1Amount:0, Effect2Amount:2.5
Stats: FlatMagicDamageMod :40, FlatArmorMod :25
Plaintext: Activate to become invincible but unable to take actions
Desc: 40 Ability Power, 25 Armor, Time Stop (Single use)Enter Stasis for 2.5 seconds.

Name: Shattered Armguard
Gold: 500(total:1600,sell:640)
Ability:
Effect:
Stats: FlatMagicDamageMod :40, FlatArmorMod :25
Plaintext: Upgrades to stopwatch
Desc: 40 Ability Power, 25 Armor, Shattered Time, Armguard is broken, but can still be upgraded.After breaking one Armguard, the shopkeeper will only sell you Shattered Armguard.

Name: Slightly Magical Footwear
Gold: 300(total:300,sell:90)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :25
Plaintext:
Desc: 25 Move SpeedGrants an additional 10 Move Speed. Boots that build from Slightly Magical Footwear retain this bonus Move Speed.

Name: Overlord's Bloodmail
Gold: 1000(total:3300,sell:2310)
Ability: Health,Damage
Effect:
Stats: FlatHPPoolMod :550, FlatPhysicalDamageMod :30
Plaintext:
Desc: 30 Attack Damage, 550 Health, Tyranny, Gain 2.5% of your bonus Health as Attack Damage. Retribution, Gain up to 12% increased Attack Damage based on your percent missing Health.

Name: Unending Despair
Gold: 800(total:2800,sell:1960)
Ability: Health,Armor,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatArmorMod :50
Plaintext:
Desc: 400 Health, 50 Armor, 15 Ability Haste, Anguish, Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.

Name: Blackfire Torch
Gold: 700(total:2800,sell:1960)
Ability: SpellDamage,Mana,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :80
Plaintext:
Desc: 80 Ability Power, 600 Mana, 20 Ability Haste, Baleful Blaze, Damaging Abilities deals bonus magic damage for 3 seconds.Blackfire, For each enemy champion, epic and large monster affected by your Baleful Blaze, gain 4% Ability Power.

Name: Kaenic Rookern
Gold: 800(total:2900,sell:2030)
Ability: Health,SpellBlock,HealthRegen
Effect:
Stats: FlatSpellBlockMod :80, FlatHPPoolMod :400
Plaintext:
Desc: 400 Health, 80 Magic Resist, 100% Base Health Regen, Magebane, After not taking magic damage for 15 seconds, gain a magic shield.

Name: Fated Ashes
Gold: 500(total:900,sell:630)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :30
Plaintext:
Desc: 30 Ability Power, Inflame, Damaging Abilities deal 15 bonus magic damage over 3 seconds.Deals an additional 45 magic damage to monsters.

Name: Dusk and Dawn
Gold: 300(total:3100,sell:2170)
Ability: Health,AttackSpeed,SpellDamage,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :60, PercentAttackSpeedMod :0.2
Plaintext:
Desc: 300 Health, 60 Ability Power, 20 Ability Haste, 20% Attack Speed, Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.

Name: Fiendhunter Bolts
Gold: 850(total:2650,sell:1855)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.45, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 45% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Night Vigil, Gain 30 Ultimate Ability Haste.Opening Barrage, After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.

Name: Endless Hunger
Gold: 825(total:3100,sell:2170)
Ability: Damage,LifeSteal,SpellVamp,Tenacity,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :65
Plaintext:
Desc: 65 Attack Damage, 5% Omnivamp, 20% Tenacity, Famine, Gain Ability Haste based on your Bonus AD.Feast, When a champion that you damaged recently dies, gain Omnivamp for a moderate duration.

Name: Bastionbreaker
Gold: 863(total:3200,sell:2240)
Ability: Damage,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 22 Lethality, 15 Ability Haste, Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.Sabotage, Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.

Name: Actualizer
Gold: 750(total:2800,sell:1960)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :300, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 300 Mana, 10 Ability Haste, Mana Made Real (0s)For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.

Name: Hexoptics C44
Gold: 275(total:2800,sell:1960)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 25% Critical Strike Chance, Magnification, Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range).Arcane Aim, When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 8 seconds.

Name: Bandlepipes
Gold: 800(total:2300,sell:1610)
Ability: Health,SpellBlock,Armor,AttackSpeed,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :20, FlatHPPoolMod :200, FlatArmorMod :20
Plaintext:
Desc: 200 Health, 15 Ability Haste, 20 Armor, 20 Magic Resist, FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.

Name: Protoplasm Harness
Gold: 800(total:2500,sell:1750)
Ability: Health,NonbootsMovement,Tenacity,AbilityHaste
Effect:
Stats: FlatHPPoolMod :600
Plaintext:
Desc: 600 Health, 20 Ability Haste, Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.

Name: Whispering Circlet
Gold: 850(total:2250,sell:1575)
Ability: Health,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :300, FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 8% Heal and Shield Power, 75% Base Mana Regen, 300 Mana, Harmony, Gain % Heal and Shield Power.Manaflow (8s, max 5 charges)Landing Abilities grants 4 max Mana (doubled vs. champions).Transforms into Diadem of Songs at 360 max Mana.

Name: Diadem of Songs
Gold: 2250(total:2250,sell:1575)
Ability: Health,Mana,ManaRegen,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 8% Heal and Shield Power, 1000 Mana, 100% Base Mana Regen, Harmony, Gain % Heal and Shield Power.Consonance, While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion.

Name: Evenshroud
Gold: 850(total:2300,sell:1610)
Ability: Health,SpellBlock,Armor,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :200, FlatArmorMod :30
Plaintext: Nearby enemies take more magic damage
Desc: 200 Health, 30 Armor, 30 Magic Resist, 20 Ability Haste, Coruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy champions to take 7% increased damage for 5 seconds. Mythic Passive: Grants all other Legendary items 5 Armor and Magic Resist, .

Name: Trailblazer
Gold: 800(total:2400,sell:1680)
Ability: Health,Armor,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :250, FlatArmorMod :40, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 250 Health, 40 Armor, 4% Move Speed, Lead the Way, While moving, build up to 20 bonus Move Speed. At max speed:Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.

Name: Archangel's Staff
Gold: 450(total:2900,sell:2030)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :70
Plaintext: Increases Ability Power based on maximum Mana
Desc: 70 Ability Power, 600 Mana, 25 Ability Haste, Awe, Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms into Seraph's Embrace at 360 max Mana.

Name: Manamune
Gold: 1100(total:2900,sell:2030)
Ability: Damage,Mana,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatMPPoolMod :500, FlatPhysicalDamageMod :35
Plaintext: Increases Attack Damage based on maximum Mana
Desc: 35 Attack Damage, 500 Mana, 15 Ability Haste, Awe, Gain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms into Muramana at 360 max Mana.

Name: Ghostcrawlers
Gold: 700(total:1000,sell:700)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext: Increases Attack Damage based on maximum Health
Desc: 45 Move Speed, Wall Walk (0s)Gain the ability to walk through walls for 6 seconds. While inside walls, gain 125 move speed. Casting a spell or attacking will end this effect.

Name: Berserker's Greaves
Gold: 300(total:1100,sell:770)
Ability: AttackSpeed,Boots
Effect:
Stats: FlatMovementSpeedMod :45, PercentAttackSpeedMod :0.25
Plaintext: Enhances Move Speed and Attack Speed
Desc: 25% Attack Speed, 45 Move Speed,

Name: Gluttonous Greaves
Gold: 700(total:1000,sell:700)
Ability: LifeSteal,SpellVamp,Boots
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext: Increases Attack Damage based on maximum Mana
Desc: 45 Move Speed, 4% Omnivamp, Slay, Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.

Name: Boots of Swiftness
Gold: 700(total:1000,sell:700)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :55
Plaintext: Enhances Move Speed and reduces the effect of slows
Desc: 55 Move Speed, Fleetfooted, Reduce the effectiveness of Slows by 25%.

Name: Symbiotic Soles
Gold: 600(total:900,sell:630)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :40
Plaintext: Spend Mana to recover Health
Desc: 40 Move Speed, Synchrony, Gain 10 Move Speed when out of combat.Symbiosis, After traveling 150000 units of distance, transform into Synchronized Souls.

Name: Chemtech Putrifier
Gold: 500(total:1900,sell:1330)
Ability: SpellDamage,ManaRegen,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :35
Plaintext:
Desc: 35 Ability Power, 10% Heal and Shield Power, 75% Base Mana Regen, 15 Ability Haste, Puffcap Toxin: Dealing damage applies 40% Grievous Wounds to champions for 3 seconds. Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.

Name: Chalice of Blessing
Gold: 300(total:900,sell:630)
Ability: Health,ManaRegen
Effect:
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 50% Base Mana Regen, Harmony: Gain 25% Base Health Regen per 25% Base Mana Regen.'These blessed waters still carry their power to the worthy.',

Name: Synchronized Souls
Gold: 0(total:900,sell:630)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext:
Desc: 45 Move Speed, Voidborn, Gain Empowered Recall.Synchrony, Gain 45 Move Speed when out of combat.

Name: Sorcerer's Shoes
Gold: 800(total:1100,sell:770)
Ability: Boots,MagicPenetration
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext: Enhances Move Speed and magic damage
Desc: 12 Magic Penetration, 45 Move Speed,

Name: Lifewell Pendant
Gold: 350(total:1050,sell:735)
Ability: Health,Armor,AbilityHaste
Effect:
Stats: FlatHPPoolMod :150, FlatArmorMod :25
Plaintext: Summon wraiths to slow and reveal enemy champions
Desc: 150 Health, 25 Armor, 5 Ability Haste, 'Fashionable and functional.',

Name: Glacial Buckler
Gold: 50(total:900,sell:630)
Ability: Armor,Mana,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :300, FlatArmorMod :25
Plaintext: Increases Armor and Cooldown Reduction
Desc: 25 Armor, 300 Mana, 10 Ability Haste,

Name: Guardian Angel
Gold: 800(total:3200,sell:1280)
Ability: Armor,Damage
Effect:Effect1Amount:0.5, Effect2Amount:4, Effect3Amount:300, Effect4Amount:1
Stats: FlatArmorMod :45, FlatPhysicalDamageMod :55
Plaintext: Periodically revives champion upon death
Desc: 55 Attack Damage, 45 Armor, Rebirth, Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.

Name: Infinity Edge
Gold: 725(total:3500,sell:2450)
Ability: CriticalStrike,Damage
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :75
Plaintext: Massively enhances critical strikes
Desc: 75 Attack Damage, 25% Critical Strike Chance, 30% Critical Strike Damage,

Name: Yun Tal Wildarrows
Gold: 850(total:3100,sell:2170)
Ability: Damage,CriticalStrike,AttackSpeed
Effect:
Stats: FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.4
Plaintext:
Desc: 50 Attack Damage, 40% Attack Speed, 0% Critical Strike Chance, Practice Makes Lethal, On-Attack, gain Critical Strike Chance permanently up to 25%.Flurry, On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.

Name: Mortal Reminder
Gold: 150(total:3000,sell:2100)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :35
Plaintext: Overcomes enemies with high Health recovery and Armor
Desc: 35 Attack Damage, 30% Armor Penetration, 25% Critical Strike Chance, Grievous Wounds, Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Name: Last Whisper
Gold: 750(total:1450,sell:1015)
Ability: ArmorPenetration,Damage
Effect:
Stats: FlatPhysicalDamageMod :20
Plaintext: Overcomes enemies with high Armor
Desc: 20 Attack Damage, 18% Armor Penetration,

Name: Lord Dominik's Regards
Gold: 550(total:3300,sell:2310)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :35
Plaintext: Overcomes enemies with high health and armor
Desc: 35 Attack Damage, 35% Armor Penetration, 25% Critical Strike Chance, Giant Slayer, Deal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.

Name: Atma's Reckoning
Gold: 500(total:2900,sell:2030)
Ability: Health,CriticalStrike
Effect:
Stats: FlatHPPoolMod :700, FlatCritChanceMod :0.2
Plaintext:
Desc: 700 Health, 20% Critical Strike Chance, 10 Ability Haste, Big Hands, Gain 0-30% Critical Strike Chance, scaling with your bonus Health.

Name: Seraph's Embrace
Gold: 2900(total:2900,sell:2030)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 1000 Mana, 25 Ability Haste, Awe, Gain Ability Power.Lifeline (0s)Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Name: Mejai's Soulstealer
Gold: 1150(total:1500,sell:1050)
Ability: Health,SpellDamage,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :100, FlatMagicDamageMod :20
Plaintext: Grants Ability Power for kills and assists
Desc: 20 Ability Power, 100 Health, GloryTakedowns grant Glory, up to 25. 10 Glory is lost on death.Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.

Name: Muramana
Gold: 2900(total:2900,sell:2030)
Ability: Damage,Mana,CooldownReduction,OnHit,ArmorPenetration
Effect:
Stats: FlatMPPoolMod :1000, FlatPhysicalDamageMod :35
Plaintext:
Desc: 35 Attack Damage, 1000 Mana, 15 Ability Haste, Awe, Gain 2% max Mana as bonus Attack Damage.Shock, Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit. Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.

Name: Phage
Gold: 350(total:1100,sell:770)
Ability: Health,Damage,NonbootsMovement
Effect:Effect1Amount:20, Effect2Amount:2, Effect3Amount:60, Effect4Amount:0, Effect5Amount:0, Effect6Amount:0, Effect7Amount:0, Effect8Amount:8
Stats: FlatHPPoolMod :200, FlatPhysicalDamageMod :15
Plaintext: Attacks and kills give a small burst of speed
Desc: 15 Attack Damage, 200 Health, Rage, Attacking grants Move Speed for 2 seconds.

Name: Phantom Dancer
Gold: 950(total:2650,sell:1855)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.65, PercentMovementSpeedMod :0.1
Plaintext: Move faster while attacking enemies and gain a shield when on low health.
Desc: 65% Attack Speed, 25% Critical Strike Chance, 10% Move Speed, Spectral Waltz, Become Ghosted.

Name: Plated Steelcaps
Gold: 600(total:1200,sell:840)
Ability: Armor,Boots
Effect:Effect1Amount:0.1
Stats: FlatMovementSpeedMod :45, FlatArmorMod :25
Plaintext: Enhances Move Speed and reduces incoming basic attack damage
Desc: 25 Armor, 45 Move Speed, Plating, Reduces incoming damage from Attacks by 10%.

Name: Zeke's Convergence
Gold: 700(total:2200,sell:1540)
Ability: Health,SpellBlock,Armor,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :25, FlatHPPoolMod :300, FlatArmorMod :25
Plaintext: Grants you and your ally bonuses when you cast your ultimate.
Desc: 300 Health, 25 Armor, 25 Magic Resist, 10 Ability Haste, Frostfire Tempest, Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Name: Hearthbound Axe
Gold: 250(total:1200,sell:840)
Ability: Damage,AttackSpeed
Effect:
Stats: FlatPhysicalDamageMod :20, PercentAttackSpeedMod :0.2
Plaintext:
Desc: 20 Attack Damage, 20% Attack Speed,

Name: Sterak's Gage
Gold: 775(total:3200,sell:2240)
Ability: Health,Damage,Tenacity
Effect:
Stats: FlatHPPoolMod :400
Plaintext: Shields against large bursts of damage
Desc: 400 Health, 20% Tenacity, The Claws that Catch, Gain bonus Attack Damage.Lifeline, Taking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.

Name: Sheen
Gold: 650(total:900,sell:630)
Ability: OnHit,AbilityHaste
Effect:
Stats:
Plaintext: Grants a bonus to next attack after spell cast
Desc: 10 Ability Haste, Spellblade, After using an Ability, your next Attack deals bonus physical damage On-Hit.

Name: Spirit Visage
Gold: 650(total:2700,sell:1890)
Ability: Health,SpellBlock,HealthRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :50, FlatHPPoolMod :400
Plaintext: Increases Health and healing effects
Desc: 400 Health, 50 Magic Resist, 10 Ability Haste, 100% Base Health Regen, Boundless Vitality, Heals and Shields on you are increased by 25%.

Name: Winged Moonplate
Gold: 400(total:800,sell:560)
Ability: Health,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :200, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 200 Health, 4% Move Speed,

Name: Kindlegem
Gold: 150(total:800,sell:560)
Ability: Health,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200
Plaintext: Increases Health and Cooldown Reduction
Desc: 200 Health, 10 Ability Haste,

Name: Sunfire Aegis
Gold: 600(total:2700,sell:1890)
Ability: Health,Armor,Aura,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatArmorMod :50
Plaintext: High armor. Constantly deals damage to nearby enemies. Immobilize enemies to release a wave of damaging flame
Desc: 350 Health, 50 Armor, 10 Ability Haste, Immolate, After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.

Name: Tear of the Goddess
Gold: 400(total:400,sell:280)
Ability: Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :240
Plaintext: Increases maximum Mana as Mana is spent
Desc: 240 Mana, Manaflow (8s, max 4 charges)Landing Abilities grants 3 max Mana (doubled vs. champions), up to 360.Helping Hand, Attacks deal an additional 5 physical damage to minions.

Name: Black Cleaver
Gold: 225(total:3000,sell:2100)
Ability: Health,Damage,CooldownReduction,OnHit,NonbootsMovement,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatPhysicalDamageMod :40
Plaintext: Dealing physical damage to enemy champions reduces their Armor
Desc: 40 Attack Damage, 400 Health, 20 Ability Haste, Carve, Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).Fervor, Dealing physical damage grants 20 Move Speed for 2 seconds.

Name: Bloodthirster
Gold: 325(total:3400,sell:2380)
Ability: Damage,LifeSteal
Effect:
Stats: FlatPhysicalDamageMod :80, PercentLifeStealMod :0.15
Plaintext: Grants Attack Damage, Life Steal and Life Steal now overheals
Desc: 80 Attack Damage, 15% Life Steal, Ichorshield, Convert excess healing from your Lifesteal to a Shield.

Name: Experimental Hexplate
Gold: 500(total:3000,sell:2100)
Ability: Health,Damage,AttackSpeed,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :450, FlatPhysicalDamageMod :40, PercentAttackSpeedMod :0.2
Plaintext: Increases maximum Mana as Mana is spent
Desc: 40 Attack Damage, 20% Attack Speed, 450 Health, Hexcharged, Gain 30 Ultimate Ability Haste.Overdrive, After casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.

Name: Ravenous Hydra
Gold: 150(total:3300,sell:2310)
Ability: Damage,LifeSteal,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :65, PercentLifeStealMod :0.12
Plaintext: Melee attacks hit nearby enemies, dealing damage and restoring Health
Desc: 65 Attack Damage, 15 Ability Haste, 12% Life Steal, Cleave, Attacks deal physical damage to nearby enemies.Ravenous Crescent, Deal physical damage to enemies around you. Your Life Steal applies to this damage.

Name: Thornmail
Gold: 450(total:2450,sell:1715)
Ability: Health,Armor
Effect:
Stats: FlatHPPoolMod :150, FlatArmorMod :75
Plaintext:
Desc: 150 Health, 75 Armor, Thorns, When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Name: Bramble Vest
Gold: 200(total:800,sell:560)
Ability: Armor
Effect:
Stats: FlatArmorMod :30
Plaintext:
Desc: 30 Armor, Thorns, When hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Name: Tiamat
Gold: 500(total:1200,sell:840)
Ability: Damage,OnHit
Effect:
Stats: FlatPhysicalDamageMod :20
Plaintext: Melee attacks hit nearby enemies
Desc: 20 Attack Damage, Cleave, Attacks deal physical damage to nearby enemies. Crescent, Deal physical damage to enemies around you.

Name: Trinity Force
Gold: 133(total:3333,sell:2333)
Ability: Health,Damage,AttackSpeed,CooldownReduction,OnHit,NonbootsMovement,AbilityHaste
Effect:Effect1Amount:25, Effect2Amount:60, Effect3Amount:2, Effect4Amount:1.5, Effect5Amount:1.5
Stats: FlatHPPoolMod :333, FlatPhysicalDamageMod :36, PercentAttackSpeedMod :0.3
Plaintext: Tons of Damage
Desc: 36 Attack Damage, 30% Attack Speed, 333 Health, 15 Ability Haste, Spellblade, After using an Ability, your next Attack deals bonus physical damage On-Hit. Quicken, Attacking grants 20 Move Speed for 2 seconds.

Name: Warden's Mail
Gold: 400(total:1000,sell:700)
Ability: Armor
Effect:
Stats: FlatArmorMod :40
Plaintext:
Desc: 40 Armor, Rock Solid, Reduce incoming damage from Attacks.

Name: Warmog's Armor
Gold: 500(total:3100,sell:2170)
Ability: Health,HealthRegen
Effect:
Stats: FlatHPPoolMod :1000
Plaintext: Grants massive Health and Health Regen
Desc: 1000 Health, 100% Base Health Regen, Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore , Health per second.Warmog's Vitality, Gain bonus Health equal to 12% of your Item Health (0).

Name: Heartsteel
Gold: 400(total:3000,sell:2100)
Ability: Health,HealthRegen
Effect:
Stats: FlatHPPoolMod :900
Plaintext: Restores Health on kill or assist
Desc: 900 Health, 100% Base Health Regen, Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health. Goliath, For each 1000 max Health, gain 3% increased size, up to 30%.

Name: Runaan's Hurricane
Gold: 850(total:2650,sell:1855)
Ability: CriticalStrike,AttackSpeed,OnHit,NonbootsMovement
Effect:Effect1Amount:0, Effect2Amount:40, Effect3Amount:2, Effect4Amount:0, Effect5Amount:40, Effect6Amount:1
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.4, PercentMovementSpeedMod :0.04
Plaintext: Ranged attacks fire two bolts at nearby enemies
Desc: 40% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Wind's Fury, Attacks fire bolts at 2 additional enemies near the target.Each bolt deals physical damage and applies On-Hit effects.

Name: Zeal
Gold: 350(total:1200,sell:840)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.15, PercentAttackSpeedMod :0.15, PercentMovementSpeedMod :0.04
Plaintext: Slight bonuses to Critical Strike Chance, Move Speed and Attack Speed
Desc: 15% Attack Speed, 15% Critical Strike Chance, 4% Move Speed,

Name: Statikk Shiv
Gold: 625(total:3000,sell:2100)
Ability: Damage,AttackSpeed,SpellDamage,OnHit,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :45, FlatPhysicalDamageMod :45, PercentAttackSpeedMod :0.3, PercentMovementSpeedMod :0.04
Plaintext: Movement builds charges that release chain lightning on basic attack
Desc: 45 Attack Damage, 45 Ability Power, 30% Attack Speed, 4% Move Speed, Electrospark, Your Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.Electroshock Basic Attacks grant extra Energized stacks.

Name: Rabadon's Deathcap
Gold: 1100(total:3500,sell:2450)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :130
Plaintext: Massively increases Ability Power
Desc: 130 Ability Power, Magical Opus, Increases your total Ability Power by 30%.

Name: Wit's End
Gold: 550(total:2800,sell:1960)
Ability: SpellBlock,AttackSpeed,OnHit,Tenacity
Effect:
Stats: FlatSpellBlockMod :45, PercentAttackSpeedMod :0.5
Plaintext: Resist magic damage and claw your way back to life.
Desc: 50% Attack Speed, 45 Magic Resist, 20% Tenacity, Fray, Attacks deal bonus magic damage On-Hit.

Name: Rapid Firecannon
Gold: 850(total:2650,sell:1855)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.35, PercentMovementSpeedMod :0.04
Plaintext: Movement builds charges that release a sieging fire attack on release
Desc: 35% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Sharpshooter, Your Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.

Name: Deprecated item
Gold: 500(total:3000,sell:2100)
Ability: Damage,CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.2
Plaintext: Tremendously empower other Energized effects.
Desc: 50 Attack Damage, 20% Attack Speed, 25% Critical Strike Chance, Energized, Moving and Attacking generates an Energized Attack.Bolt, Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Name: Stormrazor
Gold: 700(total:3200,sell:2240)
Ability: Damage,CriticalStrike,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.2
Plaintext: Periodically kill enemy minions to heal and grant gold to a nearby ally
Desc: 50 Attack Damage, 20% Attack Speed, 25% Critical Strike Chance, Energized, Moving and Attacking generates an Energized Attack.Bolt, Your Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.

Name: Lich Bane
Gold: 250(total:2900,sell:2030)
Ability: SpellDamage,OnHit,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :100, PercentMovementSpeedMod :0.06
Plaintext: Grants a bonus to next attack after spell cast
Desc: 100 Ability Power, 6% Move Speed, 10 Ability Haste, Spellblade, After using an Ability, your next Attack deals bonus magic damage On-Hit.

Name: Banshee's Veil
Gold: 200(total:3000,sell:2100)
Ability: SpellBlock,SpellDamage
Effect:Effect1Amount:40, Effect2Amount:45, Effect3Amount:10, Effect4Amount:-0.1, Effect5Amount:8, Effect6Amount:2
Stats: FlatSpellBlockMod :40, FlatMagicDamageMod :105
Plaintext: Periodically blocks enemy abilities
Desc: 105 Ability Power, 40 Magic Resist, Annul, Grants a Spell Shield that blocks the next enemy Ability.

Name: Aegis of the Legion
Gold: 400(total:1100,sell:770)
Ability: SpellBlock,Armor,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :25, FlatArmorMod :25
Plaintext: Grants Armor and Magic Resistance
Desc: 25 Armor, 25 Magic Resist, 10 Ability Haste,

Name: Redemption
Gold: 850(total:2300,sell:1610)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :30
Plaintext: Activate to heal allies and damage enemies in an area
Desc: 30 Ability Power, 15 Ability Haste, 100% Base Mana Regen, 10% Heal and Shield Power, Intervention, Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Name: Fiendish Codex
Gold: 200(total:850,sell:595)
Ability: SpellDamage,CooldownReduction,AbilityHaste
Effect:Effect1Amount:-0.1
Stats: FlatMagicDamageMod :25
Plaintext: Increases Ability Power and Cooldown Reduction
Desc: 25 Ability Power, 10 Ability Haste,

Name: Knight's Vow
Gold: 400(total:2300,sell:1610)
Ability: Health,HealthRegen,Armor,Aura,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatArmorMod :40
Plaintext: Partner with an ally to protect each other
Desc: 200 Health, 40 Armor, 10 Ability Haste, 100% Base Health Regen, Sacrifice, While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.

Name: Frozen Heart
Gold: 600(total:2500,sell:1750)
Ability: Armor,Mana,Aura,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :400, FlatArmorMod :75
Plaintext: Massively increases Armor and slows enemy basic attacks
Desc: 75 Armor, 400 Mana, 20 Ability Haste, Winter's Caress, Reduce the Attack Speed of nearby champions by 20%.

Name: Mercury's Treads
Gold: 550(total:1250,sell:875)
Ability: Boots,SpellBlock,Tenacity
Effect:
Stats: FlatSpellBlockMod :20, FlatMovementSpeedMod :45
Plaintext: Increases Move Speed and reduces duration of disabling effects
Desc: 20 Magic Resist, 45 Move Speed, 30% Tenacity,

Name: Guardian's Orb
Gold: 950(total:950,sell:665)
Ability: Health,SpellDamage,ManaRegen,Lane
Effect:Effect1Amount:3
Stats: FlatHPPoolMod :150, FlatMagicDamageMod :50
Plaintext: Good starting item for mages
Desc: 50 Ability Power, 150 Health, Recovery: Restores 10 Mana every 5 seconds. If you can't gain mana, restores 15 Health instead.

Name: Aether Wisp
Gold: 500(total:900,sell:630)
Ability: NonbootsMovement,SpellDamage
Effect:
Stats: FlatMagicDamageMod :30, PercentMovementSpeedMod :0.04
Plaintext: Increases Ability Power and Move Speed
Desc: 30 Ability Power, 4% Move Speed,

Name: Forbidden Idol
Gold: 400(total:600,sell:420)
Ability: ManaRegen
Effect:
Stats:
Plaintext: Increases Heal and Shield Power, Mana Regeneration, and Cooldown Reduction
Desc: 50% Base Mana Regen, 8% Heal and Shield Power,

Name: Nashor's Tooth
Gold: 500(total:2900,sell:2030)
Ability: AttackSpeed,SpellDamage,OnHit,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :80, PercentAttackSpeedMod :0.5
Plaintext: Increases Attack Speed, Ability Power, and Cooldown Reduction
Desc: 80 Ability Power, 50% Attack Speed, 15 Ability Haste, Icathian Bite, Attacks deal bonus magic damage On-Hit.

Name: Rylai's Crystal Scepter
Gold: 450(total:2600,sell:1820)
Ability: Health,SpellDamage,Slow
Effect:Effect1Amount:-0.3, Effect2Amount:-0.3, Effect3Amount:-0.3, Effect4Amount:1, Effect5Amount:1, Effect6Amount:1
Stats: FlatHPPoolMod :400, FlatMagicDamageMod :65
Plaintext: Abilities slow enemies
Desc: 65 Ability Power, 400 Health, Rimefrost, Damaging Abilities Slow enemies by 30% for 1 second.

Name: Mobility Boots
Gold: 700(total:1000,sell:700)
Ability: Boots
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:0, Effect4Amount:0, Effect5Amount:0, Effect6Amount:0, Effect7Amount:0, Effect8Amount:25
Stats: FlatMovementSpeedMod :45
Plaintext: Greatly enhances Move Speed when out of combat
Desc: 25 Move Speed When out of combat for at least 5 seconds, increase this item's effect to 45.

Name: Malignance
Gold: 650(total:2700,sell:1890)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :90
Plaintext: Partner with an ally to protect each other
Desc: 90 Ability Power, 600 Mana, 15 Ability Haste, Scorn, Gain 20 Ultimate Ability Haste.Hatefog, Damaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.

Name: Winter's Approach
Gold: 300(total:2400,sell:1680)
Ability: Health,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :500, FlatHPPoolMod :550
Plaintext:
Desc: 550 Health, 500 Mana, 15 Ability Haste, Awe, Gain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms into Fimbulwinter at 360 max Mana.

Name: Fimbulwinter
Gold: 2400(total:2400,sell:1680)
Ability: Health,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatHPPoolMod :550
Plaintext:
Desc: 550 Health, 1000 Mana, 15 Ability Haste, Awe, Gain Health.Everlasting (0s), Immobilizing or Slowing (Melee only) an enemy champion grants a Shield for 3 seconds. The Shield is increased by 80% if more than one enemy is nearby.

Name: Executioner's Calling
Gold: 450(total:800,sell:560)
Ability: Damage
Effect:Effect1Amount:3
Stats: FlatPhysicalDamageMod :15
Plaintext: Overcomes enemies with high health gain
Desc: 15 Attack Damage, Grievous Wounds, Dealing physical damage to champions applies 40% Wounds for 3 seconds.

Name: Guinsoo's Rageblade
Gold: 1025(total:3000,sell:2100)
Ability: Damage,AttackSpeed,SpellDamage,OnHit
Effect:Effect1Amount:0.08, Effect2Amount:2.5, Effect3Amount:2.5, Effect4Amount:3, Effect5Amount:4, Effect6Amount:0.1, Effect7Amount:0.1, Effect8Amount:15, Effect9Amount:1, Effect10Amount:3, Effect11Amount:0, Effect12Amount:0, Effect13Amount:3
Stats: FlatMagicDamageMod :30, FlatPhysicalDamageMod :30, PercentAttackSpeedMod :0.25
Plaintext:
Desc: 30 Attack Damage, 30 Ability Power, 25% Attack Speed, Wrath, Attacks deal 30 bonus magic damage On-Hit, .Seething Strike, Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.

Name: Deathfire Grasp
Gold: 850(total:2900,sell:2030)
Ability: SpellDamage,CooldownReduction
Effect:
Stats: FlatMagicDamageMod :120
Plaintext: Activate to increase all magic damage dealt to an enemy champion
Desc: 120 Ability Power, 10 Ability Haste, Active - The Silence: Deal magic damage equal to 15% of the Target's Max Health, and then amplify damage they take by 15% for 4 seconds (90(0s)).

Name: Sword of the Divine
Gold: 800(total:2300,sell:1610)
Ability: Damage,CriticalStrike,AttackSpeed
Effect:Effect1Amount:1, Effect2Amount:3, Effect3Amount:3, Effect4Amount:1, Effect5Amount:90
Stats: FlatPhysicalDamageMod :30, PercentAttackSpeedMod :0.25
Plaintext: Activate to gain 100% Critical Strike Chance for a short duration
Desc: 30 Attack Damage, 25% Attack Speed, 18 Lethality, Active - Divine Blessing: Grants 100% Attack Speed and 100% Critical Strike Chance for 3 seconds or 3 basic attacks (90(0s)).

Name: Caulfield's Warhammer
Gold: 100(total:1050,sell:735)
Ability: Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :20
Plaintext: Attack Damage and Cooldown Reduction
Desc: 20 Attack Damage, 10 Ability Haste,

Name: Serrated Dirk
Gold: 300(total:1000,sell:700)
Ability: Damage,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :20
Plaintext: Increases Attack Damage and Lethality
Desc: 20 Attack Damage, 10 Lethality,

Name: Void Staff
Gold: 1050(total:3000,sell:2100)
Ability: MagicPenetration,SpellDamage
Effect:
Stats: FlatMagicDamageMod :95
Plaintext: Increases magic damage
Desc: 95 Ability Power, 40% Magic Penetration,

Name: Cryptbloom
Gold: 200(total:3000,sell:2100)
Ability: SpellDamage,MagicPenetration,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :75
Plaintext: Activate to remove all debuffs and grant massive Move Speed
Desc: 75 Ability Power, 30% Magic Penetration, 20 Ability Haste, Life from Death, When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.

Name: Mercurial Scimitar
Gold: 125(total:3200,sell:2240)
Ability: SpellBlock,Damage,LifeSteal,Active,NonbootsMovement,Tenacity
Effect:Effect1Amount:0.5, Effect2Amount:2, Effect3Amount:90
Stats: FlatSpellBlockMod :35, FlatPhysicalDamageMod :50, PercentLifeStealMod :0.1
Plaintext: Activate to remove all crowd control debuffs and grant massive Move Speed
Desc: 50 Attack Damage, 35 Magic Resist, 10% Life Steal, ACTIVEQuicksilver, Removes all crowd control debuffs (excluding Airborne) and grants Move Speed.

Name: Quicksilver Sash
Gold: 900(total:1300,sell:910)
Ability: Active,SpellBlock
Effect:
Stats: FlatSpellBlockMod :30
Plaintext: Activate to remove all crowd control debuffs
Desc: 30 Magic Resist, Quicksilver, Remove all crowd control debuffs (excluding Airborne).

Name: Youmuu's Ghostblade
Gold: 675(total:2800,sell:1960)
Ability: Damage,Active,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :55, PercentMovementSpeedMod :0.04
Plaintext: Activate to greatly increase Move Speed
Desc: 55 Attack Damage, 18 Lethality, 4% Move Speed, Haunt Gain Move Speed while out of combat.Wraith Step, Gain Move Speed and Ghosting for seconds.

Name: Randuin's Omen
Gold: 800(total:2700,sell:1890)
Ability: Health,Armor,Active,Slow
Effect:
Stats: FlatHPPoolMod :350, FlatArmorMod :75
Plaintext: Greatly increases defenses, activate to slow nearby enemies
Desc: 350 Health, 75 Armor, Resilience, Receive 30% less damage from Critical Strikes. HumilitySlow nearby enemies by 70% for 2 seconds.

Name: Scout's Slingshot
Gold: 100(total:600,sell:420)
Ability: AttackSpeed
Effect:
Stats: PercentAttackSpeedMod :0.2
Plaintext: Activate to deal magic damage and slow target champion
Desc: 20% Attack Speed, Bullseye, Damaging a champion deals bonus magic damage. Attacks reduce this cooldown by 1 second.

Name: Hextech Alternator
Gold: 300(total:1100,sell:770)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :45
Plaintext: Increases Ability Power. Deal bonus magic damage on attack periodically.
Desc: 45 Ability Power, Revved, Damaging a champion deals bonus magic damage.

Name: Hextech Gunblade
Gold: 600(total:3000,sell:2100)
Ability: Damage,LifeSteal,SpellDamage,Active,SpellVamp
Effect:
Stats: FlatMagicDamageMod :80, FlatPhysicalDamageMod :40
Plaintext: Increases Attack Damage and Ability Power, activate to slow a target
Desc: 80 Ability Power, 40 Attack Damage, 10% Omnivamp, ACTIVE (0s), Lightning Bolt, Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.

Name: Haunting Guise
Gold: 500(total:1300,sell:910)
Ability: Health,SpellDamage
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :30
Plaintext: Deals additional physical damage when ambushing enemies
Desc: 30 Ability Power, 200 Health, Madness, For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Name: Hextech Rocketbelt
Gold: 300(total:2650,sell:1855)
Ability: Health,SpellDamage,Active,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :70
Plaintext: Activate to dash forward and unleash a fiery explosion
Desc: 70 Ability Power, 300 Health, 20 Ability Haste, Supersonic, Dash in target direction, unleashing missiles that deal magic damage.

Name: Blade of The Ruined King
Gold: 725(total:3200,sell:2240)
Ability: Damage,AttackSpeed,LifeSteal,Slow,OnHit
Effect:
Stats: FlatPhysicalDamageMod :40, PercentAttackSpeedMod :0.25, PercentLifeStealMod :0.1
Plaintext: Deals damage based on target's Health, can steal Move Speed
Desc: 40 Attack Damage, 25% Attack Speed, 10% Life Steal, Mist's Edge, Attacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing Shadows, Attacking a champion 3 times Slows them by 30% for 1 second.

Name: Hexdrinker
Gold: 200(total:1300,sell:910)
Ability: Damage,SpellBlock
Effect:
Stats: FlatSpellBlockMod :25, FlatPhysicalDamageMod :25
Plaintext: Increases Attack Damage and Magic Resist
Desc: 25 Attack Damage, 25 Magic Resist, Lifeline, Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 2.5 seconds.

Name: Maw of Malmortius
Gold: 750(total:3100,sell:2170)
Ability: SpellBlock,Damage,LifeSteal,SpellVamp,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :40, FlatPhysicalDamageMod :60
Plaintext: Grants bonus Attack Damage when Health is low
Desc: 60 Attack Damage, 15 Ability Haste, 40 Magic Resist, Lifeline, Taking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.

Name: Zhonya's Hourglass
Gold: 450(total:3250,sell:2275)
Ability: Armor,SpellDamage,Active
Effect:Effect1Amount:0, Effect2Amount:2.5, Effect3Amount:120
Stats: FlatMagicDamageMod :105, FlatArmorMod :50
Plaintext: Activate to become invincible but unable to take actions
Desc: 105 Ability Power, 50 Armor, Time Stop, Enter Stasis for 2.5 seconds.

Name: Ionian Boots of Lucidity
Gold: 350(total:900,sell:630)
Ability: Boots,CooldownReduction
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext: Increases Move Speed and Cooldown Reduction
Desc: 10 Ability Haste, 45 Move Speed, Ionian Insight, Gain 10 Summoner Spell Haste.

Name: Spear of Shojin
Gold: 675(total:3100,sell:2170)
Ability: Health,Damage,AbilityHaste
Effect:
Stats: FlatHPPoolMod :450, FlatPhysicalDamageMod :45
Plaintext: Reduce damage taken from champions by a flat amount. Attack while near multiple enemy champions to increase this amount for a short time.
Desc: 45 Attack Damage, 450 Health, Dragonforce Gain 25 Basic Ability Haste.Focused Will Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).

Name: Morellonomicon
Gold: 400(total:2850,sell:1995)
Ability: Health,SpellDamage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :75
Plaintext: Increases magic damage
Desc: 75 Ability Power, 350 Health, 15 Ability Haste, Grievous Wounds, Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Name: Immortal Path
Gold: 0(total:1000,sell:700)
Ability: LifeSteal,SpellVamp,Boots
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext:
Desc: 45 Move Speed, 4% Omnivamp, Slay, Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Now and Forever, While above half Health, deal 5% increased damage. While below half Health, gain 15% increased healing, shielding, and regeneration.

Name: Swiftmarch
Gold: 0(total:1000,sell:700)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :65
Plaintext: Improves defense and reduces duration of disabling effects
Desc: 65 Move Speed, Fleetfooted, Reduce the effectiveness of Slows by 40%.Noxian Fervor, Gain 5% of your Move Speed as Adaptive Force.

Name: Crimson Lucidity
Gold: 0(total:900,sell:630)
Ability: CooldownReduction,Boots
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext:
Desc: 20 Ability Haste, 45 Move Speed, Ionian Insight, Gain 20 Summoner Spell Haste.Noxian Haste, Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants Move Speed for 4 seconds.Noxian Haste can only be triggered once per Ability cast.

Name: Gunmetal Greaves
Gold: 0(total:1100,sell:770)
Ability: AttackSpeed,LifeSteal,NonbootsMovement
Effect:
Stats: FlatMovementSpeedMod :45, PercentAttackSpeedMod :0.4, PercentLifeStealMod :0.05
Plaintext: Mobility and Tenacity
Desc: 40% Attack Speed, 45 Move Speed, 5% Life Steal, Noxian Gait, Attacks against Champions grant Move Speed On-Hit decaying over 2 seconds.

Name: Chainlaced Crushers
Gold: 0(total:1250,sell:875)
Ability: SpellBlock,Boots,Tenacity,MagicResist
Effect:
Stats: FlatSpellBlockMod :30, FlatMovementSpeedMod :45
Plaintext: Increases Move Speed and Cooldown Reduction
Desc: 30 Magic Resist, 45 Move Speed, 30% Tenacity, Noxian Persistence (0s)After taking magic damage from a Champion, gain a , magic shield for 5 seconds.

Name: Armored Advance
Gold: 0(total:1200,sell:840)
Ability: Armor,Boots
Effect:
Stats: FlatMovementSpeedMod :45, FlatArmorMod :35
Plaintext: Deal damage to empower your heals and shields
Desc: 35 Armor, 45 Move Speed, Plating, Reduces incoming damage from Attacks by 10%.Noxian Endurance (0s)After taking physical damage from a Champion, gain a , physical shield for 5 seconds.

Name: Spellslinger's Shoes
Gold: 0(total:1100,sell:770)
Ability: Boots,MagicPenetration
Effect:
Stats: FlatMovementSpeedMod :45
Plaintext:
Desc: 18 Magic Penetration, 8% Magic Penetration, 45 Move Speed,

Name: Forever Forward
Gold: 0(total:900,sell:630)
Ability: Boots
Effect:
Stats: FlatMovementSpeedMod :55
Plaintext:
Desc: 55 Move Speed, Omnipresent, Gain a new Active: Teleport.Voidborn, Gain Empowered Recall.Noxian Synchrony, Gain 45 Move Speed and 8% total Move Speed when out of combat.

Name: Guardian's Blade
Gold: 950(total:950,sell:665)
Ability: Health,Damage,Lane,AbilityHaste
Effect:Effect1Amount:10
Stats: FlatHPPoolMod :150, FlatPhysicalDamageMod :30
Plaintext: Good starting item for attackers
Desc: 30 Attack Damage, 150 Health, 15 Ability Haste,

Name: Umbral Glaive
Gold: 750(total:2800,sell:1960)
Ability: Damage,Vision,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:Effect1Amount:10, Effect2Amount:8, Effect3Amount:90
Stats: FlatPhysicalDamageMod :60
Plaintext: Provides trap and ward detection periodically
Desc: 60 Attack Damage, 18 Lethality, 15 Ability Haste, Nightstalker, After being unseen by enemies briefly, your next attack against a champion deals an additional true damage.Blackout, When you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.

Name: Hullbreaker
Gold: 175(total:3000,sell:2100)
Ability: Health,Damage,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :500, FlatPhysicalDamageMod :40, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 40 Attack Damage, 500 Health, 4% Move Speed, Skipper, Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.Boarding Party, Nearby allied siege and super minions gain Armor and Magic Resist.

Name: Guardian's Hammer
Gold: 950(total:950,sell:665)
Ability: Health,Damage,LifeSteal,Lane
Effect:
Stats: FlatHPPoolMod :150, FlatPhysicalDamageMod :25, PercentLifeStealMod :0.05
Plaintext: Good starting item for attackers
Desc: 25 Attack Damage, 150 Health, 5% Life Steal,

Name: Locket of the Iron Solari
Gold: 700(total:2200,sell:1540)
Ability: Health,SpellBlock,Armor,Aura,Active,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :200, FlatArmorMod :30
Plaintext: Activate to shield nearby allies from damage
Desc: 200 Health, 30 Armor, 30 Magic Resist, 10 Ability Haste, Devotion, Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Name: Gargoyle Stoneplate
Gold: 1350(total:3150,sell:2205)
Ability: SpellBlock,Armor,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :60, FlatArmorMod :60
Plaintext: Greatly increases defense near multiple enemies.
Desc: 60 Armor, 60 Magic Resist, 15 Ability Haste, Fortify: Taking damage from a champion grants a stack of Armor and Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. Active - Unbreakable: Gain a Shield that decays and grow in size.

Name: Spectre's Cowl
Gold: 150(total:1250,sell:875)
Ability: Health,HealthRegen,SpellBlock
Effect:
Stats: FlatSpellBlockMod :35, FlatHPPoolMod :200
Plaintext: Improves defense and grants regeneration upon being damaged
Desc: 200 Health, 35 Magic Resist, 100% Base Health Regen,

Name: Shurelya's Battlesong
Gold: 800(total:2600,sell:1820)
Ability: SpellDamage,ManaRegen,Active,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :65, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 65 Ability Power, 15 Ability Haste, 6% Move Speed, 150% Base Mana Regen, Inspiring Speech, Grant nearby allies 30% Move Speed for 4 seconds.

Name: Mikael's Blessing
Gold: 900(total:2300,sell:1610)
Ability: Health,ManaRegen,Active,CooldownReduction,Tenacity,AbilityHaste
Effect:
Stats: FlatHPPoolMod :250
Plaintext: Activate to remove all disabling effects from an allied champion
Desc: 250 Health, 100% Base Mana Regen, 12% Heal and Shield Power, 15 Ability Haste, Purify, Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.

Name: Whispering Circlet
Gold: 850(total:2250,sell:1575)
Ability: Health,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :300, FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 8% Heal and Shield Power, 75% Base Mana Regen, 300 Mana, Harmony, Gain % Heal and Shield Power.Manaflow (8s, max 5 charges)Landing Abilities grants 4 max Mana (doubled vs. champions).Transforms into Diadem of Songs at 360 max Mana.

Name: Diadem of Songs
Gold: 2250(total:2250,sell:1575)
Ability: Health,Mana,ManaRegen,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 8% Heal and Shield Power, 1000 Mana, 100% Base Mana Regen, Harmony, Gain % Heal and Shield Power.Consonance, While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion.

Name: Trailblazer
Gold: 1000(total:2600,sell:1820)
Ability: Health,Armor,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :45, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 300 Health, 45 Armor, 6% Move Speed, Lead the Way, While moving, build up to 20 bonus Move Speed. At max speed:Create a trail that grants allied champions Move Speed equal to 15% of yours. If you are Melee, your next Attack Slows the target by 50% for 1 second.

Name: Archangel's Staff
Gold: 450(total:2900,sell:2030)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 600 Mana, 25 Ability Haste, Awe, Gain Ability Power equal to 1% bonus Mana. Manaflow (8s, max 5 charges)Landing Abilities grants 9.5 max Mana (doubled vs. champions).Transforms into Seraph's Embrace at 360 max Mana.

Name: Manamune
Gold: 1100(total:2900,sell:2030)
Ability: Damage,Mana,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatMPPoolMod :500, FlatPhysicalDamageMod :35
Plaintext:
Desc: 35 Attack Damage, 500 Mana, 15 Ability Haste, Awe, Gain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 6.5 max Mana (doubled vs. champions).Transforms into Muramana at 360 max Mana.

Name: Seraph's Embrace
Gold: 2900(total:2900,sell:2030)
Ability: SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 1000 Mana, 25 Ability Haste, Awe, Gain Ability Power.Lifeline (0s)Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Name: Muramana
Gold: 2900(total:2900,sell:2030)
Ability: Damage,Mana,CooldownReduction,OnHit,ArmorPenetration
Effect:
Stats: FlatMPPoolMod :1000, FlatPhysicalDamageMod :35
Plaintext:
Desc: 35 Attack Damage, 1000 Mana, 15 Ability Haste, Awe, Gain 2% max Mana as bonus Attack Damage.Shock, Attacks against champions deal 1.2% max Mana as bonus physical damage On-Hit. Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.

Name: Zeke's Convergence
Gold: 800(total:2300,sell:1610)
Ability: Health,SpellBlock,Armor,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :350, FlatArmorMod :30
Plaintext:
Desc: 350 Health, 30 Armor, 30 Magic Resist, 10 Ability Haste, Frostfire Tempest, Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.

Name: Tear of the Goddess
Gold: 400(total:400,sell:280)
Ability: Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :240
Plaintext:
Desc: 240 Mana, Manaflow (8s, max 4 charges)Landing Abilities grants 6.5 max Mana (doubled vs. champions), up to 360.Helping Hand, Attacks deal an additional 5 physical damage to minions.

Name: Thornmail
Gold: 650(total:2650,sell:1855)
Ability: Health,Armor
Effect:
Stats: FlatHPPoolMod :200, FlatArmorMod :85
Plaintext:
Desc: 200 Health, 85 Armor, Thorns, When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.

Name: Redemption
Gold: 1000(total:2800,sell:1960)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatMagicDamageMod :30
Plaintext:
Desc: 30 Ability Power, 15 Ability Haste, 100% Base Mana Regen, 10% Heal and Shield Power, Intervention, Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.

Name: Knight's Vow
Gold: 1000(total:2900,sell:2030)
Ability: Health,HealthRegen,Armor,Aura,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :50
Plaintext:
Desc: 300 Health, 50 Armor, 10 Ability Haste, 150% Base Health Regen, Sacrifice, While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.

Name: Frozen Heart
Gold: 800(total:2700,sell:1890)
Ability: Armor,Mana,Aura,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :500, FlatArmorMod :75
Plaintext:
Desc: 75 Armor, 500 Mana, 25 Ability Haste, Winter's Caress, Reduce the Attack Speed of nearby champions by 20%.

Name: Winter's Approach
Gold: 300(total:2400,sell:1680)
Ability: Health,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :500, FlatHPPoolMod :550
Plaintext:
Desc: 550 Health, 500 Mana, 15 Ability Haste, Awe, Gain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 6.5 max Mana (doubled vs. champions).Transforms into Fimbulwinter at 360 max Mana.

Name: Fimbulwinter
Gold: 2400(total:2400,sell:1680)
Ability: Health,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :1000, FlatHPPoolMod :550
Plaintext:
Desc: 550 Health, 1000 Mana, 15 Ability Haste, Awe, Gain Health.Everlasting (0s), Immobilizing or Slowing (Melee only) an enemy champion grants a Shield for 3 seconds. The Shield is increased by 80% if more than one enemy is nearby.

Name: Locket of the Iron Solari
Gold: 1100(total:2600,sell:1820)
Ability: Health,SpellBlock,Armor,Aura,Active,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :250, FlatArmorMod :30
Plaintext:
Desc: 250 Health, 30 Armor, 30 Magic Resist, 10 Ability Haste, Devotion, Grant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.

Name: Mikael's Blessing
Gold: 1000(total:2800,sell:1960)
Ability: Health,ManaRegen,Active,CooldownReduction,Tenacity,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400
Plaintext:
Desc: 400 Health, 100% Base Mana Regen, 15% Heal and Shield Power, 15 Ability Haste, Purify, Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.

Name: Ardent Censer
Gold: 700(total:2600,sell:1820)
Ability: AttackSpeed,SpellDamage,ManaRegen,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :55, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 55 Ability Power, 10% Heal and Shield Power, 150% Base Mana Regen, 6% Move Speed, Sanctify, Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.

Name: Imperial Mandate
Gold: 650(total:2400,sell:1680)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :65
Plaintext:
Desc: 65 Ability Power, 15 Ability Haste, 150% Base Mana Regen, Control, Gain 15 Ability Haste for your abilities with Immobilizing effects.Command, On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.

Name: Staff of Flowing Water
Gold: 750(total:2600,sell:1820)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 10% Heal and Shield Power, 150% Base Mana Regen, 10 Ability Haste, Rapids, Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Name: Moonstone Renewer
Gold: 800(total:2900,sell:2030)
Ability: Health,SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatMagicDamageMod :35
Plaintext:
Desc: 35 Ability Power, 400 Health, 20 Ability Haste, 150% Base Mana Regen, Starlit Grace, Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Name: Echoes of Helia
Gold: 900(total:2600,sell:1820)
Ability: Health,SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :250, FlatMagicDamageMod :35
Plaintext:
Desc: 35 Ability Power, 250 Health, 20 Ability Haste, 150% Base Mana Regen, Soul Siphon, Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.

Name: Dawncore
Gold: 850(total:2900,sell:2030)
Ability: SpellDamage,ManaRegen
Effect:
Stats: FlatMagicDamageMod :50
Plaintext:
Desc: 50 Ability Power, 20% Heal and Shield Power, 150% Base Mana Regen, First Light, Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Name: Rod of Ages
Gold: 450(total:2600,sell:1820)
Ability: Health,HealthRegen,SpellDamage,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :500, FlatHPPoolMod :350, FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 350 Health, 500 Mana, Timeless, This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.Eternity, Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Name: Abyssal Mask
Gold: 1200(total:2850,sell:1995)
Ability: Health,SpellBlock,CooldownReduction,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :50, FlatHPPoolMod :350
Plaintext:
Desc: 350 Health, 50 Magic Resist, 15 Ability Haste, Unmake, Nearby enemy champions take 12% more magic damage.

Name: Terminus
Gold: 1100(total:3000,sell:2100)
Ability: Damage,AttackSpeed,OnHit,MagicPenetration,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :30, PercentAttackSpeedMod :0.35
Plaintext: Kill minions periodically to heal and grant gold to a nearby ally
Desc: 30 Attack Damage, 35% Attack Speed, Shadow, Attacks deal 30 bonus magic damage On-Hit.Juxtaposition, Alternate between Light and Dark Attacks against champions: , Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.

Name: Scarecrow Effigy
Gold: 0(total:0,sell:0)
Ability: Active,Jungle,Lane,Trinket,Vision
Effect:Effect1Amount:90, Effect2Amount:240, Effect3Amount:120, Effect4Amount:120, Effect5Amount:2, Effect6Amount:9, Effect7Amount:30, Effect8Amount:120
Stats:
Plaintext: Periodically place a Stealth Ward
Desc: Cannot be sold, Active - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges. Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.

Name: Stealth Ward
Gold: 0(total:0,sell:0)
Ability: Active,Jungle,Lane,Trinket,Vision
Effect:Effect1Amount:90, Effect2Amount:0, Effect3Amount:120, Effect4Amount:0, Effect5Amount:2, Effect6Amount:9, Effect7Amount:30, Effect8Amount:120
Stats:
Plaintext: Periodically place a Stealth Ward
Desc: Active (210 - 90s, max 2 charges)Places an Invisible Stealth Ward that grants vision for 90-120 seconds.

Name: Arcane Sweeper
Gold: 0(total:0,sell:0)
Ability: Active,Jungle,Lane,Trinket,Vision
Effect:
Stats:
Plaintext: Activate to reveal a nearby area of the map
Desc: UNIQUE Active - Hunter's Sight: An arcane mist grants vision in the target area for 5 seconds, revealing enemy champions and granting True Sight of traps in the area for 3 seconds (30 second cooldown).

Name: Lucent Singularity
Gold: 0(total:0,sell:0)
Ability: Active,Jungle,Lane,Trinket,Vision
Effect:
Stats:
Plaintext: Lux creates a light zone that Slows by @Slow@ and reveals the area. After 5 seconds or on Recasting this Ability, it detonates, dealing @TotalDamage@ magic damage and Slowing for an additional @SlowLingerDuration@ second.
Desc: Lucent Singularity

Name: Farsight Alteration
Gold: 0(total:0,sell:0)
Ability: Active,Trinket,Vision
Effect:Effect1Amount:4000, Effect2Amount:2, Effect3Amount:5, Effect4Amount:198, Effect5Amount:60, Effect6Amount:9, Effect7Amount:30, Effect8Amount:120, Effect9Amount:6.5, Effect10Amount:198, Effect11Amount:99, Effect12Amount:60, Effect13Amount:180, Effect14Amount:10, Effect15Amount:45
Stats:
Plaintext: Grants increased range and reveals the targetted area
Desc: Active (198 - 99s)Reveals a distant area for 2 seconds and leaves a Ward that expires upon spotting an enemy champion.

Name: Oracle Lens
Gold: 0(total:0,sell:0)
Ability: Active,Trinket,Vision
Effect:Effect1Amount:8, Effect2Amount:10, Effect3Amount:120, Effect4Amount:60, Effect5Amount:0, Effect6Amount:1, Effect7Amount:30, Effect8Amount:120, Effect9Amount:60
Stats:
Plaintext: Disables nearby invisible wards and traps for a duration
Desc: Active (160 - 100s, max 2 charges)Reveals enemy Stealth Wards and traps around you for 8 seconds.

Name: Small Party Favor
Gold: 0(total:0,sell:0)
Ability: Consumable,GoldPer
Effect:
Stats:
Plaintext:
Desc: Obtained from a Cat Shaco Box. Click to Consume: Gain gold.

Name: Party Favor
Gold: 0(total:0,sell:0)
Ability: Consumable,GoldPer
Effect:
Stats:
Plaintext:
Desc: 'Party Favor', Obtained from a Party Drake. Click to Consume: Gain a pile of gold, and 1 skill point!, Skill Points will not take you over your maximum number of skill points, nor will they make you better at playing League of Legends. Additional terms and conditions may apply.

Name: Your Cut
Gold: 0(total:0,sell:0)
Ability: Consumable,GoldPer
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Gain 0 gold. Bonus gold given to an ally when Pyke executes an enemy champion using his Ultimate Ability. If no ally was involved in the kill, Pyke gets to keep the Cut!,

Name: Rite Of Ruin
Gold: 2500(total:2500,sell:1250)
Ability: CriticalStrike,SpellDamage,CooldownReduction
Effect:
Stats: FlatMagicDamageMod :50, FlatCritChanceMod :0.25
Plaintext:
Desc: 50 Ability Power, 15 Ability Haste, 25% Critical Strike Chance, Wrath and Ruin, On spell cast, gain 2.5% Critical Strike Chance for 6 seconds, stacking up to 20%.Salvage the Wreckage, Your spells have a chance equal to your Critical Strike Chance to grant you or your targeted ally a shield for for 3s.

Name: Ardent Censer
Gold: 700(total:2200,sell:1540)
Ability: AttackSpeed,SpellDamage,ManaRegen,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :45, PercentMovementSpeedMod :0.04
Plaintext: Shield and heal effects on other units grant both of you Attack Speed and their attacks deal additional on-hit magic damage.
Desc: 45 Ability Power, 10% Heal and Shield Power, 125% Base Mana Regen, 4% Move Speed, Sanctify, Healing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.

Name: Essence Reaver
Gold: 500(total:3050,sell:2135)
Ability: Damage,CriticalStrike,ManaRegen,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 20 Ability Haste, 25% Critical Strike Chance, Spellblade, After using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.

Name: Eye of the Herald
Gold: 0(total:0,sell:0)
Ability: Trinket,Active
Effect:Effect1Amount:240, Effect2Amount:1, Effect3Amount:20, Effect4Amount:180
Stats:
Plaintext: Eye of the Herald - a Gift of the Void.
Desc: Active - Consume: Crush the Eye of the Herald, begining the ritual to summon Rift Herald. You may click the Rift Herald after it has summoned to control how it charges. This control effect can be done once when it is summoned, and once each time a nearby enemy structure dies.

Name: Kalista's Black Spear
Gold: 0(total:0,sell:0)
Ability: Consumable
Effect:
Stats:
Plaintext: Kalista's spear that binds an Oathsworn Ally.
Desc: Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another.

Name: Kalista's Black Spear
Gold: 0(total:0,sell:0)
Ability: Consumable
Effect:
Stats:
Plaintext: Kalista's spear that binds an Oathsworn Ally.
Desc: Active - Consume: Bind with an ally for the remainder of the game, becoming Oathsworn Allies. Oathsworn empowers you both while near one another. Required to use Kalista's Ultimate Ability.

Name: Dead Man's Plate
Gold: 900(total:2900,sell:2030)
Ability: Health,Armor,Slow,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :350, FlatArmorMod :55, PercentMovementSpeedMod :0.04
Plaintext: Build momentum as you move around then smash into enemies.
Desc: 350 Health, 55 Armor, 4% Move Speed, Shipwrecker, While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.Unsinkable, Reduce the effectiveness of Slows by 15%.

Name: Titanic Hydra
Gold: 50(total:3300,sell:2310)
Ability: Health,HealthRegen,Damage,OnHit
Effect:
Stats: FlatHPPoolMod :600, FlatPhysicalDamageMod :40
Plaintext: Deals area of effect damage based on owner's health
Desc: 40 Attack Damage, 600 Health, Cleave, Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent, Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.

Name: Crystalline Bracer
Gold: 100(total:800,sell:560)
Ability: Health,HealthRegen
Effect:
Stats: FlatHPPoolMod :200
Plaintext: Grants Health and Health Regen
Desc: 200 Health, 100% Base Health Regen,

Name: Lost Chapter
Gold: 250(total:1200,sell:840)
Ability: SpellDamage,Mana,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :300, FlatMagicDamageMod :40
Plaintext: Restores Mana upon levelling up.
Desc: 40 Ability Power, 300 Mana, 10 Ability Haste, Enlighten, Levelling up restores 20% max Mana over 3 seconds.

Name: Catalyst of Aeons
Gold: 200(total:1300,sell:910)
Ability: Health,HealthRegen,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :375, FlatHPPoolMod :300
Plaintext:
Desc: 300 Health, 375 Mana, Eternity, Restores 10% of the damage taken from champions as Mana. Casting an Ability heals for 25% of Mana spent.

Name: Edge of Night
Gold: 850(total:3000,sell:2100)
Ability: Health,Damage,ArmorPenetration
Effect:Effect1Amount:0, Effect2Amount:0, Effect3Amount:0, Effect4Amount:40
Stats: FlatHPPoolMod :250, FlatPhysicalDamageMod :50
Plaintext: Periodically blocks enemy abilities
Desc: 50 Attack Damage, 15 Lethality, 250 Health, Annul, Grants a Spell Shield that blocks the next enemy Ability.

Name: Spellthief's Edge
Gold: 400(total:400,sell:160)
Ability: Health,SpellDamage,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:2, Effect2Amount:20, Effect3Amount:20, Effect4Amount:500, Effect5Amount:12, Effect6Amount:3, Effect7Amount:2000
Stats: FlatHPPoolMod :25, FlatMagicDamageMod :10
Plaintext: Gain gold and upgrade by damaging enemy champions
Desc: 10 Ability Power, 25 Health, 25% Base Mana Regen, 2 Gold Per 10 Seconds, Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 500 gold from this item to transform it into Frostfang, gaining Active - Warding.This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.

Name: Frostfang
Gold: 400(total:400,sell:160)
Ability: GoldPer,Lane,ManaRegen,SpellDamage
Effect:Effect1Amount:3, Effect2Amount:20, Effect3Amount:20, Effect4Amount:1000, Effect5Amount:12, Effect6Amount:3, Effect7Amount:2000
Stats: FlatHPPoolMod :70, FlatMagicDamageMod :15
Plaintext:
Desc: 15 Ability Power, 70 Health, 50% Base Mana Regen, 3 Gold Per 10 Seconds, Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 1000 gold from this item to transform it into World Rune T2.This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Shard of True Ice
Gold: 400(total:400,sell:160)
Ability: GoldPer,Lane,ManaRegen,SpellDamage
Effect:Effect1Amount:3
Stats: FlatHPPoolMod :75, FlatMagicDamageMod :40
Plaintext:
Desc: 40 Ability Power, 75 Health, 100% Base Mana Regen, 3 Gold Per 10 Seconds, This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Steel Shoulderguards
Gold: 400(total:400,sell:160)
Ability: Health,HealthRegen,Damage,Vision,GoldPer,Lane
Effect:Effect1Amount:2, Effect2Amount:0.5, Effect3Amount:0.3, Effect4Amount:500, Effect5Amount:35, Effect6Amount:3
Stats: FlatHPPoolMod :50, FlatPhysicalDamageMod :4
Plaintext: Gain gold and upgrade by executing minions alongside allies
Desc: 4 Attack Damage, 50 Health, 50% Base Health Regen, 2 Gold Per 10 Seconds, {{ Item_Support_Spoils_Of_War_01 }}, Quest: Earn 500 gold from this item to transform it into Runesteel Spaulders, gaining {{ Item_Active_Named_NoBullet }} Warding.{{ Item_Support_Minion_Warning }},

Name: Runesteel Spaulders
Gold: 400(total:400,sell:160)
Ability: Health,HealthRegen,GoldPer,Lane
Effect:Effect1Amount:3, Effect2Amount:0.5, Effect3Amount:0.5, Effect4Amount:1000, Effect5Amount:35, Effect6Amount:3
Stats: FlatHPPoolMod :100, FlatPhysicalDamageMod :6
Plaintext:
Desc: 6 Attack Damage, 100 Health, 75% Base Health Regen, 3 Gold Per 10 Seconds, Spoils of War: While nearby an allied champion, Attacks execute minions below 0% of their max Health. Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 0 seconds (Max 0 charges). Quest: Earn 1000 gold from this item to transform it into Pauldrons of Whiterock. This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Pauldrons of Whiterock
Gold: 400(total:400,sell:160)
Ability: Health,HealthRegen,GoldPer,Lane
Effect:Effect1Amount:3
Stats: FlatHPPoolMod :250, FlatPhysicalDamageMod :15
Plaintext:
Desc: 15 Attack Damage, 250 Health, 100% Base Health Regen, 3 Gold Per 10 Seconds, This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Relic Shield
Gold: 400(total:400,sell:160)
Ability: Health,HealthRegen,SpellDamage,Vision,GoldPer,Lane
Effect:Effect1Amount:2, Effect2Amount:0.5, Effect3Amount:0.3, Effect4Amount:500, Effect5Amount:35, Effect6Amount:3
Stats: FlatHPPoolMod :50, FlatMagicDamageMod :7
Plaintext: Gain gold and upgrade by executing minions alongside allies
Desc: 7 Ability Power, 50 Health, 50% Base Health Regen, 2 Gold Per 10 Seconds, {{ Item_Support_Spoils_Of_War_01 }}, Quest: Earn 500 gold from this item to transform it into Targon's Buckler, gaining {{ Item_Active_Named_NoBullet }} Warding.{{ Item_Support_Minion_Warning }},

Name: Targon's Buckler
Gold: 400(total:400,sell:160)
Ability: Health,HealthRegen,GoldPer,Lane
Effect:Effect1Amount:3, Effect2Amount:0.5, Effect3Amount:0.5, Effect4Amount:1000, Effect5Amount:35, Effect6Amount:3
Stats: FlatHPPoolMod :100, FlatMagicDamageMod :10
Plaintext:
Desc: 10 Ability Power, 100 Health, 75% Base Health Regen, 3 Gold Per 10 Seconds, Spoils of War: While nearby an allied champion, Attacks execute minions below 0% of their max Health. Killing a minion grants the same kill gold to the nearest allied champion. These effects recharge every 0 seconds (Max 0 charges). Quest: Earn 1000 gold from this item to transform it into Bulwark of the Mountain. This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Bulwark of the Mountain
Gold: 400(total:400,sell:160)
Ability: Health,HealthRegen,GoldPer,Lane
Effect:Effect1Amount:3
Stats: FlatHPPoolMod :250, FlatMagicDamageMod :20
Plaintext:
Desc: 20 Ability Power, 250 Health, 100% Base Health Regen, 3 Gold Per 10 Seconds, This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Spectral Sickle
Gold: 400(total:400,sell:160)
Ability: Health,Damage,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:2, Effect2Amount:20, Effect3Amount:20, Effect4Amount:500, Effect5Amount:12, Effect6Amount:3, Effect7Amount:2000
Stats: FlatHPPoolMod :25, FlatPhysicalDamageMod :6
Plaintext: Gain gold and upgrade by damaging enemy champions
Desc: 6 Attack Damage, 25 Health, 25% Base Mana Regen, 2 Gold Per 10 Seconds, Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 500 gold from this item to transform it into Harrowing Crescent, gaining Active - Warding.This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them.

Name: Harrowing Crescent
Gold: 400(total:400,sell:160)
Ability: Health,ManaRegen,GoldPer,Lane
Effect:Effect1Amount:3, Effect2Amount:20, Effect3Amount:20, Effect4Amount:1000, Effect5Amount:12, Effect6Amount:3, Effect7Amount:2000
Stats: FlatHPPoolMod :60, FlatPhysicalDamageMod :10
Plaintext:
Desc: 10 Attack Damage, 60 Health, 50% Base Mana Regen, 3 Gold Per 10 Seconds, Tribute: While nearby an ally champion, damaging Abilities and Attacks against champions or buildings grant 20 gold. This can occur up to 3 times every 36 seconds. Quest: Earn 1000 gold from this item to transform it into Black Mist Scythe.This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: Black Mist Scythe
Gold: 400(total:400,sell:160)
Ability: Health,ManaRegen,GoldPer,Lane
Effect:Effect1Amount:3
Stats: FlatHPPoolMod :75, FlatPhysicalDamageMod :20
Plaintext:
Desc: 20 Attack Damage, 75 Health, 100% Base Mana Regen, 3 Gold Per 10 Seconds, This item grants reduced gold from minions if anyone on your team with this item kill excessive numbers of them. ACTIVEWard Place an Invisible Stealth Ward that grants vision. Stores 0 Stealth Wards, which refill upon visiting the shop.

Name: World Atlas
Gold: 400(total:400,sell:160)
Ability: Health,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:3
Stats: FlatHPPoolMod :30
Plaintext:
Desc:

Name: Runic Compass
Gold: 400(total:400,sell:160)
Ability: SpellDamage,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:5
Stats: FlatHPPoolMod :100
Plaintext:
Desc: 100 Health, 50% Base Health Regen, 50% Base Mana Regen, 5 Gold Per 10 Seconds, Support Quest, Earn 0 gold from this item to transform it into Bounty of Worlds. Shared Riches (0s, max 0 charges)While near an ally champion, damage enemy champions or kill minions to gain gold.Active (3 charges)Places an Invisible Stealth Ward that grants vision.

Name: Bounty of Worlds
Gold: 400(total:400,sell:160)
Ability: SpellDamage,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:5
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 5 Gold Per 10 Seconds, 75% Base Health Regen, 75% Base Mana Regen, 200 Health, Upgrade This item can be upgraded into Bloodsong, Celestial Opposition, Dream Maker, Zaz'Zak's Realmspike, or Solstice Sleigh for free.Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Name: Celestial Opposition
Gold: 0(total:400,sell:160)
Ability: Health,HealthRegen,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:9
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 75% Base Health Regen, 75% Base Mana Regen, 9 Gold Per 10 Seconds, Blessing of the Mountain, Reduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds. Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Name: Dream Maker
Gold: 0(total:400,sell:160)
Ability: Health,HealthRegen,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:9
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 75% Base Health Regen, 75% Base Mana Regen, 9 Gold Per 10 Seconds, Dream Maker, Healing or Shielding another ally blows Dream Bubbles to them for 3 seconds. Their next Attack deals bonus magic damage On-Hit and the next damage they take is reduced.Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Name: Zaz'Zak's Realmspike
Gold: 0(total:400,sell:160)
Ability: Health,HealthRegen,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:9
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 75% Base Health Regen, 75% Base Mana Regen, 9 Gold Per 10 Seconds, Void Explosion, Dealing Ability damage to a champion causes an explosion that deals magic damage.Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Name: Solstice Sleigh
Gold: 0(total:400,sell:160)
Ability: Health,HealthRegen,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:9
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 75% Base Health Regen, 75% Base Mana Regen, 9 Gold Per 10 Seconds, Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally. Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Name: Bloodsong
Gold: 0(total:400,sell:160)
Ability: Health,HealthRegen,ManaRegen,Vision,GoldPer,Lane
Effect:Effect1Amount:9
Stats: FlatHPPoolMod :200
Plaintext:
Desc: 200 Health, 75% Base Health Regen, 75% Base Mana Regen, 9 Gold Per 10 Seconds, Spellblade, After using an Ability, your next Attack deals bonus physical damage On-Hit. If the target is a champion, they take increased damage for 4 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.

Name: Fire at Will
500 Silver Serpents
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext: Cannon Barrage fires at an increasing rate over time (additional 6 waves over the duration).
Desc:

Name: Death's Daughter
500 Silver Serpents
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext: Cannon Barrage additionally fires a mega-cannonball at the center of the Barrage, dealing bonus true damage and Slowing.
Desc: Cannon Barrage additionally fires a mega-cannonball at the center of the Barrage, dealing bonus true damage and Slowing.

Name: Raise Morale
500 Silver Serpents
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext: Allies in the Cannon Barrage gain bonus Move Speed.
Desc: Allies in the Cannon Barrage gain bonus Move Speed.

Name: Oblivion Orb
Gold: 400(total:800,sell:560)
Ability: SpellDamage
Effect:
Stats: FlatMagicDamageMod :25
Plaintext: Increases magic damage
Desc: 25 Ability Power, Grievous Wounds, Dealing magic damage to champions applies 40% Wounds for 3 seconds.

Name: Lifeline
Gold: 475(total:1600,sell:1120)
Ability: Damage,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :25, PercentMovementSpeedMod :0.04
Plaintext: Marks the ground, and returns you there after a few moments
Desc: 25 Attack Damage, 5 Lethality, 4% Move Speed, Active - Soul Anchor (0s)Mark your current location. After 4 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early.

Name: Spectral Cutlass
Gold: 200(total:2800,sell:1960)
Ability: Damage,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :50, PercentMovementSpeedMod :0.04
Plaintext: Marks the ground, and returns you there after a few moments
Desc: 50 Attack Damage, 15 Lethality, 4% Move Speed, Active - Soul Anchor (0s)Mark your current location. After 4 seconds, return to that location. You may recast at any point during Soul Anchor's duration to return to your marked location early.

Name: Imperial Mandate
Gold: 650(total:2400,sell:1680)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :65
Plaintext: Defer damage until later.
Desc: 65 Ability Power, 15 Ability Haste, 150% Base Mana Regen, Control, Gain 15 Ability Haste for your abilities with Immobilizing effects.Command, On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds.

Name: Bloodletter's Curse
Gold: 2500(total:2500,sell:1250)
Ability: SpellBlock,SpellDamage,CooldownReduction,MagicPenetration
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :60
Plaintext: Grant Spell Shield after damaging an enemy with an ability
Desc: 60 Ability Power, 350 Health, 15 Ability Haste, Vile Decay, Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).

Name: Sword of Blossoming Dawn
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 200 Health, 12% Heal and Shield Power, 15 Ability Haste, Effervescence, Gain +1.2% Attack Speed for every 1% Heal and Shield Power you have. PeppermintOn-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.

Name: Sin Eater
Gold: 3000(total:3000,sell:2100)
Ability: Health,SpellBlock,Armor,Tenacity
Effect:
Stats: FlatSpellBlockMod :45, FlatHPPoolMod :300, FlatArmorMod :45
Plaintext:
Desc: 300 Health, 45 Armor, 45 Magic Resist, 30% Tenacity, The Feast: Whenever a nearby ally champion becomes affected by an immobilizing crowd control effect, instead you are stunned for that duration. (20(0s)).

Name: Lightning Braid
Gold: 3000(total:3000,sell:2100)
Ability: SpellBlock,Armor,SpellDamage,Tenacity
Effect:
Stats: FlatSpellBlockMod :30, FlatMagicDamageMod :70, FlatArmorMod :30
Plaintext:
Desc: 70 Ability Power, 30 Armor, 30 Magic Resist, 30% Tenacity, Chain Lightning: You deal 20% reduced ability damage. On a 1 second cadence, enemies you've damaged with abilities chain 66.6% of the ability damage you've dealt them to another nearby enemy, prioritizing champions.

Name: Frozen Mallet
Gold: 3000(total:3000,sell:2100)
Ability: Health,Damage,AttackSpeed,Slow
Effect:
Stats: FlatHPPoolMod :600, PercentAttackSpeedMod :0.6
Plaintext:
Desc: 60% Attack Speed, 600 Health, Encroaching Frost: On-Hit, apply a stacking {{ Item_Melee_Ranged_Split }} move speed slow for 1.5 seconds. This effect stacks up to 35%.{{ Item_Melee_Ranged_Rules }}

Name: Perplexity
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,CooldownReduction,NonbootsMovement,MagicPenetration,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :60, PercentMovementSpeedMod :0.05
Plaintext:
Desc: 60 Ability Power, 5% Move Speed, 22% Armor Penetration, 30% Magic Penetration, Giant Slayer, Deal up to 15% bonus damage against champions with greater max Health than you.Max damage increase reached when Health difference is greater than 2500.

Name: Wordless Promise
Gold: 2500(total:2500,sell:1250)
Ability: SpellDamage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :50
Plaintext:
Desc: 50 Ability Power, 15% Heal and Shield Power, 25 Ability Haste, Promise, Gain 15% of your Promised ally's Ability Power, and grant your Promised ally 15% of your Ability Haste.ACTIVE (0s), Promise, Make a Promise to an ally.

Name: Hellfire Hatchet
Gold: 2500(total:2500,sell:1250)
Ability: Damage,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :35
Plaintext:
Desc: 35 Attack Damage, 12 Lethality, Char (0s) per targetYour next Ability hit Burns enemies for to current Health physical damage over 4 seconds, based on how much more max Health they have than you.Bonus damage maximum is reached at 3000 health difference,

Name: Force of Nature
Gold: 750(total:2800,sell:1960)
Ability: Health,SpellBlock,NonbootsMovement
Effect:
Stats: FlatSpellBlockMod :55, FlatHPPoolMod :400, PercentMovementSpeedMod :0.04
Plaintext: Move Speed, Magic Resist, and max Health Regeneration
Desc: 400 Health, 55 Magic Resist, 4% Move Speed, Steadfast, Gain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.

Name: Innervating Locket
Gold: 600(total:2950,sell:2065)
Ability: Health,Damage,Mana,CooldownReduction,AbilityHaste
Effect:Effect1Amount:3, Effect2Amount:0.03, Effect3Amount:0.03
Stats: FlatMPPoolMod :300, FlatHPPoolMod :400, FlatPhysicalDamageMod :30
Plaintext: Cast spells to heal
Desc: 30 Attack Damage, 400 Health, 300 Mana, 10 Ability Haste, Eternity: Restore Mana equal to 15% of premitigation damage taken from champions, and Health equal to 25% of Mana spent, up to 20 Health per cast, per second. Innervate: After using an ability, restore 3% missing Health and 3% missing Mana over 3 seconds.\

Name: The Golden Spatula
Gold: 687(total:7187,sell:5031)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,CooldownReduction,NonbootsMovement
Effect:
Stats: FlatSpellBlockMod :30, FlatMPPoolMod :250, FlatHPPoolMod :250, FlatMagicDamageMod :120, FlatArmorMod :30, FlatCritChanceMod :0.3, FlatPhysicalDamageMod :70, PercentAttackSpeedMod :0.5, PercentLifeStealMod :0.1, PercentMovementSpeedMod :0.1
Plaintext: It does EVERYTHING!
Desc: 70 Attack Damage, 120 Ability Power, 50% Attack Speed, 30% Critical Strike Chance, 250 Health, 30 Armor, 30 Magic Resist, 250 Mana, 20 Ability Haste, 10% Move Speed, 10% Life Steal, 100% Base Health Regen, 100% Base Mana Regen, Doing Something: You are permanently On Fire!\

Name: Darksteel Talons
Gold: 2750(total:2750,sell:1100)
Ability: Armor,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatArmorMod :55, PercentAttackSpeedMod :0.5, PercentMovementSpeedMod :0.05
Plaintext:
Desc: 50% Attack Speed, 55 Armor, 5% Move Speed, Gash, Attacks apply true damage on hit.

Name: Fulmination
Gold: 2750(total:2750,sell:1100)
Ability: Damage,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatPhysicalDamageMod :55, PercentAttackSpeedMod :0.45, PercentMovementSpeedMod :0.15
Plaintext:
Desc: 55 Attack Damage, 45% Attack Speed, 15% Move Speed, Polarity, On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize. DynamoEnergized Attacks deal an additional magic damage based on the Target's Current Health.

Name: Demon King's Crown
Gold: 2750(total:2750,sell:1100)
Ability: Health,Armor,Damage,AttackSpeed,SpellDamage,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: Supremacy, Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item.

Name: Shield of Molten Stone
Gold: 2750(total:2750,sell:1100)
Ability: Health,Armor
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :100
Plaintext:
Desc: 300 Health, 100 Armor, Immovable as the Earth, Increase your armor by 20%, and gain Block Chance based on your Armor.

Name: Cloak of Starry Night
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellBlock
Effect:
Stats: FlatSpellBlockMod :100, FlatHPPoolMod :300
Plaintext:
Desc: 300 Health, 100 Magic Resist, Limitless as the Stars, Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%.

Name: Sword of the Divine
Gold: 2750(total:2750,sell:1100)
Ability: Damage,CriticalStrike,SpellDamage
Effect:
Stats: FlatCritChanceMod :0.5
Plaintext:
Desc: 110 Adaptive Force, 50% Critical Strike Chance, Excoriate, Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.

Name: Force Of Entropy
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellBlock,Armor,CriticalStrike
Effect:
Stats: FlatHPPoolMod :900, FlatCritChanceMod :0.25
Plaintext:
Desc: 900 Health, 30 Ability Haste, 25% Critical Strike Chance, Atrophy, When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds.

Name: Sanguine Gift
Gold: 2750(total:2750,sell:1100)
Ability: SpellDamage,SpellVamp,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :80
Plaintext:
Desc: 80 Ability Power, 20 Ability Haste, 15% Heal and Shield Power, Patronage, Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount.

Name: Eleisa's Miracle
Gold: 2750(total:2750,sell:1100)
Ability: SpellBlock,Armor,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :50, FlatArmorMod :50
Plaintext:
Desc: 50 Armor, 50 Magic Resist, 25 Ability Haste, Enduring Vitality, Gain +2.5% Heal and Shield Power per 100 Missing Health, up to 60%.

Name: Talisman Of Ascension
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Active,CooldownReduction,SpellVamp,NonbootsMovement,MagicPenetration,ArmorPenetration,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: ? Attack Damage, ? Attack Speed, ? Critical Strike Chance, ? Critical Strike Damage, ? Ability Power, ? Ability Haste, ? Health, ?% Base Health Regen, ? Mana, ?% Base Mana Regen, ? Armor, ? Magic Resist, ? || ?% Lethality and Armor Penetration, ? || ?% Magic Penetration, ?% Lifesteal, ?% Omnivamp, ? || ?% Move Speed, ?% Heal and Shield Power, ACTIVE, Imbricate Re-roll the stats on Talisman of Ascension. Each time you do so, the stats get stronger. Twice Per Round (Thrice with Apex Inventor).

Name: Hamstringer
Gold: 2750(total:2750,sell:1100)
Ability: Damage,CriticalStrike,AttackSpeed
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :45, PercentAttackSpeedMod :0.4
Plaintext:
Desc: 45 Attack Damage, 40% Attack Speed, 25% Critical Strike Chance, Scour, On Critical Strike: Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. Apply a 7% Slow for 2 seconds. This effect stacks up to 35%.

Name: Turbo Chemtank
Gold: 2750(total:2750,sell:1100)
Ability: Health,Active,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :600
Plaintext:
Desc: 600 Health, 80 Adaptive ForceIgnore the next time you are Immobilized, instead dropping a chemical cannister nearby (s Cooldown). Picking up the cannister reduces the Cooldown by 15 seconds and restores 4% max Health. Enemies stepping on the cannister destroy it.

Name: Twin Mask
Gold: 2750(total:2750,sell:1100)
Ability: Health,Armor,Damage,AttackSpeed,SpellDamage,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: Unanimity, Gain a percent of your teammate's Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste, increased significantly if they also have Twin Mask and are alive.

Name: Hexbolt Companion
Gold: 2750(total:2750,sell:1100)
Ability: Health,AttackSpeed,NonbootsMovement
Effect:
Stats: FlatPhysicalDamageMod :70, PercentAttackSpeedMod :0.5, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 70 Attack Damage, 50% Attack Speed, 6% Move Speed, Covering Fire, Every 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects.Energized, Moving and Attacking generates an Energized Attack.Unload, Your Energized Attacks trigger your Autocast effects.

Name: Warmog's Armor
Gold: 2750(total:2750,sell:1100)
Ability: Health,HealthRegen,NonbootsMovement
Effect:
Stats: FlatHPPoolMod :1100, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 1100 Health, 4% Move Speed, Warmog's Heart, Requires 1350 bonus Health. Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second.

Name: Reaper's Toll
Gold: 2750(total:2750,sell:1100)
Ability: Damage,AttackSpeed,SpellDamage,OnHit,NonbootsMovement
Effect:
Stats: PercentAttackSpeedMod :0.5, PercentMovementSpeedMod :0.05
Plaintext:
Desc: 40 Adaptive Force, 50% Attack Speed, 5% Move Speed, Sow, Increase your Attack Speed from all sources by 15%.ReapOn-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%.

Name: Gargoyle Stoneplate
Gold: 2750(total:2750,sell:1100)
Ability: SpellBlock,Armor,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :65, FlatArmorMod :65, PercentMovementSpeedMod :0.1
Plaintext:
Desc: 65 Armor, 65 Magic Resist, 15 Ability Haste, 10% Move Speed, Active - Unbreakable: Gain a Shield that decays and grow in size.

Name: Night Harvester
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellDamage,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 300 Health, 25 Ability Haste, Soulrend (0s) per championDamaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds.Damaging a new champion will extend the duration of the Move Speed bonus.

Name: Demonic Embrace
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellDamage
Effect:
Stats: FlatHPPoolMod :700, FlatMagicDamageMod :80
Plaintext:
Desc: 80 Ability Power, 700 Health, Sinister Pact, Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%.

Name: Crown of the Shattered Queen
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :350, FlatMagicDamageMod :85
Plaintext:
Desc: 85 Ability Power, 350 Health, 600 Mana, 25 Ability Haste, Safeguard, You are Safeguarded, reducing incoming champion damage by 90%. Safeguard persists for 1.25 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.

Name: Divine Sunderer
Gold: 2750(total:2750,sell:1100)
Ability: Health,Damage,CooldownReduction,OnHit,MagicPenetration,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 350 Health, 20 Ability Haste, Spellblade, After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal.

Name: Everfrost
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellDamage,Mana,Active,CooldownReduction,Slow,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :250, FlatMagicDamageMod :100
Plaintext:
Desc: 100 Ability Power, 250 Health, 600 Mana, 25 Ability Haste, ACTIVE (0s), Glaciate, Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead.

Name: Radiant Virtue
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellBlock,Armor,Aura,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :35, FlatHPPoolMod :400, FlatArmorMod :35
Plaintext:
Desc: 400 Health, 35 Armor, 35 Magic Resist, 12% Heal and Shield Power, Judgement, Gain 30 Ultimate Haste.Guiding Light, Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s).

Name: Galeforce
Gold: 2750(total:2750,sell:1100)
Ability: Damage,CriticalStrike,AttackSpeed,Active,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :65, PercentAttackSpeedMod :0.3, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 65 Attack Damage, 30% Attack Speed, 25% Critical Strike Chance, 6% Move Speed, Cloudburst II Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.

Name: Duskblade of Draktharr
Gold: 2750(total:2750,sell:1100)
Ability: Damage,Stealth,CooldownReduction,Slow,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 20 Lethality, 20 Ability Haste, Nightstalker, Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s).

Name: Prowler's Claw
Gold: 1000(total:1000,sell:400)
Ability: Damage,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 20 Lethality, 20 Ability Haste, Sandswipe, Dash through target enemy, dealing a part of the target's maximum Health as bonus Physical Damage. For the next 3 seconds, you deal increased damage to the target.

Name: Mirage Blade
Gold: 2750(total:2750,sell:1100)
Ability: Damage,AttackSpeed,SpellDamage,NonbootsMovement,AbilityHaste
Effect:
Stats: PercentAttackSpeedMod :0.6, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 65 Adaptive Force, 60% Attack Speed, 6% Move Speed, BlurOn-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates).

Name: Gambler's Blade
Gold: 2750(total:2750,sell:1100)
Ability: AttackSpeed,NonbootsMovement,AbilityHaste
Effect:
Stats: PercentAttackSpeedMod :0.7, PercentMovementSpeedMod :0.08
Plaintext:
Desc: 70% Attack Speed, 40 Ability Haste, 8% Move Speed, Money In The Bank, Your Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank.

Name: Reality Fracture
Gold: 2750(total:2750,sell:1100)
Ability: Health,AttackSpeed,SpellDamage
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :80, PercentAttackSpeedMod :0.4
Plaintext:
Desc: 80 Ability Power, 40% Attack Speed, 300 Health, ZZ'Rot (0s)On Attack or when damaging an enemy with an ability, summon 8 Voidgrubs to Attack the target. Voidgrubs deal magic damage and live for up to 3 seconds. When you die, spawn 6.

Name: Hemomancer's Helm
Gold: 2750(total:2750,sell:1100)
Ability: Damage,SpellVamp,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :70
Plaintext:
Desc: 70 Attack Damage, 30 Ability Haste, 15% Omnivamp, Scarlet Allegiance, Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take.

Name: Innervating Locket
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellDamage,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 20 Ability Haste, 200 Health, Fill the Soul, Any Ability cast within 800 range grants you a charge. At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round.

Name: Empyrean Promise
Gold: 2750(total:2750,sell:1100)
Ability: SpellDamage,ManaRegen,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 18% Heal and Shield Power, 30 Ability Haste, 125% Base Mana Regen, ACTIVE (0s), Vigilance, Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed.

Name: Dragonheart
Gold: 2750(total:2750,sell:1100)
Ability: Health,HealthRegen,Armor,Damage,AttackSpeed,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: Inner Flame, Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. Every 2 rounds, gain a Dragon Soul. If you already have every elemental soul and would gain another, an ancient power awakens within... When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5.

Name: Decapitator
Gold: 2750(total:2750,sell:1100)
Ability: Damage,AttackSpeed,SpellDamage,NonbootsMovement
Effect:
Stats: PercentAttackSpeedMod :0.5, PercentMovementSpeedMod :0.08
Plaintext:
Desc: 80 Adaptive Force, 50% Attack Speed, 8% Move SpeedAttacks and Non-Ultimate Abilities grant stacks. Gain Ultimate Damage and Ultimate Ability Haste per stack.

Name: Runecarver
Gold: 2750(total:2750,sell:1100)
Ability: SpellDamage,NonbootsMovement
Effect:
Stats: FlatMagicDamageMod :80, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 80 Ability Power, 20 Ability Haste, 4% Move Speed, Helix, Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready.Spiral Out, On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage.

Name: Cruelty
Gold: 2750(total:2750,sell:1100)
Ability: Armor,SpellDamage,MagicResist
Effect:
Stats: FlatSpellBlockMod :30, FlatMagicDamageMod :80, FlatArmorMod :30
Plaintext:
Desc: 80 Ability Power, 30 Armor, 30 Magic Resist, Watch Them Fall, On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.

Name: Moonflair Spellblade
Gold: 2750(total:2750,sell:1100)
Ability: Health,SpellDamage,Tenacity
Effect:
Stats: FlatHPPoolMod :400, FlatMagicDamageMod :85
Plaintext:
Desc: 85 Ability Power, 400 Health, 30% Tenacity, Relentless, When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds.

Name: Overlord's Bloodmail
Gold: 2500(total:2500,sell:1250)
Ability: Health,Damage
Effect:
Stats: FlatHPPoolMod :400, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 400 Health, Tyranny, Gain AD equal to 3% Bonus HP.Retribution, Gain up to 17.5% increased AD based on your percent missing Health.

Name: Flesheater
Gold: 2750(total:2750,sell:1100)
Ability: Damage,SpellDamage,MagicPenetration,ArmorPenetration
Effect:
Stats: FlatHPPoolMod :500
Plaintext:
Desc: 70 Adaptive Force, 500 Health, 20 Ability Haste, Hack the Meat, Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.Cannibalize, On Champion Takedown, steal 10% of their stats and size for the rest of the round.

Name: Detonation Orb
Gold: 2750(total:2750,sell:1100)
Ability: SpellDamage,Mana,MagicPenetration
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 12 Magic Penetration, 600 Mana, 20 Ability Haste, The Bomb, Ability damage marks the target, storing 20% of the damage dealt (increased to 25% against Immobilized enemies). 3 seconds after you last damage the target with an ability, detonate the stored damage on them. If at any point the damage is enough to kill the target, detonate immediately.

Name: Reverberation
Gold: 2750(total:2750,sell:1100)
Ability: Health,Armor,AttackSpeed,OnHit,MagicResist
Effect:
Stats: FlatSpellBlockMod :35, FlatArmorMod :35, PercentAttackSpeedMod :0.4
Plaintext:
Desc: 35 Armor, 35 Magic Resist, 40% Attack Speed, Reverberate, At combat start gain 50 max Health per 10% bonus Attack Speed.Resonate, Attacks deal magic damage On-Hit, .RumbleImmobilizing or Grounding an enemy champion applies On-Hit effects 3 times.

Name: Regicide
Gold: 2750(total:2750,sell:1100)
Ability: Damage,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :60, PercentMovementSpeedMod :0.08
Plaintext:
Desc: 60 Attack Damage, 15 Lethality, 8% Move Speed, End the Line, At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown.

Name: Kinkou Jitte
Gold: 2750(total:2750,sell:1100)
Ability: Health,Damage,SpellDamage,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400
Plaintext:
Desc: 85 Adaptive Force, 400 Health, 30 Ability Haste, Between the Ribs, You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds.

Name: Pyromancer's Cloak
Gold: 2750(total:2750,sell:1100)
Ability: Health,Damage,SpellDamage,SpellVamp
Effect:
Stats: FlatHPPoolMod :400
Plaintext:
Desc: 85 Adaptive Force, 400 Health, 15 Ability Haste, Spark (5s) CooldownAttack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds.Cleansing Flame (0s) per championApplying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. The size and strength of each Blaze scale the number unique Burn sources you have.

Name: Lightning Rod
Gold: 2750(total:2750,sell:1100)
Ability: Damage,AttackSpeed
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :500, FlatArmorMod :30
Plaintext:
Desc: 500 Health, 30 Armor, 30 Magic Resist, 20 Ability Haste, Call Lightning, Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. If you are struck by the lightning, gain a Shield for 2 seconds.Fully Automated, Your Autocast spells benefit from your Ability Haste.Call Lighting has a minimum cooldown of 5 seconds.

Name: Diamond-Tipped Spear
Gold: 2750(total:2750,sell:1100)
Ability: Damage,AttackSpeed
Effect:
Stats: PercentAttackSpeedMod :0.4
Plaintext:
Desc: 75 Adaptive Force, 40% Attack Speed, Reach Weapon, Increase your attack range by 75.Sweet Spot, Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units.

Name: Twilight's Edge
Gold: 2750(total:2750,sell:1100)
Ability: Health,Armor,Damage,AttackSpeed,SpellDamage,MagicResist,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :100, FlatPhysicalDamageMod :70
Plaintext:
Desc: 70 Attack Damage, 100 Ability Power, The Path Between, Threshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike.Spirit World: Gain Ability Power and Ability Haste. Material World: Gain Attack Damage and Attack Speed.

Name: Black Hole Gauntlet
Gold: 2750(total:2750,sell:1100)
Ability: SpellBlock,AttackSpeed,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :900
Plaintext:
Desc: 900 Health, 25 Ability Haste, AccretionOn-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.ACTIVE (0s), Dark Star, Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds.Increases in size every 10 stacks.

Name: Puppeteer
Gold: 2750(total:2750,sell:1100)
Ability: SpellDamage,ManaRegen,AbilityHaste
Effect:
Stats: PercentAttackSpeedMod :0.3
Plaintext:
Desc: 30% Attack Speed, 15% Heal and Shield Power, 40 Ability Haste, 150% Base Mana Regen, Pull Their Strings (0s)Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed.Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds.If only one enemy is alive, instead Fear them for the same duration.

Name: Horizon Focus
Gold: 600(total:2700,sell:1890)
Ability: SpellDamage,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :75
Plaintext: Immobilizing a champion causes lightning to strike them
Desc: 75 Ability Power, 25 Ability Haste, Hypershot, Dealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds. Focus, When Hypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.

Name: Cosmic Drive
Gold: 450(total:3000,sell:2100)
Ability: Health,SpellDamage,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :70, PercentMovementSpeedMod :0.04
Plaintext: Massive amounts of Cooldown Reduction
Desc: 70 Ability Power, 350 Health, 25 Ability Haste, 4% Move Speed, Spelldance, Dealing magic or true damage to champions grants Move Speed for 4 seconds.

Name: Blighting Jewel
Gold: 700(total:1100,sell:770)
Ability: MagicPenetration,SpellDamage
Effect:
Stats: FlatMagicDamageMod :25
Plaintext:
Desc: 25 Ability Power, 13% Magic Penetration,

Name: Verdant Barrier
Gold: 400(total:1600,sell:1120)
Ability: SpellBlock,SpellDamage
Effect:
Stats: FlatSpellBlockMod :25, FlatMagicDamageMod :40
Plaintext:
Desc: 40 Ability Power, 25 Magic Resist, Annul, Grants a Spell Shield that blocks the next enemy Ability.

Name: Riftmaker
Gold: 950(total:3100,sell:2170)
Ability: Health,SpellDamage,CooldownReduction,SpellVamp
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 350 Health, 15 Ability Haste, Void Corruption, For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void Infusion, Gain 2% of your bonus Health as Ability Power.

Name: Leeching Leer
Gold: 465(total:1265,sell:886)
Ability: Health,SpellDamage,SpellVamp
Effect:
Stats: FlatHPPoolMod :250, FlatMagicDamageMod :20
Plaintext:
Desc: 20 Ability Power, 250 Health, 5% Omnivamp,

Name: Night Harvester
Gold: 815(total:2765,sell:1936)
Ability: Health,SpellDamage,CooldownReduction,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :90
Plaintext:
Desc: 90 Ability Power, 300 Health, 25 Ability Haste, Soulrend: Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 25% Move Speed for 1.5 seconds (30(0s) per champion).Mythic Passive: Grants all other Legendary items 5 Ability Haste.Damaging a new champion will extend the duration of the Move Speed bonus.

Name: Demonic Embrace
Gold: 850(total:3000,sell:2100)
Ability: Health,SpellDamage
Effect:
Stats: FlatHPPoolMod :350, FlatMagicDamageMod :75
Plaintext:
Desc: 75 Ability Power, 350 Health, Azakana's Gaze: Dealing Ability damage burns enemies for {{ Item_Melee_Ranged_Split }} max Health magic damage every second for 4 seconds. Dark Pact: Gain 2% of your bonus Health as Ability Power. Azakana's Gaze deals a maximum of 40 damage to monsters.

Name: Watchful Wardstone
Gold: 1100(total:1100,sell:770)
Ability: Health,SpellBlock,Armor,Vision,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :15, FlatHPPoolMod :150, FlatArmorMod :10
Plaintext:
Desc: 150 Health, 10 Ability Haste, 10 Armor, 15 Magic Resist, Arcane Cache, This item can store up to 3 purchased Control Wards.

Name: Stirring Wardstone
Gold: 350(total:350,sell:140)
Ability: Health,Damage,SpellDamage,ManaRegen,Vision,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :80
Plaintext:
Desc: 80 Health, 25% Base Mana Regen, Arcane Cache: This item can store up to 2 purchased Control Wards.

Name: Bandleglass Mirror
Gold: 50(total:900,sell:630)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :20
Plaintext:
Desc: 20 Ability Power, 100% Base Mana Regen, 10 Ability Haste,

Name: Vigilant Wardstone
Gold: 1200(total:2300,sell:1610)
Ability: Health,SpellBlock,Armor,Vision,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :250, FlatArmorMod :25
Plaintext:
Desc: 250 Health, 20 Ability Haste, 25 Armor, 30 Magic Resist, Arcane Cache, This item can store up to 3 purchased Control Wards.Behold, Increase your Stealth Ward and Control Ward placement caps by 1.

Name: Crown of the Shattered Queen
Gold: 465(total:2865,sell:2006)
Ability: Health,SpellDamage,Mana,NonbootsMovement,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :250, FlatMagicDamageMod :85
Plaintext:
Desc: 85 Ability Power, 250 Health, 600 Mana, 20 Ability Haste, Safeguard: You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 2.5 seconds after taking champion damage. (40(0s)). Mythic Passive: Grants all other Legendary items 1% Move Speed and 8 Ability Power.Item cooldown is restarted when damage is taken from champions.

Name: Shadowflame
Gold: 900(total:3200,sell:2240)
Ability: SpellDamage,MagicPenetration
Effect:
Stats: FlatMagicDamageMod :110
Plaintext:
Desc: 110 Ability Power, 15 Magic Penetration, CinderbloomMagic and true damage Critically Strikes enemies below 40% Health, dealing 20% increased damage.

Name: Stormsurge
Gold: 800(total:2800,sell:1960)
Ability: SpellDamage,GoldPer,NonbootsMovement,MagicPenetration
Effect:
Stats: FlatMagicDamageMod :90, PercentMovementSpeedMod :0.06
Plaintext:
Desc: 90 Ability Power, 15 Magic Penetration, 6% Move Speed, Stormraider, Dealing 25% of a champion's maximum Health within 2.5s applies Squall to them.Squall, After 2 seconds, deal magic damage. If the target dies before Squall triggers, it damages nearby enemies.

Name: Healthbar Splash: Blue
Gold: 0(total:0,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Healthbar Splash: Orange
Gold: 0(total:0,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Healthbar Splash: Green
Gold: 0(total:0,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Healthbar Splash: Pink
Gold: 0(total:0,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Healthbar Cleanup: Reset Color
Gold: 0(total:0,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Healthbar Splash: Rainbow
Gold: 0(total:0,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Party Favor
Gold: 10(total:10,sell:0)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,Consumable,Aura,Vision,Trinket,Stealth,Active,GoldPer,CooldownReduction,Slow,SpellVamp,OnHit,Boots,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,Lane,Jungle,Bilgewater,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc:

Name: Ironspike Whip
Gold: 225(total:1100,sell:770)
Ability: Damage,Active
Effect:
Stats: FlatPhysicalDamageMod :30
Plaintext:
Desc: 30 Attack Damage, Active - Crescent: Deal damage to nearby enemies.

Name: Stat Bonus
Gold: 750(total:750,sell:375)
Ability: Health,SpellBlock,Armor,Damage,CriticalStrike,AttackSpeed,SpellDamage,Mana,Consumable,CooldownReduction,SpellVamp,NonbootsMovement,Tenacity,MagicPenetration,ArmorPenetration,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: Active - Consume: Automatically open a semi-random selection for a permanent stat bonus. And a hat!

Name: Silvermere Dawn
Gold: 425(total:3000,sell:2100)
Ability: Health,SpellBlock,Damage,Active,Tenacity
Effect:Effect1Amount:0.5, Effect2Amount:1, Effect3Amount:90
Stats: FlatSpellBlockMod :40, FlatHPPoolMod :300, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 300 Health, 40 Magic Resist, Active - Quicksilver: Remove all crowd control debuffs and gain Tenacity and Slow Resistance.

Name: Death's Dance
Gold: 275(total:3300,sell:2310)
Ability: Armor,Damage,AbilityHaste
Effect:
Stats: FlatArmorMod :50, FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 50 Armor, 15 Ability Haste, Ignore Pain, A percentage of damage taken is dealt to you over 3 seconds instead.Defy, When a champion that you damaged within 3 seconds dies, cleanse Ignore Pain's remaining damage and restore Health over 2 seconds.

Name: Chempunk Chainsword
Gold: 250(total:3000,sell:2100)
Ability: Health,Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :450, FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 450 Health, 15 Ability Haste, Hackshorn, Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.

Name: Sundered Sky
Gold: 500(total:3100,sell:2170)
Ability: Health,Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 400 Health, 10 Ability Haste, Lightshield Strike, Your first Attack against a champion Critically Strikes and restores Health.

Name: Staff of Flowing Water
Gold: 800(total:2250,sell:1575)
Ability: SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMagicDamageMod :35
Plaintext: Your heals and shields reduce crowd control and grant Move Speed
Desc: 35 Ability Power, 10% Heal and Shield Power, 125% Base Mana Regen, 10 Ability Haste, Rapids, Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds.

Name: Moonstone Renewer
Gold: 500(total:2200,sell:1540)
Ability: Health,SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :25
Plaintext: Your heals and shields cool down faster and have greater effect on low health allies
Desc: 25 Ability Power, 200 Health, 20 Ability Haste, 125% Base Mana Regen, Starlit Grace, Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.

Name: Echoes of Helia
Gold: 500(total:2200,sell:1540)
Ability: Health,SpellDamage,ManaRegen,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :200, FlatMagicDamageMod :35
Plaintext: Damage low-health enemies to trigger a cursed explosion, dealing damage and slowing nearby foes
Desc: 35 Ability Power, 200 Health, 20 Ability Haste, 125% Base Mana Regen, Soul Siphon, Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.

Name: Dawncore
Gold: 450(total:2500,sell:1750)
Ability: SpellDamage,ManaRegen
Effect:
Stats: FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 16% Heal and Shield Power, 100% Base Mana Regen, First Light, Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.

Name: Goredrinker
Gold: 200(total:3200,sell:2240)
Ability: Health,Damage,LifeSteal,Active,CooldownReduction,SpellVamp,AbilityHaste
Effect:
Stats: FlatHPPoolMod :400, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 400 Health, 20 Ability Haste, 8% Omnivamp, Mythic Passive: Grants all other Legendary items 75 Health and 3 Ability Haste.Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit.

Name: Atma's Reckoning
Gold: 2500(total:2500,sell:1250)
Ability: Health,CriticalStrike,Lane
Effect:
Stats: FlatHPPoolMod :500, FlatCritChanceMod :0.2
Plaintext:
Desc: 500 Health, 20% Critical Strike Chance, Big Hands, Gain 0-30% Critical Strike Chance, scaling with your bonus Health.

Name: Demon King's Crown
Gold: 2500(total:2500,sell:1000)
Ability: Health,Armor,Damage,AttackSpeed,SpellDamage,MagicResist,AbilityHaste
Effect:
Stats:
Plaintext:
Desc: Supremacy, Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 20%, increased by 0% perTakedown and -3% per Death after acquiring this item.

Name: Shield of Molten Stone
Gold: 2500(total:2500,sell:1000)
Ability: Health,Armor
Effect:
Stats: FlatHPPoolMod :250, FlatArmorMod :80
Plaintext:
Desc: 250 Health, 80 Armor, Immovable as the Earth, Increase your armor by 20%, and gain Block Chance based on your Armor.

Name: Cloak of Starry Night
Gold: 2500(total:2500,sell:1000)
Ability: Health,SpellBlock
Effect:
Stats: FlatSpellBlockMod :60, FlatHPPoolMod :250
Plaintext:
Desc: 250 Health, 60 Magic Resist, Limitless as the Stars, Increase your Magic Resist by 10%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 25%.

Name: Sword of the Divine
Gold: 2500(total:2500,sell:1000)
Ability: Damage,CriticalStrike,SpellDamage
Effect:
Stats: FlatCritChanceMod :0.5
Plaintext:
Desc: 90 Adaptive Force, 50% Critical Strike Chance, Excoriate, Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance.

Name: Veigar's Talisman of Ascension
Gold: 900(total:900,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Gain 100% Extra Experience, Offers no stats, and cannot be sold... ...But will be worth it if you reach Level 30.

Name: Stridebreaker
Gold: 750(total:3300,sell:2310)
Ability: Health,Damage,AttackSpeed,Slow
Effect:
Stats: FlatHPPoolMod :450, FlatPhysicalDamageMod :40, PercentAttackSpeedMod :0.25
Plaintext:
Desc: 40 Attack Damage, 25% Attack Speed, 450 Health, Cleave, Attacks deal physical damage to nearby enemies. Breaking Shockwave, Deal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.

Name: Hextech Gunblade
Gold: 2500(total:2500,sell:1250)
Ability: Damage,LifeSteal,SpellDamage,Active,SpellVamp
Effect:
Stats: FlatMagicDamageMod :90, FlatPhysicalDamageMod :45
Plaintext:
Desc: 90 Ability Power, 45 Attack Damage, 15% Omnivamp, ACTIVE (0s), Lightning Bolt, Shocks the target enemy champion, dealing magic damage and Slowing them by 40% for 2 seconds.

Name: Zephyr
Gold: 2500(total:2500,sell:1250)
Ability: AttackSpeed,CooldownReduction,OnHit,NonbootsMovement,Tenacity
Effect:
Stats: PercentAttackSpeedMod :0.4, PercentMovementSpeedMod :0.08
Plaintext:
Desc: 40% Attack Speed, 8% Move Speed, 25 Ability Haste, 20% Tenacity, Like the Wind, Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed.

Name: Gargoyle Stoneplate
Gold: 2500(total:2500,sell:1000)
Ability: SpellBlock,Armor,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :55, FlatArmorMod :55, PercentMovementSpeedMod :0.08
Plaintext:
Desc: 55 Armor, 55 Magic Resist, 10 Ability Haste, 8% Move Speed, Active - Unbreakable: Gain a Shield that decays and grow in size.

Name: Divine Sunderer
Gold: 700(total:3450,sell:2415)
Ability: Health,Damage,CooldownReduction,OnHit,MagicPenetration,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatPhysicalDamageMod :40
Plaintext:
Desc: 40 Attack Damage, 300 Health, 20 Ability Haste, Spellblade: After using an Ability, your next Attack is enhanced with an additional + {{ Item_Melee_Ranged_Split_B }} target max Health physical damage {{ Item_Cooldown }}. If the target is a champion, also heal for 55% of the premitigation damage. {{ Item_Mythic_Passive }} 3% Armor Penetration and 3% Magic Penetration. Spellblade deals min damage to units, but no more than damage to Monsters. {{ Item_Melee_Ranged_Rules }},

Name: Sword of Blossoming Dawn
Gold: 2500(total:2500,sell:1250)
Ability: Health,SpellDamage,CooldownReduction,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :150, FlatMagicDamageMod :35
Plaintext:
Desc: 35 Ability Power, 150 Health, 10% Heal and Shield Power, 10 Ability Haste, Effervescence, Gain +1% Attack Speed for every 1% Heal and Shield Power you have. PeppermintOn-Hit, heal the lowest health ally champion near you for , prioritizing lower health allies.

Name: The Golden Spatula
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,CooldownReduction,NonbootsMovement
Effect:
Stats: FlatSpellBlockMod :10, FlatMPPoolMod :250, FlatHPPoolMod :250, FlatMagicDamageMod :125, FlatArmorMod :10, FlatCritChanceMod :0.25, FlatPhysicalDamageMod :90, PercentAttackSpeedMod :0.3, PercentLifeStealMod :0.1
Plaintext:
Desc: 90 Attack Damage, 125 Ability Power, 30% Attack Speed, 25% Critical Strike Chance, 250 Health, 10 Armor, 10 Magic Resist, 250 Mana, 20 Ability Haste, 10% Life Steal, 100% Base Health Regen, 100% Base Mana Regen, \

Name: Crown of the Shattered Queen
Gold: 2500(total:2500,sell:1000)
Ability: Health,SpellDamage,Mana,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :250, FlatMagicDamageMod :65
Plaintext:
Desc: 65 Ability Power, 250 Health, 600 Mana, 15 Ability Haste, Safeguard, You are Safeguarded, reducing incoming champion damage by 40%. Safeguard persists for 3 seconds after taking champion damage. (0s). Item Cooldown is restarted when damage is taken from champions.

Name: Liandry's Torment
Gold: 800(total:3000,sell:2100)
Ability: Health,SpellDamage
Effect:
Stats: FlatHPPoolMod :300, FlatMagicDamageMod :60
Plaintext: Charge up in combat to deal high damage over time, especially against durable enemies
Desc: 60 Ability Power, 300 Health, Torment, Damaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.Suffering, For each second in combat with enemy champions, deal 2% bonus damage, up to 6%.

Name: Luden's Echo
Gold: 450(total:2750,sell:1925)
Ability: SpellDamage,Mana,CooldownReduction,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatMagicDamageMod :100
Plaintext: High burst damage, good against fragile foes
Desc: 100 Ability Power, 600 Mana, 10 Ability Haste, Echo, Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.

Name: Everfrost
Gold: 465(total:2865,sell:2006)
Ability: Health,SpellDamage,Mana,Active,CooldownReduction,Slow,AbilityHaste
Effect:
Stats: FlatMPPoolMod :600, FlatHPPoolMod :250, FlatMagicDamageMod :70
Plaintext:
Desc: 70 Ability Power, 250 Health, 600 Mana, 20 Ability Haste, Mythic Passive: Grants all other Legendary items 10 Ability Power. Active - Glaciate: Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead.

Name: Rod of Ages
Gold: 450(total:2600,sell:1820)
Ability: Health,HealthRegen,SpellDamage,Mana,ManaRegen
Effect:
Stats: FlatMPPoolMod :500, FlatHPPoolMod :350, FlatMagicDamageMod :45
Plaintext:
Desc: 45 Ability Power, 350 Health, 500 Mana, Timeless, This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.Eternity, Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.

Name: Bami's Cinder
Gold: 250(total:900,sell:630)
Ability: Health,AbilityHaste
Effect:
Stats: FlatHPPoolMod :150
Plaintext:
Desc: 150 Health, 5 Ability Haste, Immolate, After taking or dealing damage, deal magic damage to nearby enemies for 3 seconds.

Name: Iceborn Gauntlet
Gold: 800(total:2900,sell:2030)
Ability: Health,Armor,CooldownReduction,Slow,OnHit,AbilityHaste
Effect:
Stats: FlatHPPoolMod :300, FlatArmorMod :50
Plaintext: High Magic Resist.Passively slow nearby enemies. When spells are cast near you, release a wave of energy that damages and slows.
Desc: 300 Health, 50 Armor, 15 Ability Haste, Spellblade, After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.

Name: Hollow Radiance
Gold: 650(total:2800,sell:1960)
Ability: Health,SpellBlock,HealthRegen,Aura,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :40, FlatHPPoolMod :400
Plaintext: Immobilize enemies to gain a shield. Activate to run faster at opponents.
Desc: 400 Health, 40 Magic Resist, 10 Ability Haste, 100% Base Health Regen, Immolate, After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. Desolate, Killing an enemy deals magic damage around them.

Name: Jak'Sho, The Protean
Gold: 650(total:3200,sell:2240)
Ability: Health,SpellBlock,Armor,MagicResist
Effect:
Stats: FlatSpellBlockMod :45, FlatHPPoolMod :350, FlatArmorMod :45
Plaintext:
Desc: 350 Health, 45 Armor, 45 Magic Resist, Voidborn Resilience, After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.

Name: Radiant Virtue
Gold: 600(total:2600,sell:1820)
Ability: Health,SpellBlock,Armor,Aura,CooldownReduction,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :30, FlatHPPoolMod :350, FlatArmorMod :30
Plaintext:
Desc: 350 Health, 30 Armor, 30 Magic Resist, 10 Ability Haste, Guiding Light: Upon casting your Ultimate you Transcend, increasing your Max Health by 12.5% for 9s. While Transcended you and allies within 1200 range of you heal for 10% of your max Health over the duration (90(0s)).Mythic Passive: Grants all other Legendary items 75 Health.

Name: Noonquiver
Gold: 350(total:1300,sell:910)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.2, FlatPhysicalDamageMod :15
Plaintext:
Desc: 15 Attack Damage, 20% Critical Strike Chance,

Name: Galeforce
Gold: 650(total:3500,sell:2450)
Ability: Damage,CriticalStrike,AttackSpeed,Active,NonbootsMovement
Effect:
Stats: FlatCritChanceMod :0.2, FlatPhysicalDamageMod :50, PercentAttackSpeedMod :0.15, PercentMovementSpeedMod :0.07
Plaintext:
Desc: 50 Attack Damage, 15% Attack Speed, 20% Critical Strike Chance, 7% Move Speed, Mythic Passive: Grants all other Legendary items 5 Attack Damage.Maximum missile damage dealt when enemy Health is below 25%.Cloudburst's dash cannot pass through terrain. Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets.

Name: Gambler's Blade
Gold: 2500(total:2500,sell:0)
Ability: Damage,NonbootsMovement,MagicPenetration,ArmorPenetration,AbilityHaste
Effect:
Stats: PercentMovementSpeedMod :0.15
Plaintext:
Desc: 55 Adaptive Force, 10 Ability Haste, 15 Lethality, 15 Magic Penetration, 15% Move Speed, Playing for Time, Champion takedowns while using Gambler's Blade delays Doom-boss Veigar's arrival by an additional 10 seconds. Deaths while carrying the Blade accelerate it by 10 seconds. (Will not lose time past the 14:30 minute mark)Double Down, Champion takedowns grant a stack, each granting 10 bonus gold on kill. Also take 5% increased damage per stack. Lose all stacks on death.

Name: Cruelty
Gold: 2500(total:2500,sell:1000)
Ability: Armor,SpellDamage,MagicResist
Effect:
Stats: FlatSpellBlockMod :25, FlatMagicDamageMod :60, FlatArmorMod :25
Plaintext:
Desc: 60 Ability Power, 25 Armor, 25 Magic Resist, Watch Them Fall, On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast.

Name: Flesheater
Gold: 2500(total:2500,sell:1000)
Ability: Damage,SpellDamage,MagicPenetration,ArmorPenetration
Effect:
Stats: FlatHPPoolMod :500
Plaintext:
Desc: 55 Adaptive Force, 500 Health, Hack the Meat, Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability.Cannibalize, On Champion Takedown, steal 10% of their stats and size for the rest of the round.

Name: Kraken Slayer
Gold: 325(total:3000,sell:2100)
Ability: Damage,AttackSpeed,OnHit,NonbootsMovement
Effect:
Stats: FlatPhysicalDamageMod :45, PercentAttackSpeedMod :0.4, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 45 Attack Damage, 40% Attack Speed, 4% Move Speed, Bring It Down, Every third Attack deals bonus physical damage On-Hit, increased based on their missing Health.

Name: Immortal Shieldbow
Gold: 825(total:3000,sell:2100)
Ability: Damage,CriticalStrike
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 25% Critical Strike Chance, Lifeline, Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds.

Name: Navori Flickerblade
Gold: 950(total:2650,sell:1855)
Ability: CriticalStrike,AttackSpeed,NonbootsMovement
Effect:Effect1Amount:0.5, Effect2Amount:1, Effect3Amount:90
Stats: FlatCritChanceMod :0.25, PercentAttackSpeedMod :0.4, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 40% Attack Speed, 25% Critical Strike Chance, 4% Move Speed, Transcendence, Attacks reduce Basic Ability cooldowns by 15% of their remaining cooldown.

Name: The Collector
Gold: 525(total:3000,sell:2100)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 10 Lethality, 25% Critical Strike Chance, Death, Your damage executes champions that are below 5% Health.Taxes, Champion kills grant 25 bonus gold.

Name: The Collector
Gold: 525(total:3000,sell:2100)
Ability: Damage,CriticalStrike,ArmorPenetration
Effect:
Stats: FlatCritChanceMod :0.25, FlatPhysicalDamageMod :50
Plaintext:
Desc: 50 Attack Damage, 10 Lethality, 25% Critical Strike Chance, Death, Your damage executes champions that are below 5% Health.Taxes, Champion kills grant 25 bonus gold.

Name: Rageknife
Gold: 600(total:1100,sell:770)
Ability: AttackSpeed,OnHit
Effect:
Stats: PercentAttackSpeedMod :0.25
Plaintext:
Desc: 25% Attack Speed, Wrath: Attacks apply 20 magic damage On-Hit. Seething Strike: Basic attacks grant 5% Attack Speed, stacking up to 3 times for a maximum of Attack Speed.

Name: Rectrix
Gold: 425(total:775,sell:543)
Ability: Damage,NonbootsMovement
Effect:
Stats: FlatPhysicalDamageMod :15, PercentMovementSpeedMod :0.04
Plaintext:
Desc: 15 Attack Damage, 4% Move Speed,

Name: Duskblade of Draktharr
Gold: 900(total:2950,sell:2065)
Ability: Damage,Stealth,CooldownReduction,Slow,NonbootsMovement,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 18 Lethality, 15 Ability Haste, Nightstalker: Your Abilities deal up to an additional 16% damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (30(0s)) until your next action.Mythic Passive: Grants all other Legendary items 5 Ability Haste and 5 Move Speed.

Name: Eclipse
Gold: 625(total:2900,sell:2030)
Ability: Damage,CooldownReduction,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :60
Plaintext:
Desc: 60 Attack Damage, 15 Ability Haste, Ever Rising Moon, Hitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.

Name: Prowler's Claw
Gold: 800(total:2850,sell:1995)
Ability: Damage,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 22 Lethality, 15 Ability Haste, Ambush Predator: After entering a bush your next damaging Attack or Ability on enemy champions deals 10% of their current health over 4 seconds, revealing them and reducing their vision radius for the duration. (5(0s)).

Name: Serylda's Grudge
Gold: 500(total:3000,sell:2100)
Ability: Damage,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :45
Plaintext:
Desc: 45 Attack Damage, 35% Armor Penetration, 15 Ability Haste, Bitter Cold, Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.

Name: Serpent's Fang
Gold: 625(total:2500,sell:1750)
Ability: Damage,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 15 Lethality, Shield Reaver, Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.

Name: Axiom Arc
Gold: 363(total:2750,sell:1925)
Ability: Damage,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 18 Lethality, 20 Ability Haste, Flux, When a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.

Name: Hubris
Gold: 750(total:2800,sell:1960)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 18 Lethality, 10 Ability Haste, Eminence, When a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.

Name: Profane Hydra
Gold: 313(total:2850,sell:1995)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 18 Lethality, 10 Ability Haste, Cleave, Attacks deal physical damage to nearby enemies. Heretical Cleave, Deal physical damage around you.

Name: Voltaic Cyclosword
Gold: 963(total:3000,sell:2100)
Ability: Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 10 Lethality, 10 Ability Haste, Galvanize, Damaging an Enemy Champions with an ability triggers Energized if it is ready.Firmament, Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.

Name: Shield of the Rakkor
Gold: 800(total:2675,sell:1873)
Ability: Armor,Damage,Active,CooldownReduction,ArmorPenetration,AbilityHaste
Effect:
Stats: FlatArmorMod :30, FlatPhysicalDamageMod :50, PercentMovementSpeedMod :0.05
Plaintext:
Desc: 50 Attack Damage, 30 Armor, 5% Move Speed, Aegis: Every 8(0s), block the first Attack that would hit you. While the shield is broken, your first attack against a champion refunds 50% of its current Cooldown and grants 20% Movement Speed for a short duration.

Name: Opportunity
Gold: 475(total:2700,sell:1890)
Ability: Damage,Active,NonbootsMovement,ArmorPenetration
Effect:
Stats: FlatPhysicalDamageMod :55
Plaintext:
Desc: 55 Attack Damage, 18 Lethality, Preparation, After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions.Extraction, When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds.

Name: Scouting Ahead
Gold: 0(total:0,sell:0)
Ability: Active,Jungle,Lane,Trinket,Vision
Effect:
Stats:
Plaintext:
Desc: UNIQUE Active: Scout target area, granting vision for 5 seconds. Reveal enemy champions and grant True Sight of traps in the area for 3 seconds (60 second cooldown).

Name: Gangplank Placeholder
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext: New Gangplank interface coming soon!
Desc:

Name: Anathema's Chains
Gold: 800(total:2500,sell:1750)
Ability: Health,Active,CooldownReduction,AbilityHaste
Effect:
Stats: FlatHPPoolMod :650
Plaintext:
Desc: 650 Health, 20 Ability Haste, Vendetta, You gain Vendetta stacks over time Each stack of Vendetta grants you 1% reduced damage from your Nemesis.Vengeance, At maximum stacks, your Nemesis has reduced Tenacity while near you. ACTIVE (0s), Vow, Choose a Nemesis.

Name: Bloodletter's Curse
Gold: 750(total:2900,sell:2030)
Ability: Health,SpellDamage,CooldownReduction,MagicPenetration
Effect:
Stats: FlatHPPoolMod :400, FlatMagicDamageMod :65
Plaintext:
Desc: 65 Ability Power, 400 Health, 15 Ability Haste, Vile Decay, Dealing magic damage with abilities or passives to champions reduces their Magic Resist by 7.5% for 6 seconds. (Stacks 4 times).

Name: Abyssal Mask
Gold: 1000(total:2650,sell:1855)
Ability: Health,SpellBlock,CooldownReduction,MagicResist,AbilityHaste
Effect:
Stats: FlatSpellBlockMod :45, FlatHPPoolMod :350
Plaintext:
Desc: 350 Health, 45 Magic Resist, 15 Ability Haste, Unmake, Nearby enemy champions take 12% more magic damage.

Name: Locked Weapon Slot
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Prove yourself, and Miss Fortune will approve an inventory upgrade. [Unlocked by completing achievements.]

Name: Cyclonic Slicers
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Orbiting projectiles damage and knock back enemies. Evolve: Health Regeneration, Damage, Ability Haste, Area Size, Projectile Count, Duration,

Name: YuumiBot
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Summons a Yuum.Ai drone. Yuum.Ai damages and knocks up enemies, and also gathers XP. Evolve: Pickup Radius, Damage, Ability Haste, Area Size, Duration, Pickup Radius,

Name: Radiant Field
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Damages nearby enemies, scaling with your Max Health. Evolve: Max Health, Damage, Area Size, Max Health,

Name: Statikk Sword
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires lightning that bounces between enemies with the highest health. Evolve: Max Health, Damage, Ability Haste, Area Size, Crit Chance, Duration ,

Name: Lioness's Lament
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires a crescent shaped projectiles to the left and right of your character. Evolve: Ability Haste, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Gatling Bunny-Guns
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Deals area damage over time in a cone. Evolve: Duration, Damage, Ability Haste, Duration, Area Size,

Name: Searing Shortbow
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires projectiles that create lingering fire areas. Evolve: Area Size, Damage, Ability Haste, Area Size, Projectile Count, Duration,

Name: The Annihilator
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: A massive explosion that kills all normal enemies and heavily damages Elites. Long cooldown. Evolve: EXP, Damage, Ability Haste, Area Size,

Name: Battle Bunny Crossbow
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires a cone of projectiles with bonus crit chance in a random direction. Projectiles pierce on crit. Evolve: Crit Chance, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: UwU Blaster
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Rapidly fires projectiles at the nearest enemy, dealing damage to the first target hit. Evolve: Ability Haste, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Vortex Glove
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires a rotating stream of projectiles. Evolve: Health Regeneration, Damage, Crit Chance, Projectile Count,

Name: Blade-o-rang
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires returning projectiles at the closest enemy. Evolve: Movement Speed, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Bunny Mega-Blast
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires orbital strikes with bonus crit chance at random enemies, dealing high damage in a small area. Evolve: Crit Chance, Damage, Ability Haste, Area Size, Crit Chance,

Name: Anti-Shark Sea Mine
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires explosives that bounce between enemies. Evolve: Damage, Damage, Ability Haste, Area Size,

Name: T.I.B.B.E.R.S
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Summons Robo-Tibbers. Robo-Tibbers swipes, dealing area damage. Robo-Tibbers focuses on enemies with the most health. Evolve: Duration, Damage, Ability Haste, Area Size, Duration, Movement Speed,

Name: Ani-Mines
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Drops timed explosive projectiles in a ring that explode for large area damage. Evolve: Area Size, Damage, Ability Haste, Area Size, Projectile Count,

Name: Final City Transit
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires a rotating stream of projectiles. Evolve: Health Regeneration, Damage, Crit Chance, Projectile Count,

Name: Echoing Batblades
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires piercing projectiles that bounce off walls. Evolve: Projectile Count, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Paw Print Poisoner
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc:

Name: Iceblast Armor
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Blocks damage freezing enemies. Damage scales with Armor and Max Health. Evolve: Armor, Damage, Ability Haste, Area Size, Duration, Armor,

Name: Unceasing Cyclone
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Permanently orbiting projectiles damage and knock back enemies. Damage, Ability Haste, Projectile Count, Area Size, Duration,

Name: YuumiBot_Final_FINAL
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Summons a Yuum.Ai drone. Yuum.Ai damages and knocks up enemies, and also gathers XP. After dealing enough damage it will drop a healing pickup. Damage, Ability Haste, Area Size, Duration, Pickup Radius,

Name: Explosive Embrace
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Damages nearby enemies, scaling with your Max Health. Enemies killed within the burn zone explode. Damage, Area Size, Max Health,

Name: Prumbis's Electrocarver
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Creates a storm around targeted enemies that deals damage for a duration. Damage, Ability Haste, Area Size, Crit Chance, Duration ,

Name: Enveloping Light
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires a beams of light across the screen. Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Double Bun-Bun Barrage
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Deals area damage over time in a cone. Enemies damaged are slowed and eventually stunned. Stunned enemies take extra damage. Damage, Ability Haste, Duration, Area Size,

Name: Evolved Embershot
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires projectiles that create lingering fire areas. Areas of fire grow in size and deal increased damage over time. Damage, Ability Haste, Area Size, Projectiles, Duration,

Name: Animapocalypse
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: A massive explosion that kills all normal enemies and heavily damages Elites. Enemies killed drop increased EXP and have a chance to drop gold. Long cooldown. Damage, Ability Haste, Area Size,

Name: Bunny Prime Ballista
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires a cone of projectiles with bonus crit chance in a random direction. Projectiles pierce on crit. Evolve: Crit Chance, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: OwO Blaster
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires projectiles extremely rapidly at the nearest enemy, dealing damage to the first target hit. Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Tempest's Gauntlet
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires two constant streams of missiles around you. The streams rotate in opposite directions. Damage, Crit Chance, Projectile Count,

Name: Quad-o-rang
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires returning projectiles that explode into smaller projectiles at the closest enemy. Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Rapid Rabbit Raindown
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires orbital bombardments at random enemies, ending with a large strike. Damage, Ability Haste, Area Size, Crit Chance,

Name: Neverending Mobstomper
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires explosives that bounce endlessly between enemies as long as it can find a target. Damage, Ability Haste, Area Size,

Name: T.I.B.B.E.R.S (B.E.E.G Edition)
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Summons Enraged Robo-Tibbers. Robo-Tibbers swipes, dealing area damage. Enraged Robo-Tibbers focuses on enemies with the most health and grows larger, faster and deals more damage over the duration. Damage, Ability Haste, Area Size, Duration, Movement Speed,

Name: Jinx's Tri-Namite
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Drops timed explosive projectiles in a ring that explode and release additional explosions for massive area damage. Damage, Ability Haste, Area Size, Projectile Count,

Name: FC Limited Express
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: A train randomly drives through enemies. Trains generate explosions in their wake and knock up enemies. Enemies killed have a chance to drop gold. Damage, Ability Haste, Crit Chance, Armor,

Name: Vayne's Chromablades
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Fires projectiles that bounce off walls, damaging all enemies they pass through. Arrows deal more damage each time they bounce. Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Bearfoot Chem-Dispenser
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc:

Name: Deep Freeze
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Blocks damage freezing enemies and granting a shield. Damage scales with Armor and shield scales with Max health. When the shield expires it freezes all nearby enemies again. Damage, Ability Haste, Area Size, Duration, Max Health, Armor,

Name: Meow Meow
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Jinx shoots out a barrage of bullets in a target direction. Evolve: Ability Haste, Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Shield Slam
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Leona slams her shield, dealing damage in a cone that scales with her armor. Evolve: Armor, Damage, Ability Haste, Area Size, Crit Chance, Armor,

Name: Sound Wave
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Seraphine sends out a wave of sound, damaging and slowing enemies hit. Evolve: Projectile Count, Damage, Ability Haste, Crit Chance, Projectile Count, Duration ,

Name: Pillory Swipe
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Briar sweeps in front of her, dealing damage that scales with her Max Health. Evolve: Max Health, Damage, Ability Haste, Area Size, Crit Chance, Max Health ,

Name: Steel Tempest
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Yasuo gains 25 Flow per second, and more when he moves and dashes. At 100 Flow, he lets out a whirlwind. damaging all enemies in a line. Evolve: Crit Chance, Damage, Ability Haste, Crit Chance, Projectile Count ,

Name: Tentacle Slam
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Illaoi slams the ground with her idol, dealing damage in an area around the impact and spawning a tentacle that will attack nearby enemies. Evolve: Duration, Damage, Ability Haste, Area Size, Duration,

Name: Winged Dagger
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Xayah throws out a dagger infront of her that pierces through enemies, dealing less damage to subsequent enemies and leaves a Dagger in the ground. Evolve: Pickup Radius, Damage, Ability Haste, Crit Chance, Projectile Count, Duration,

Name: Guiding Hex
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Aurora shoots a hex through the air, guiding it as it flies. Enemies hit take damage and are Hexed. Every 3rd cast, she purges Hexed targets, dealing bonus damage. Evolve: Exp Gain, Damage, Ability Haste, Crit Chance, Projectiles, Exp,

Name: Bunny Hop
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Riven passively gains Move Speed and gains charge as she moves. At max charge she jumps forward, dealing damage in an area. Every second cast knocks up. Evolve: Movement Speed, Damage, Area Size, Crit Chance, Movement Speed ,

Name: Battle Cat Barrage
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Jinx shoots out a barrage of bullets in a target direction. Bullets now pierce, dealing less damage to targets hit after the first. Cooldown is heavily reduced. Damage, Ability Haste, Crit Chance, Projectile Count,

Name: Light of the Lion
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Hits a larger area and applies Sunlight to enemies. Sunlight can be detonated by allies or other weapons for bonus damage. Damage, Ability Haste, Area Size, Crit Chance, Armor,

Name: Anima Echo
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Waves now come back upon reaching their end point, dealing damage again and shooting past Seraphine, Damage, Ability Haste, Crit Chance, Projectile Count, Duration ,

Name: Savage Slice
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Briar sweeps in front of her, applying a stacking bleed and dealing damage that scales with her Max Health. Damage, Ability Haste, Area Size, Crit Chance, Max Health ,

Name: Wandering Storms
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Yasuo hones his energy, shooting fewer and larger tornadoes that curve through the air and leave damaging tempests at their end point. Damage, Abilty Haste, Crit Chance, Projectile Count, Area Size, Duration,

Name: Grizzly Smash
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Illaoi slams the ground with her idol, dealing damage in an area around the impact and spawning a tentacle that will attack nearby enemies. There is a chance to summon a GIANT TENTACLE that deals increased damage. Damage, Ability Haste, Area Size, Duration,

Name: Lover's Ricochet
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Xayah now also throws a familiar dagger behind her. This special dagger will bounce from enemy to enemy, dealing damage and then return to Xayah granting her a small shield. Damage, Ability Haste, Crit Chance, Projectile Count, Duration,

Name: Hopped-Up Hex
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Aurora now shoots more hexes and her purge now deals damage in an area around Hexedtarget. Damage, Ability Haste, Crit Chance, Projectiles, Duration, Exp,

Name: Carrot Crash
Gold: 0(total:0,sell:0)
Ability:
Effect:
Stats:
Plaintext:
Desc: Riven passively gains Move Speed and gains charge as she moves. At max charge she jumps forward, dealing damage in an area. Every second cast knocks up enemies and ruptures the area, causing a second detonation that damages and knocks up again. Damage, Area Size, Crit Chance, Movement Speed ,

Name: Golden Spatula
Gold: 2500(total:2500,sell:1750)
Ability: Health,SpellBlock,HealthRegen,Armor,Damage,CriticalStrike,AttackSpeed,LifeSteal,SpellDamage,Mana,ManaRegen,CooldownReduction,NonbootsMovement
Effect:
Stats: FlatSpellBlockMod :20, FlatMPPoolMod :200, FlatHPPoolMod :200, FlatMagicDamageMod :110, FlatArmorMod :20, FlatCritChanceMod :0.15, FlatPhysicalDamageMod :90, PercentAttackSpeedMod :0.4, PercentLifeStealMod :0.1, PercentMovementSpeedMod :0.1
Plaintext:
Desc: 90 Attack Damage, 110 Ability Power, 40% Attack Speed, 15% Critical Strike Chance, 200 Health, 20 Armor, 20 Magic Resist, 200 Mana, 20 Ability Haste, 10% Move Speed, 10% Life Steal, 50% Base Health Regen, 100% Base Mana Regen, Doing Something, You are permanently On Fire!\